surface: don't reset frame_callback_list on resize

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emersion 2018-02-22 22:40:02 +01:00
parent 2e7d886254
commit f0404f6d75
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@ -170,12 +170,6 @@ static bool wlr_surface_update_size(struct wlr_surface *surface,
height = tmp; height = tmp;
} }
struct wlr_frame_callback *cb, *tmp;
wl_list_for_each_safe(cb, tmp, &state->frame_callback_list, link) {
wl_resource_destroy(cb->resource);
}
wl_list_init(&state->frame_callback_list);
bool update_damage = false; bool update_damage = false;
if (width != state->width || height != state->height) { if (width != state->width || height != state->height) {
// Damage the whole surface on resize // Damage the whole surface on resize