Commit graph

6130 commits

Author SHA1 Message Date
Simon Ser
bc7f8de842 render/vulkan: improve message on format prop error
Use a more appropriate message on
vkGetPhysicalDeviceImageFormatProperties2() error.
2022-12-02 16:10:42 +01:00
Simon Ser
338a9616bd render/vulkan: simplify vulkan_format_props_query() 2022-12-02 16:10:41 +01:00
Simon Ser
a3874cac6c render/vulkan: extract DMA-BUF format query to separate function 2022-12-02 16:09:58 +01:00
Simon Ser
d92f92f2d3 wl-drm: only advertise formats supporting implicit modifiers
With the Vulkan renderer we don't support implicit modifiers.
However wl_drm only supports implicit modifiers.

Stop advertising wl_drm formats when implicit modifiers are
unsupported.
2022-12-02 14:27:07 +00:00
Simon Ser
f36a5915da wl-drm: don't store wlr_renderer
Query the formats at init time, then forget about the renderer.
This will allow wl_drm to be created with a list of formats instead
of a renderer, and will behave better after a GPU reset.
2022-12-02 14:27:07 +00:00
Simon Ser
c9b378d21a render/drm-format-set: add wlr_drm_format_set_copy() 2022-12-02 14:27:07 +00:00
Simon Ser
21c4516838 render/vulkan: add 64-bit UNORM and SFLOAT formats 2022-12-02 10:36:36 +01:00
Simon Ser
9f938f7f2a render/vulkan: add more packed formats 2022-12-02 10:35:45 +01:00
Simon Ser
171c9081d1 render/vulkan: add more 8 bits per channel formats 2022-12-02 10:28:52 +01:00
Simon Ser
e31c741d2a render/pixel-format: drop unnecessary fields in the table
DRM_FORMAT_INVALID is zero. Let's just omit the fields to make the
table more readable.
2022-12-02 10:28:52 +01:00
Simon Ser
e97ce5f459 render/pixel-format: add various new formats 2022-12-02 10:24:00 +01:00
Simon Ser
ad165f7daf render/vulkan: explain format mapping with DRM 2022-12-02 10:24:00 +01:00
Simon Ser
8b9a48c984 render/vulkan: drop "_format" in wlr_vk_format fields
"format" is already in the name, no need to repeat ourselves.
`format->vk_format` sounds a bit redundant.
2022-12-02 10:24:00 +01:00
Simon Ser
c8eb24d30e output: drop enable/mode events
The backend no longer changes the output state behind the
compositor's back. Instead, compositors can listen to the "commit"
event and check for WLR_OUTPUT_STATE_ENABLED/WLR_OUTPUT_STATE_MODE.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2300
2022-12-01 20:05:04 +00:00
Simon Ser
4287f70dc3 output-layout: stop listening for output mode events
These will go away.
2022-12-01 20:05:04 +00:00
Simon Ser
19dfe99496 output-damage: stop listening for output mode events
These will go away.
2022-12-01 20:05:04 +00:00
Simon Ser
fecbaa2bd6 scene: stop listening for output enable/mode events
These will go away.
2022-12-01 20:05:04 +00:00
Alexander Orzechowski
fe891ebd4e output_init_render: Allow re-initialization
This lets the compositor call this function after the fact to replace
the renderer/allocator after a renderer context lost.
2022-12-01 10:01:35 +00:00
Alexander Orzechowski
db0e962368 wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00
Simon Ser
f103dc74d8 linux-dmabuf-v1: introduce wlr_linux_dmabuf_v1_create()
Some compositors may want to use the linux-dmabuf-v1 implementation
with a completely custom renderer. Add a function to create the
global with a default feedback.
2022-11-30 14:19:46 +01:00
Simon Ser
9c04fd2496 linux-dmabuf-v1: drop wlr_renderer field
This isn't used anymore.
2022-11-30 14:19:46 +01:00
Simon Ser
88493d1f7c linux-dmabuf-v1: don't use wlr_renderer to send legacy format list
The wlr_renderer field will go away in a subsequent commit.

