This types adds a container for formats + modifiers.
A list that is of [format [modifier]] was chosen instead of
[format modifer] because that is how GBM accepts them.
Co-Authored-By: emersion <contact@emersion.fr>
When the proximity_in event is sent for tablet_v2 and there's already a
surface that currently has tablet (tool) focus, it should be told that
this is no longer the case, so we need to send the proximity_out event.
* Add compile args for libinput to lib_wlr_types
Fixes the build on openSUSE Tumbleweed
* Remove libinput include from wlr_tablet_v2.c
+ libinput isn't used in the file
+ Also remove libinput dependency from types/meson.build
Since the fullscreen request may be made before the toplevel's surface
is mapped, the requested fullscreen output needs to be stored so it
can be retrieved on map (along with the existing fullscreen property).
This commit makes the required changes for wlr_xdg_toplevel_v6.
Since the fullscreen request may be made before the toplevel's surface
is mapped, the requested fullscreen output needs to be stored so it
can be retrieved on map (along with the existing fullscreen property).
This commit makes the required changes for wlr_xdg_toplevel.
* wlr_output: Indicate modes link
* wlr_output: Introduce preferred flag
This indicates an outputs preferred mode.
* drm: Set preferred flag for an outputs preferred mode
This improves the way the output numbers are handled for the noop
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
NOOP-2, which causes an issue since the identifier will also be
identical. With this, the last output is NOOP-3 and the outputs can be
distinguished.
This improves the way the output numbers are handled for the headless
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
HEADLESS-2, which causes an issue since the identifier will also be
identical. With this, the last output is HEADLESS-3 and the outputs can
be distinguished.
This improves the way the output numbers are handled for the x11
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
X11-2, which causes an issue since the identifier will also be
identical. With this, the last output is X11-3 and the outputs can be
distinguished.
This improves the way the output numbers are handled for the wayland
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
`WL-2`, which causes an issue since the identifier will also be
identical. With this, the last output is `WL-3` and the outputs can be
distinguished.
If there were no outputs in the output layout,
wlr_output_layout_get_box would return the box:
{
.x = INT_MIN,
.y = INT_MIN,
.width = INT_MIN - INT_MAX,
.height = INT_MIN - INT_MAX
}
which results in an integer underflow for both the width and height.
This changes the logic to have the box be all zeroes, since an empty
output layout does not have a width or height and the location of
something without a size is irrelevant so this just uses the origin.
This is the first step towards being able to run via DRM leasing and on render
nodes.
Test with:
export WLR_BACKENDS=drm
export WLR_SESSION=noop
export WLR_DRM_DEVICES=/dev/dri/renderD128
The grab serial can be used to start a pointer grab. A button pressed event
should be used for this purpose.
Thus, we should only save the grab serial if it's the first button pressed
event we send. This commit makes it so the serial is not saved if a button is
released while another button is still pressed.