Commit graph

9 commits

Author SHA1 Message Date
nyorain
31d78ff497 Fix wlr_surface destruction bug 2017-08-10 12:42:35 +02:00
nyorain
67369173aa Implement drm (egl) buffer attaching 2017-08-10 10:59:58 +02:00
Drew DeVault
750d0ad458 Flesh out wlr_surface state lifecycle a bit
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Drew DeVault
4de930542f Implement partial texture uploads 2017-08-09 22:17:40 -04:00
Drew DeVault
4dfc6460f3 Style fixes 2017-08-09 17:52:02 -04:00
Tony Crisci
8306f46dfb implement surface frame
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
Tony Crisci
87fe13a9fa release shm buffer after uploading 2017-08-09 17:31:38 -04:00
nyorain
fb58307a50 Fix surface destruction 2017-08-09 17:27:12 +02:00
nyorain
cf9ee6ce3f Move wlr_surface into wlr 2017-08-09 17:27:12 +02:00
Renamed from examples/compositor/wlr_surface.c (Browse further)