Scott Anderson
2f03ea0a6b
Change from C99 to C11.
2017-06-20 13:18:41 +12:00
Drew DeVault
41b5294013
Merge pull request #16 from nyorain/master
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Make logging ninja friendly
2017-06-19 15:18:48 -04:00
Drew DeVault
fa4a04da22
Merge pull request #11 from SirCmpwn/libinput
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[WIP] libinput backend
2017-06-19 15:16:40 -04:00
Drew DeVault
632a04f1b7
Implement keyboard LEDs
2017-06-19 15:15:37 -04:00
Drew DeVault
ecb04afcad
Implement tablet pads
2017-06-19 14:49:07 -04:00
nyorain
2414722574
Make log:_strip_path more efficient
2017-06-19 20:17:40 +02:00
Drew DeVault
e9609e9adf
Allocate framebuffers for hardware cursors
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Still doesn't fix cursors though
2017-06-19 14:02:25 -04:00
nyorain
acbc0a019a
Make logging ninja friendly
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When building with ninja instead of make __FILE__ will be relative
and logging therefore break. This moves stripping the path
from __FILE__ to runtime and handles a relative filepath as
well as a full one.
2017-06-19 20:01:35 +02:00
Drew DeVault
7e038a6110
Add (broken) DRM hardware cursors
2017-06-16 15:38:34 -04:00
Drew DeVault
def3d7c64f
Add tablet example
2017-06-15 16:15:12 -04:00
Drew DeVault
2443a070e7
Add colored quad and ellipse rendering primitives
2017-06-15 15:31:13 -04:00
Drew DeVault
4a9966b1a4
Implement wlr_tablet_tool
2017-06-15 14:32:53 -04:00
Drew DeVault
e65f83d7f2
Add more DRM info to wlr_output
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Yes I know this is the libinput branch, I thought this would be useful
for a libinput feature (but it wasn't)
2017-06-14 16:17:05 -04:00
Drew DeVault
3f24f8a1be
Flesh out touch events and add demo
2017-06-14 14:50:09 -04:00
Drew DeVault
d6905f86cb
Allocate wlr_touch devices
2017-06-14 11:40:03 -04:00
Drew DeVault
7dfc2c28f1
Add axis events to pointer example
2017-06-13 12:38:57 -04:00
Drew DeVault
8f284ec0b2
Demonstrate pointer button event in example
2017-06-13 12:31:24 -04:00
Drew DeVault
2f9fd72fdc
Add pointer example
2017-06-13 12:21:36 -04:00
Drew DeVault
a63230e59c
Implement libinput wlr_pointer
2017-06-13 11:05:45 -04:00
Drew DeVault
0dbfe56c89
Simplify examples
2017-06-13 10:13:11 -04:00
Drew DeVault
6bf7e095cf
Flesh out keyboard support in examples
2017-06-13 08:10:36 -04:00
Drew DeVault
e257afeb7e
Establish multi backend support
2017-06-13 08:10:36 -04:00
Drew DeVault
5dd96c0772
Incorporate XKBCommon into example
2017-06-13 08:10:36 -04:00
Drew DeVault
c385a7f8af
-g is added by default
2017-06-13 08:10:36 -04:00
Drew DeVault
508d135de7
Only allocate device state when it will be used
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This design also avoids double frees in the future when we're creating
several wlr_input_devices from one libinput_device.
2017-06-13 08:10:36 -04:00
Drew DeVault
7a5f35b5bb
Reassign ownership of libinput handle
2017-06-13 08:10:36 -04:00
Drew DeVault
f479b7c8c7
Split keyboard code out into its own file
2017-06-13 08:10:36 -04:00
Drew DeVault
12612572ef
Exit sample on key press
2017-06-13 08:10:36 -04:00
Drew DeVault
59ceaf507e
Handle key presses
2017-06-13 08:10:36 -04:00
Drew DeVault
0e75d157f5
Initialize keyboards from libinput
2017-06-13 08:10:36 -04:00
Drew DeVault
019fff06be
Fix issues, flesh out event handling somewhat
2017-06-13 08:10:36 -04:00
Drew DeVault
af69591e62
Add error handling and init in backend_autocreate
2017-06-13 08:10:36 -04:00
Drew DeVault
1262f1400c
Initial pass on libinput backend
2017-06-13 08:10:22 -04:00
Drew DeVault
325a331425
Fix some build errors
2017-06-12 22:45:25 -04:00
Drew DeVault
2b06f88f0b
Combine internal DRM headers into one
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Everything always just included both anyway
2017-06-10 12:30:02 -04:00
Drew DeVault
28e3148bbc
Spice up the example program a bit
2017-06-09 10:38:29 -04:00
Drew DeVault
7a25d6c50b
Destroy gles3 wlr_surfaces
2017-06-09 10:33:02 -04:00
Drew DeVault
2b909e1729
Add error "handling" to gles3 backend
2017-06-09 10:28:50 -04:00
Scott Anderson
63c3faa006
Fixed rendering bug: Delay calling gbm_surface_release_buffer until it
...
has been scanned out.
2017-06-09 17:15:55 +12:00
Drew DeVault
cd6a40d816
Further improvements to rendering subsystem
2017-06-08 15:52:42 -04:00
Drew DeVault
83f8864f0a
Add wlr_renderer and move quad rendering there
2017-06-08 12:02:51 -04:00
Drew DeVault
211488131f
Add wlr_shader to wlr-render
2017-06-08 11:30:38 -04:00
Drew DeVault
fc1dc1b5b0
Use constant VBO for quad, add matrix stuff
2017-06-07 21:35:07 -04:00
Drew DeVault
cda12a3eda
Add texture, use index buffer, tweak matricies
2017-06-07 11:06:14 -04:00
Scott Anderson
382f712792
Merge remote-tracking branch 'upstream/master' into rotation
2017-06-08 00:52:33 +12:00
Drew DeVault
69deb99a65
Merge pull request #10 from ascent12/edid
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Filled out more wlr_output fields.
2017-06-07 08:42:10 -04:00
Scott Anderson
632a7acb03
Filled out more wlr_output fields.
2017-06-08 00:39:40 +12:00
Scott Anderson
53dd622263
Provide user with transformation matrix
2017-06-07 16:43:57 +12:00
Drew DeVault
6f5c70ac69
Let backend track transform state
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This will be necessary to provide it to clients via wl_output.
2017-06-06 11:48:30 -04:00
Drew DeVault
e240fb0518
s/-d/-o/
2017-06-06 11:25:36 -04:00