diff --git a/render/gles2/shaders.c b/render/gles2/shaders.c index c1db6e20..ff6fba9c 100644 --- a/render/gles2/shaders.c +++ b/render/gles2/shaders.c @@ -94,9 +94,9 @@ const GLchar fragment_src_rgbx[] = const GLchar fragment_src_external[] = "#extension GL_OES_EGL_image_external : require\n" "precision mediump float;" +"varying vec2 v_texcoord;" "uniform samplerExternalOES texture0;" -"varying vec2 v_uv;" "void main() {" -" vec4 col = texture2D(texture0, v_uv);" +" vec4 col = texture2D(texture0, v_texcoord);" " gl_FragColor = vec4(col.rgb, col.a);" "}";