Drew DeVault
ef4e833f13
Add wlr_input_inhibitor
2018-04-03 14:06:52 -04:00
emersion
41fccb8507
Merge branch 'master' into xwayland-dnd
2018-04-03 13:35:40 -04:00
Danilo Spinella
f83ad3f3ef
Install include directory into includedir
...
Follow includedir parameter when installing include directory.
2018-04-03 16:56:32 +02:00
emersion
58ac05c276
Merge branch 'master' into xwayland-dnd
2018-04-03 10:38:46 -04:00
Drew DeVault
506acbdecd
Missed a spot
2018-04-02 20:57:09 -04:00
Drew DeVault
333ab59902
Add wlr_surface_is_*_surface
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And wlr_*_surface_from_wlr_surface
2018-04-02 20:42:02 -04:00
emersion
8836b4f024
Merge branch 'master' into xwayland-dnd
2018-04-02 15:57:04 -04:00
Drew DeVault
1f4a4a8641
Merge pull request #800 from emersion/untie-gles2-renderer-texture
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Untie wlr_gles2_renderer and wlr_gles2_texture
2018-04-02 10:32:04 -04:00
emersion
f3f61bed3e
Untie wlr_gles2_renderer and wlr_gles2_texture
2018-04-01 16:07:50 -04:00
Tony Crisci
5a47da1ea6
annotate wlr-output-layout coord variables
2018-04-01 00:17:27 -04:00
emersion
a7bb48b404
render/egl: add wlr_egl_create_image_from_wl_drm
...
This allows external renderers and potential future GL-based
renderers to re-use this function.
2018-03-31 23:20:00 -04:00
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
2018-03-31 18:49:43 -04:00
Drew DeVault
96c6091f80
Merge pull request #786 from emersion/x11-backend-multiple-outputs
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backend/x11: add support for multiple outputs
2018-03-31 10:13:43 -04:00
emersion
90fbab6f39
xwyaland: fix style issues
2018-03-31 00:35:08 -04:00
emersion
0a7a8cbd1c
backend/x11: add WLR_X11_OUTPUTS support
2018-03-30 23:51:19 -04:00
Drew DeVault
e19ee6d469
Add wlr_surface_point_accepts_input
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Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
Tony Crisci
212d957c69
Merge pull request #779 from emersion/xwayland-map-consistency
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xwayland: rename map_notify to map for consistency
2018-03-30 16:16:52 -04:00
emersion
47a529a69c
output-damage: fix missing wlr_box include
2018-03-30 12:31:16 -04:00
emersion
865b0aa123
xwayland: rename map_notify to map for consistency
2018-03-30 11:01:23 -04:00
emersion
d5f46f4db4
data-device: redesign wlr_data_source
2018-03-29 17:53:13 -04:00
Drew DeVault
4137d9fc80
Destroy layer surfaces on client destroyed
2018-03-29 16:30:09 -04:00
emersion
743466d475
data-device: add seat.drag_source
2018-03-29 11:33:40 -04:00
emersion
a316396eab
Merge pull request #720 from acrisci/xdg-positioner
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xdg-positioner
2018-03-29 01:02:40 -04:00
Tony Crisci
2e63d1a0ca
toplevel_box to toplevel_sx_box
2018-03-28 23:24:39 -04:00
Tony Crisci
967bccffcd
remove xdg-positioner wlr wrappers
2018-03-28 19:42:17 -04:00
Tony Crisci
376d1cc0da
rename xdg-positioner structs
2018-03-28 18:30:38 -04:00
Tony Crisci
dbffda7549
xdg-positioner wlr abstractions
2018-03-28 16:27:08 -04:00
emersion
2a34b154e6
xwayland: send DND_DROP
2018-03-28 15:33:23 -04:00
emersion
73394deb76
xwayland: send DND_POSITION
2018-03-28 14:16:14 -04:00
emersion
0d7a81ccdf
xwayland: send DND_ENTER
2018-03-28 12:59:11 -04:00
Drew DeVault
32bdcdf719
Address review feedback
2018-03-28 12:33:17 -04:00
Drew DeVault
ac219cbda6
Remove width_mm from tablet events
2018-03-28 12:05:37 -04:00
Drew DeVault
324b9d910d
Remove width_mm from wlr_touch events
2018-03-28 11:04:40 -04:00
Drew DeVault
a35a5786b0
Remove width_mm from wlr_pointer events
2018-03-28 10:46:50 -04:00
Tony Crisci
41e54ba632
Merge branch 'master' into xdg-positioner
2018-03-28 00:20:39 -04:00
Tony Crisci
330ee08126
Merge pull request #744 from emersion/texture-redesign
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Redesign wlr_texture
2018-03-28 00:14:57 -04:00
Drew DeVault
96a8df2f9a
Fix ack configure/configure flow
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Prevents FOUC/improves frame perfect rendering goal