Build the legacy device list from the default feedback instead.
2022-11-30 14:19:46 +01:00
Simon Ser
d45cffb865 linux-dmabuf-v1: don't use wlr_renderer to sanity check DMA-BUFs
The wlr_renderer field will go away in a subsequent commit.

Instead of trying to create a texture, try to import the DMA-BUF
into the DRM device FD.
2022-11-30 14:14:07 +01:00
Simon Ser
c99c60090c linux-dmabuf-v1: add version arg to create()
To be able to add support for newer versions without breaking
changes.
2022-11-30 14:14:04 +01:00
Simon Ser
444d94ef89 linux-dmabuf-v1: add "_with_renderer" suffix to create() function
Make it clear this is a helper consuming a wlr_renderer. We'll
add a lower-level create() function which doesn't take it in the
next commit.
2022-11-30 14:14:02 +01:00
Simon Zeni
0611c10909 types/wlr_seat: finish keyboard_state during wlr_seat_destroy 2022-11-29 15:21:18 -05:00
Johan Malm
338e0a3976 scene/layer_shell_v1.c: remove redundant comment 2022-11-29 18:01:57 +00:00
Johan Malm
8e80432a72 scene/layer_shell_v1.c: set exclusive zone correctly
...when only one edge is anchored.

The layer-shell protocol specifies that a positive exclusive-zone value is
'meaningful' if the surface is anchored to either:

1. one edge
2. one edge and both perpendicular edges.

For example, if you wish to position a layer-shell client along the top
edge and make it exclusive, you should be able to either set anchor=TOP or
anchor=TOP|LEFT|RIGHT. It appears that many panels/bars use the latter
approach (anchor to an edge and also both perpendicular edges) which is
probably why this has not been reported previously.

This patch adds support for the first case and thereby makes exclusive
zone behaviour consistent with the protocol and also with sway's extant
layer-shell implementation.
2022-11-29 18:01:57 +00:00
Alexander Orzechowski
32d00984e1 wlr_scene: Expand damage cull region with fractional scales 2022-11-29 07:43:39 +00:00
Alexander Orzechowski
fe21fc6920 wlr_scene: Don't cull the entire output when entering direct scanout
We don't need to.
2022-11-29 07:43:39 +00:00
Kirill Primak
5477ad7d90 scene: fix output damage expansion condition
Now, it is checked whether an output pixel corresponds to an integer
number of buffer pixels; if it doesn't, the region is altered to take
this into account.
2022-11-28 23:54:29 +00:00
Simon Ser
d2238bf722 render/vulkan: import semaphore to DMA-BUF instead of blocking
Right now the Vulkan renderer blocks until the frame is complete
after rendering. This is necessary because Vulkan doesn't
interoperate well with implicit sync we use everywhere else.

Use the new kernel API to import a sync_file into a DMA-BUF to
avoid blocking.
2022-11-28 23:50:41 +00:00
Simon Ser
aaf828d3d2 render/dmabuf: add dmabuf_import_sync_file
References: https://lore.kernel.org/dri-devel/20220506180216.2095060-1-jason@jlekstrand.net/
2022-11-28 23:50:41 +00:00
Simon Ser
10f543d579 render/vulkan: release stage buffers after command buffer completes
We need to wait for the pending command buffer to complete before
re-using stage buffers. Otherwise we'll overwrite the stage buffer
with new contents before the texture is fully uploaded.
2022-11-28 23:50:41 +00:00
Simon Ser
2a414c896e render/vulkan: destroy textures after command buffer completes
We need to wait for any pending command buffer to complete before
we're able to fully destroy a struct wlr_vk_texture: the Vulkan
spec requires the VkDescriptorSet to be kept alive.

