scene: add wlr_scene_send_frame_done()

This commit is contained in:
Isaac Freund 2021-12-13 16:11:19 +01:00 committed by Simon Ser
parent fb1f613510
commit fecde72be3
2 changed files with 32 additions and 0 deletions

View file

@ -201,6 +201,13 @@ struct wlr_scene *wlr_scene_create(void);
*/
void wlr_scene_render_output(struct wlr_scene *scene, struct wlr_output *output,
int lx, int ly, pixman_region32_t *damage);
/**
* Call wlr_surface_send_frame_done() on all surfaces in the scene rendered by
* wlr_scene_render_output() for which wlr_scene_surface->primary_output
* matches the given output.
*/
void wlr_scene_send_frame_done(struct wlr_scene *scene,
struct wlr_output *output, struct timespec *now);
/**
* Add a node displaying nothing but its children.

View file

@ -876,6 +876,31 @@ void wlr_scene_render_output(struct wlr_scene *scene, struct wlr_output *output,
pixman_region32_fini(&full_region);
}
static void scene_send_frame_done_iterator(struct wlr_scene_node *node,
struct wlr_output *output, struct timespec *now) {
if (!node->state.enabled) {
return;
}
if (node->type == WLR_SCENE_NODE_SURFACE) {
struct wlr_scene_surface *scene_surface =
wlr_scene_surface_from_node(node);
if (scene_surface->primary_output == output) {
wlr_surface_send_frame_done(scene_surface->surface, now);
}
}
struct wlr_scene_node *child;
wl_list_for_each(child, &node->state.children, state.link) {
scene_send_frame_done_iterator(child, output, now);
}
}
void wlr_scene_send_frame_done(struct wlr_scene *scene,
struct wlr_output *output, struct timespec *now) {
scene_send_frame_done_iterator(&scene->node, output, now);
}
static void scene_output_handle_destroy(struct wlr_addon *addon) {
struct wlr_scene_output *scene_output =
wl_container_of(addon, scene_output, addon);