mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 04:45:58 +01:00
cursor: store wlr_cursor inline in wlr_cursor_state
Removes one allocation, makes this a bit more consistent with the rest of wlroots.
This commit is contained in:
parent
aca48124ad
commit
f0b8a68654
1 changed files with 13 additions and 20 deletions
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@ -74,7 +74,8 @@ struct wlr_cursor_output_cursor {
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};
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};
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struct wlr_cursor_state {
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struct wlr_cursor_state {
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struct wlr_cursor *cursor;
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struct wlr_cursor cursor;
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struct wl_list devices; // wlr_cursor_device::link
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struct wl_list devices; // wlr_cursor_device::link
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struct wl_list output_cursors; // wlr_cursor_output_cursor::link
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struct wl_list output_cursors; // wlr_cursor_output_cursor::link
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struct wlr_output_layout *layout;
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struct wlr_output_layout *layout;
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@ -87,21 +88,14 @@ struct wlr_cursor_state {
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};
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};
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struct wlr_cursor *wlr_cursor_create(void) {
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struct wlr_cursor *wlr_cursor_create(void) {
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struct wlr_cursor *cur = calloc(1, sizeof(struct wlr_cursor));
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struct wlr_cursor_state *state = calloc(1, sizeof(struct wlr_cursor_state));
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if (!cur) {
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if (!state) {
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wlr_log(WLR_ERROR, "Failed to allocate wlr_cursor");
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return NULL;
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}
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cur->state = calloc(1, sizeof(struct wlr_cursor_state));
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if (!cur->state) {
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wlr_log(WLR_ERROR, "Failed to allocate wlr_cursor_state");
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wlr_log(WLR_ERROR, "Failed to allocate wlr_cursor_state");
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free(cur);
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return NULL;
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return NULL;
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}
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}
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struct wlr_cursor *cur = &state->cursor;
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cur->state->cursor = cur;
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cur->state = state;
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cur->state->mapped_output = NULL;
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wl_list_init(&cur->state->devices);
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wl_list_init(&cur->state->devices);
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wl_list_init(&cur->state->output_cursors);
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wl_list_init(&cur->state->output_cursors);
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@ -214,7 +208,6 @@ void wlr_cursor_destroy(struct wlr_cursor *cur) {
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}
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}
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free(cur->state);
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free(cur->state);
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free(cur);
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}
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}
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static struct wlr_cursor_device *get_cursor_device(struct wlr_cursor *cur,
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static struct wlr_cursor_device *get_cursor_device(struct wlr_cursor *cur,
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@ -965,7 +958,7 @@ void wlr_cursor_detach_input_device(struct wlr_cursor *cur,
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static void handle_layout_destroy(struct wl_listener *listener, void *data) {
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static void handle_layout_destroy(struct wl_listener *listener, void *data) {
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struct wlr_cursor_state *state =
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struct wlr_cursor_state *state =
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wl_container_of(listener, state, layout_destroy);
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wl_container_of(listener, state, layout_destroy);
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cursor_detach_output_layout(state->cursor);
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cursor_detach_output_layout(&state->cursor);
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}
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}
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static void handle_layout_output_destroy(struct wl_listener *listener,
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static void handle_layout_output_destroy(struct wl_listener *listener,
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@ -990,7 +983,7 @@ static void layout_add(struct wlr_cursor_state *state,
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wlr_log(WLR_ERROR, "Failed to allocate wlr_cursor_output_cursor");
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wlr_log(WLR_ERROR, "Failed to allocate wlr_cursor_output_cursor");
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return;
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return;
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}
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}
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output_cursor->cursor = state->cursor;
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output_cursor->cursor = &state->cursor;
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wl_list_init(&output_cursor->surface_destroy.link);
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wl_list_init(&output_cursor->surface_destroy.link);
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wl_list_init(&output_cursor->surface_commit.link);
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wl_list_init(&output_cursor->surface_commit.link);
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@ -1022,15 +1015,15 @@ static void handle_layout_change(struct wl_listener *listener, void *data) {
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wl_container_of(listener, state, layout_change);
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wl_container_of(listener, state, layout_change);
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struct wlr_output_layout *layout = data;
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struct wlr_output_layout *layout = data;
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if (!wlr_output_layout_contains_point(layout, NULL, state->cursor->x,
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if (!wlr_output_layout_contains_point(layout, NULL, state->cursor.x,
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state->cursor->y) && !wl_list_empty(&layout->outputs)) {
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state->cursor.y) && !wl_list_empty(&layout->outputs)) {
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// the output we were on has gone away so go to the closest boundary
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// the output we were on has gone away so go to the closest boundary
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// point (unless the layout is empty; compare warp_closest())
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// point (unless the layout is empty; compare warp_closest())
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double x, y;
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double x, y;
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wlr_output_layout_closest_point(layout, NULL, state->cursor->x,
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wlr_output_layout_closest_point(layout, NULL, state->cursor.x,
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state->cursor->y, &x, &y);
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state->cursor.y, &x, &y);
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cursor_warp_unchecked(state->cursor, x, y);
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cursor_warp_unchecked(&state->cursor, x, y);
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}
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}
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}
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}
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