2018-03-27 22:50:55 -04:00
Drew DeVault
52fe2688ea
Address @emersion's feedback
2018-03-27 18:51:41 -04:00
Drew DeVault
13edb19a6c
Fix issue starting up client EGL on X11 backend
2018-03-27 18:51:38 -04:00
Drew DeVault
86ca4bea6d
Fix layer rendering/layout bugs
2018-03-27 18:50:32 -04:00
Drew DeVault
d1c0e6fe2c
Add layer_surface.close
2018-03-27 18:50:32 -04:00
Drew DeVault
4bf936360d
Arrange & render layer surfaces
2018-03-27 18:50:09 -04:00
Drew DeVault
88eec637a4
Address feedback
2018-03-27 18:50:09 -04:00
Drew DeVault
1628730b09
Add wlr_layer_surface_configure
2018-03-27 18:50:09 -04:00
Drew DeVault
b06105b564
Implement layer surface requests
2018-03-27 18:50:09 -04:00
Drew DeVault
3ba57fccd1
Wire up layer surface resources to stubs
2018-03-27 18:50:09 -04:00
Drew DeVault
f29d8b55ae
Initial scaffolding of layer shell
2018-03-27 18:50:09 -04:00
emersion
c42fd1018b
render: remove GL calls from wlr_egl
2018-03-27 17:02:48 -04:00
Tony Crisci
8371e2f41d
implement flip_x
2018-03-27 14:49:31 -04:00
Drew DeVault
1ed90541f9
Merge pull request #753 from emersion/xdg-shell-unmap-destroy
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xdg-shell-v6: don't destroy role resources on unmap
2018-03-27 13:15:32 -04:00
emersion
171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
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Ports 5233801530
and
334bab543d
to xdg-shell stable.
2018-03-27 10:25:02 -04:00
Drew DeVault
ac715969ac
Improve documentation of wlr_cursor
2018-03-27 09:24:23 -04:00
Tony Crisci
bbd0e23fa7
xdg-positioner constraint detection
2018-03-26 23:48:32 -04:00
emersion
a918ec877e
xdg-shell-v6, xdg-shell: explain what popup geometry is
2018-03-26 22:11:41 -04:00
emersion
334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6
2018-03-26 19:32:21 -04:00
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign
2018-03-26 19:13:13 -04:00
emersion
5233801530
xdg-shell-v6: don't destroy role resources on unmap
...
The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
destroyed, the surface is unmapped and role-specific resources
are destroyed. The client can call `get_popup` or `get_toplevel`
again on that surface.
- When the xdg-surface object is destroyed, the surface is
unmapped, role-specific resources are destroyed and the surface
itself is destroyed.
2018-03-26 18:35:45 -04:00
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
2018-03-26 18:05:35 -04:00
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
...
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
Tony Crisci
4da18f7fc3
xdg-positioner attrs
2018-03-26 12:46:04 -04:00
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
2018-03-26 12:41:51 -04:00
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Tony Crisci
f53575e3a3
unified xdg-surface close
2018-03-24 15:11:26 -04:00
Tony Crisci
30b8fb5572
Merge branch 'master' into xdg-positioner
2018-03-22 20:06:53 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
Drew DeVault
ef3769851f
Merge pull request #740 from emersion/egl-debug
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render/egl: use EGL_KHR_debug
2018-03-22 18:54:21 -04:00
Dominique Martinet
de955a0f63
xdg_popup_grab: add listener on seat destroy
2018-03-22 21:25:41 +01:00
emersion
b1f93bc5cc
render/egl: use EGL_KHR_debug
2018-03-21 10:42:43 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
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This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion
95e86e675a
render/gles2: remove global state, use OpenGL debug extension
2018-03-20 19:14:33 +01:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
2018-03-19 23:16:29 +01:00
Drew DeVault
a76cef475b
Merge pull request #733 from emersion/fix-matrix-transpose
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Don't use OpenGL matrix transposition
2018-03-19 16:36:17 -04:00
Drew DeVault
8d490fdb34
Write some more docs
2018-03-19 15:46:28 -04:00
emersion
6ecb0eefcb
render/gles2: transpose matrices before binding them
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Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function.