So far we've done this in vulkan_end(), after blocking until the
command buffer completes. We'll soon stop blocking, so move this
logic in get_command_buffer(), where we check which commands buffers
have completed in a non-blocking fashion.
2022-11-28 23:50:41 +00:00
Simon Ser
0730552e85 render/vulkan: drop unused fields from wlr_vk_format_modifier_props
export_imported is never used, and dmabuf_flags is already checked
in query_modifier_support().
2022-11-28 10:22:56 +01:00
Simon Ser
ab6607b950 build: exclude <wlr/types/wlr_drm_lease_v1.h> without DRM backend
When the DRM backend is disabled, so is the DRM lease protocol.
Prevent the header from being installed in that case.
2022-11-27 10:57:32 +00:00
Simon Ser
35a0d9c85d scene: set output damage during direct scan-out
This allows the backend to have access to the frame damage, as
reported by the scanned-out client. Some KMS drivers can make use
of it (e.g. for PSR, or optimized USB transfers in the GUD driver),
and the Wayland/X11 backends forward it to the parent compositor.
2022-11-26 10:06:56 +01:00
Simon Ser
ce089498cc scene: use wlr_output_state for direct scanout
Avoids polluting wlr_output.pending with temporary state. Removes
the need to call wlr_output_rollback() in error codepaths.
2022-11-26 09:52:49 +01:00
Manuel Stoeckl
c02872e033 render/vulkan: align staging buffers for texture upload
vkCmdCopyBufferToImage requires that the buffer offset be a multiple
of the texel block size, which for single plane uncompressed formats
is the same as the number of bytes per pixel. This commit adds an
alignment parameter to vulkan_get_stage_span which ensures that the
provided span (and the sequence of image copy operations derived which
use it) have this alignment.
2022-11-25 12:29:02 -05:00
Simon Ser
f0375eed24 backend/session: make optional
Some compositors are not interested in wlr_session, for instance
nested compositors.

Disabling wlr_session removes the udev dependency.
2022-11-25 16:15:29 +00:00
Simon Ser
21254737bf backend: use time helpers to implement timeouts
Instead of hand-rolling get_current_time_msec(), let's just re-use
the helper we already have in "util/time.h".
2022-11-25 16:15:29 +00:00
Simon Ser
769cabbadf util/time: use int64_t return value for get_current_time_msec()
0xFFFFFFFF milliseconds is 4,294,967,295 ms so about 50 days.
A little bit too close for comfort.

Use int64_t instead of uint64_t to avoid C's implicit conversion
footguns in computations.
2022-11-25 16:15:29 +00:00
Simon Ser
fb4fb3bac2 backend: error out when missing DRM and libinput in wlr_backend_autocreate()
Instead of returning an empty multi backend, fail with a clear
error when both the DRM and libinput backends are disabled.
2022-11-25 16:15:29 +00:00
Simon Ser
f839d6896f backend/session: disable libseat examples for subproject by default
We have no use for these.
2022-11-25 16:15:29 +00:00
Simon Ser
76b3687739 shm: add create() function without a wlr_renderer
This allows compositors which don't use wlr_renderer to still use
wlroots' wl_shm implementation.
2022-11-25 15:16:42 +00:00
Manuel Stoeckl
3ed69b4946 render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a
new shader variant/pipeline to perform the sRGB->linear texture
conversion.
2022-11-25 14:19:27 +00:00
Kirill Primak
060df4c6c0 scene: introduce wlr_scene_buffer.events.outputs_update
This event is useful for e.g. sending the preferred buffer scale to the
client.
2022-11-24 22:28:13 +00:00
Simon Ser
42016fa262 compositor: make renderer optional
This is a first step towards moving texture uploading out of
wlr_compositor.

This commit allows compositors to opt-out of the texture uploading
by passing a NULL wlr_renderer. An immediate user of this is
gamescope, which currently implements a stub wlr_renderer just to
make wlr_compositor happy.
2022-11-24 21:55:24 +00:00
Simon Ser
1978a91717 compositor: release current buffer after commit event
Some compositors may want to access the original buffer in their
commit handler.
2022-11-24 21:55:24 +00:00