Fix issues preventing layer from getting allocated

Now all of the steps to get rootston a reference to the layer surface
are correctly wired up.
This commit is contained in:
Drew DeVault 2018-03-19 20:24:16 -04:00
parent 4bc1cc49d5
commit fcf8c6c8a2
3 changed files with 29 additions and 13 deletions

View file

@ -21,7 +21,7 @@ struct wlr_egl_surface *egl_surface;
struct wl_callback *frame_callback;
static uint32_t output = 0;
static uint32_t layer = -1;
static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
static uint32_t anchor = 0;
static uint32_t width = 256, height = 256;
@ -98,7 +98,7 @@ int main(int argc, char **argv) {
char *namespace = "wlroots";
bool found;
int c;
while ((c = getopt(argc, argv, "w:h:o:"))) {
while ((c = getopt(argc, argv, "w:h:o:")) != -1) {
switch (c) {
case 'o':
output = atoi(optarg);
@ -185,9 +185,6 @@ int main(int argc, char **argv) {
return 1;
}
wlr_egl_init(&egl, EGL_PLATFORM_WAYLAND_EXT, display, NULL,
WL_SHM_FORMAT_ARGB8888);
wl_surface = wl_compositor_create_surface(compositor);
struct zwlr_layer_surface_v1 *layer_surface =
@ -195,8 +192,12 @@ int main(int argc, char **argv) {
wl_surface, wl_output, layer, namespace);
zwlr_layer_surface_v1_set_anchor(layer_surface, anchor);
// TODO: margin, interactivity, exclusive zone
wl_surface_commit(wl_surface);
wl_display_dispatch(display);
wl_display_roundtrip(display);
wlr_egl_init(&egl, EGL_PLATFORM_WAYLAND_EXT, display, NULL,
WL_SHM_FORMAT_ARGB8888);
egl_window = wl_egl_window_create(wl_surface, width, height);
egl_surface = wlr_egl_create_surface(&egl, egl_window);

View file

@ -719,6 +719,10 @@ struct roots_desktop *desktop_create(struct roots_server *server,
wl_signal_add(&desktop->layer_shell->events.new_surface,
&desktop->layer_shell_surface);
desktop->layer_shell_surface.notify = handle_layer_shell_surface;
for (size_t i = 0;
i < sizeof(desktop->layers) / sizeof(desktop->layers[0]); ++i) {
wl_list_init(&desktop->layers[i]);
}
#ifdef WLR_HAS_XWAYLAND
const char *cursor_theme = NULL;

View file

@ -14,20 +14,20 @@ static void resource_handle_destroy(struct wl_client *client,
wl_resource_destroy(resource);
}
static struct zwlr_layer_shell_v1_interface layer_shell_impl;
static struct zwlr_layer_surface_v1_interface layer_surface_impl;
static const struct zwlr_layer_shell_v1_interface layer_shell_implementation;
static const struct zwlr_layer_surface_v1_interface layer_surface_implementation;
static struct wlr_layer_client *layer_client_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &zwlr_layer_shell_v1_interface,
&layer_shell_impl));
&layer_shell_implementation));
return wl_resource_get_user_data(resource);
}
static struct wlr_layer_surface *layer_surface_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &zwlr_layer_surface_v1_interface,
&layer_surface_impl));
&layer_surface_implementation));
return wl_resource_get_user_data(resource);
}
@ -291,11 +291,22 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
wl_client_post_no_memory(wl_client);
return;
}
if (layer > ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) {
wl_resource_post_error(surface->resource,
ZWLR_LAYER_SHELL_V1_ERROR_INVALID_LAYER,
"Invalid layer %d", layer);
free(surface);
return;
}
wl_list_init(&surface->configure_list);
wl_signal_init(&surface->events.destroy);
wl_signal_add(&surface->surface->events.destroy,
&surface->surface_destroy_listener);
surface->surface_destroy_listener.notify = handle_wlr_surface_destroyed;
wl_signal_init(&surface->events.map);
wl_signal_init(&surface->events.unmap);
wlr_surface_set_role_committed(surface->surface,
handle_wlr_surface_committed, surface);
@ -307,7 +318,7 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
wl_list_insert(&client->surfaces, &surface->link);
}
static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
static const struct zwlr_layer_shell_v1_interface layer_shell_implementation = {
.get_layer_surface = layer_shell_handle_get_layer_surface,
};
@ -347,8 +358,8 @@ static void layer_shell_bind(struct wl_client *wl_client, void *data,
client->client = wl_client;
client->shell = layer_shell;
wl_resource_set_implementation(client->resource, &layer_shell_impl, client,
wlr_layer_client_destroy);
wl_resource_set_implementation(client->resource,
&layer_shell_implementation, client, wlr_layer_client_destroy);
wl_list_insert(&layer_shell->clients, &client->link);
}