render/egl: add check for EGL_KHR_surfaceless_context

As surfaces are no longer going to be used for wlr_egl, I may as well just go and add this check as it is needed for safety whenever surface-less rendering is being used.
This commit is contained in:
Brandon Dowdy 2021-01-31 23:19:10 +00:00 committed by Simon Ser
parent dd4c8aa45e
commit f1d37c54c8

View file

@ -292,6 +292,12 @@ struct wlr_egl *wlr_egl_create(EGLenum platform, void *remote_display) {
goto error; goto error;
} }
if (!check_egl_ext(display_exts_str, "EGL_KHR_surfaceless_context")) {
wlr_log(WLR_ERROR,
"EGL_KHR_surfaceless_context not supported");
goto error;
}
wlr_log(WLR_INFO, "Using EGL %d.%d", (int)major, (int)minor); wlr_log(WLR_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(WLR_INFO, "Supported EGL client extensions: %s", client_exts_str); wlr_log(WLR_INFO, "Supported EGL client extensions: %s", client_exts_str);
wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str); wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str);