2018-03-19 20:21:02 +01:00
Drew DeVault
1956d3cedb
Merge pull request #722 from emersion/matrix-redesign
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Matrix redesign
2018-03-17 15:22:00 -04:00
Tony Crisci
09413aa7f1
Merge pull request #711 from emersion/map-unmap
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Add map/unmap to xdg-shell
2018-03-17 10:00:54 -04:00
emersion
7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection
2018-03-15 21:26:45 +01:00
emersion
e607d0f7ee
xdg-shell: add map/unmap support
2018-03-15 20:15:09 +01:00
emersion
876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
2018-03-15 19:31:02 +01:00
emersion
1914a1aa2b
surface: drop wlr_surface_get_matrix
2018-03-15 18:35:22 +01:00
emersion
8b58e1a3ad
Merge branch 'master' into matrix-redesign
2018-03-15 15:48:09 +01:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
de0e40d621
Merge pull request #698 from agx/linux-dmabuf
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Add initial linux_dmabuf protocol support
2018-03-15 12:45:07 +01:00
Guido Günther
14cdb6153f
Add initial linux_dmabuf protocol support
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Tested with
./weston-simple-dmabuf-drm
./weston-simple-dmabuf-drm --import-immediate=1
./weston-simple-dmabuf-drm --y-inverted=1
(and combinations)
Supports only single plane XRGB dmabufs for now.
2018-03-15 12:40:18 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00
Tony Crisci
8836b167bf
store xdg-positioner properties on the popup
2018-03-13 19:21:08 -04:00
emersion
ace738dbca
xdg-shell-v6: next_geometry and geometry fields are not longer pointers in wlr_xdg_surface_v6
2018-03-13 22:17:25 +01:00
emersion
149209b72e
xdg-shell-v6: rename toplevel and popup fields in wlr_xdg_surface_v6 for consistency
2018-03-13 22:09:44 +01:00
emersion
657e5c8c0d
xdg-shell-v6: changed wlr_xdg_surface_v6_configure.toplevel_state to be NULL if surface isn't a toplevel
2018-03-13 22:05:35 +01:00
emersion
e74ddaaf10
xdg-shell-v6: redesign the configure/ack_configure workflow
2018-03-13 19:57:21 +01:00
Guido Günther
2d0db16942
render: Flip textures in case of inverted_y
2018-03-11 19:02:05 +01:00
emersion
3f072bedd9
xdg-shell-v6: add map signal
2018-03-10 11:18:50 +01:00
Drew DeVault
bfc0e95d2c
Add mode support to libinput backend
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And extend tablet example with tilt and ring support
2018-03-07 20:57:55 -05:00
Scott Anderson
3c9fc7c68e
Add const to x11 and input interfaces
2018-03-06 21:16:18 +13:00
Dominique Martinet
7d1870c6f1
move xwm.h out of include/wlr
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xwm.h was meant to be private, so move it to include/xwayland/xwm.h
We had an ifdef WLR_HAS_XCB_ICCCM in xwayland.h which was easy to move
to xwm, it is not safe to use the WLR_HAS_* in the public headers.
I checked a few of our current users and none rely on xwm.h being
public as expected (rootston, sway, hsroots)
2018-03-03 17:03:21 +01:00
emersion
c2ba1869ce
Merge pull request #670 from Ongy/xwayland_unmanaged
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add xwayland unmanaged tests to support dmenu
2018-02-27 09:47:23 +01:00
Markus Ongyerth
bb676013ed
add xwayland unmanaged tests to support dmenu
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This adds `wlr_xwayland_surface_is_unamanged`, to allow compositors more
fine grained control over XWayland focus.
A surface that is unmanaged should not receive focus, while other
windows that are just override redirect may want it (dmenu).
The way unamanged is determined is taken from wlc.
2018-02-26 12:02:49 +01:00
Drew DeVault
3296365ce5
Merge pull request #659 from agx/alpha
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Make wlr_render_with_matrix use alpha
2018-02-25 13:16:35 -05:00
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
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so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00