Commit graph

2599 commits

Author SHA1 Message Date
Simon Ser
36376e2ddf gamma-control-v1: stop applying gamma LUTs implicitly
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
2023-06-08 18:47:46 +00:00
Simon Ser
ec9b79ef19 gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy() 2023-06-08 18:47:46 +00:00
Simon Ser
026fc6eda0 gamma-control-v1: add wlr_gamma_control_v1_apply() 2023-06-08 18:47:46 +00:00
Simon Ser
5d5cf34486 output: add wlr_output_state_set_gamma_lut() 2023-06-08 18:47:46 +00:00
Simon Ser
6e635d2fd3 gamma-control-v1: add wlr_gamma_control_manager_v1_get_control() 2023-06-08 18:47:46 +00:00
Simon Ser
70c1a57248 gamma-control-v1: introduce set_gamma event 2023-06-08 18:47:46 +00:00
Kirill Primak
1bf245e0fe compositor: improve role-specific documentation 2023-06-08 20:03:18 +02:00
Kirill Primak
24a479a501 drag: don't set icon's role_data
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
2023-06-08 20:03:18 +02:00
Simon Ser
544c0622fa presentation-time: constify wlr_presentation_feedback_send_presented()
We don't need to mutate the event in this function.
2023-06-06 21:38:07 +00:00
Kirill Primak
4c9eb6839d compositor: add a note about ignored input regions 2023-06-06 13:27:11 +03:00
Kirill Primak
3dc646ea88 Add some missing includes/declarations 2023-06-05 21:06:19 +00:00
Rose Hudson
45ca284eee render/gles2: implement timer API 2023-06-05 19:50:07 +00:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Rose Hudson
bd834fe8d1 util: add timespec_to_nsec 2023-06-05 19:50:07 +00:00
Simon Ser
4c5eadecce backend/wayland: add scaling support for output layers
Use the viewporter protocol to scale output layers.
2023-06-05 18:29:55 +00:00
Kirill Primak
49e9be62ae subcompositor: consider mapping on parent map
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3654
2023-06-03 14:36:41 +00:00
Simon Ser
52b93f7eb4 output/cursor: fix scale and transform
Many issues here:

- wlr_output_cursor_set_buffer() takes a buffer already scaled for
  the output, not a buffer with scale=1.
- wlr_output_cursor.{width,height,hotspot_x,hotspot_y} are in output
  buffer coordinates.
- render_cursor_buffer() had hardcoded no-ops for scale and
  transform, instead of using the cursor surface's.

Fixes: b64e7e88bf ("output: add output_cursor_set_texture()")
2023-06-02 22:33:40 +00:00
Kirill Primak
e75407fd4d session-lock: remove unused wlr_session_lock_surface_v1.events.map 2023-06-02 23:20:05 +03:00
Kirill Primak
d086ee1b9e compositor: remove wlr_surface_role.precommit
It was previously used to handle unmapping properly but is obsolete now.
2023-06-02 21:04:16 +03:00
Kirill Primak
26676c8c07 xwm: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
af4181f388 drag: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
743da5c0ae input-method: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
229abfae0c session-lock: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
c63f3659c5 layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
b0437fc416 xdg-shell: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
c590bb600f subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
6b40e08148 compositor: introduce unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
75d03f2b68 xwm: introduce associate/dissociate events
We'll soon introduce a unified wlr_surface map event. Up until now, compositors
have been using wlr_xwayland_surface's map event to setup various wlr_surface
related listeners (e.g. commit). This will no longer be possible when that
event is moved over to wlr_surface. Introduce new events where the compositor
can add/remove wlr_surface event listeners.
2023-06-02 15:54:25 +00:00
Simon Ser
0ba3ea3bcd render/vulkan: improve error handling in render_pass_submit()
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-06-01 10:42:56 +02:00
Simon Ser
30aca4df0d backend/drm: introduce wlr_drm_mode_get_info()
This allows compositors to get back the raw drmModeModeInfo and
look at DRM-specific fields and flags.
2023-05-31 22:37:12 +00:00
Simon Ser
3f0487d310 backend/drm: move forward decl up for drmModeModeInfo
This allows doc generators to properly associate the doc comment
with the function instead of the typedef.
2023-05-31 00:08:49 +00:00
Simon Ser
93a6acae9f output: add wlr_output_begin_render_pass() 2023-05-30 16:18:19 +00:00
Alexander Orzechowski
95062904c7 wlr_scene: Introduce wlr_scene_buffer_set_opacity 2023-05-30 15:43:29 +00:00
Alexander Orzechowski
2346b90a9f wlr_scene: Make scene_rect_from_node public
This is in an effort to be more consistent with both already public
getters: wlr_scene_buffer_from_node and wlr_scene_tree_from_node
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
88f80c4a7c wlr_scene: Make scene_tree_from_node public
This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
61c157269e wlr_scene: Add documentation to wlr_scene_buffer_from_node 2023-05-30 15:40:41 +00:00
Simon Ser
e07c77f846 render/vulkan: implement render pass API 2023-05-30 09:42:19 +00:00
Alexander Orzechowski
8af00d5534 renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
Alexander Orzechowski
b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
Simon Ser
f60b367db7 render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
Simon Ser
42eec38ab6 render/vulkan: drop unused vulkan_change_layout_queue() 2023-05-26 12:25:53 +00:00
Simon Ser
c7ae9dfaf8 render/vulkan: generalize YCbCr format support 2023-05-24 08:58:59 +00:00
Simon Ser
5ea0eb3468 render/vulkan: add vulkan_get_pipeline_layout()
Will make it easier to add more pipeline layouts for other YCbCr
formats.
2023-05-24 08:58:59 +00:00
Simon Ser
fd38761676 render/vulkan: introduce struct wlr_vk_pipeline_layout
This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
2023-05-24 08:58:59 +00:00
Kirill Primak
5f4a35290d util/box: always treat NULL boxes as empty 2023-05-23 21:08:22 +03:00
Simon Ser
96f3f3c92e render/pixel-format: add support for block-based formats
Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
2023-05-21 20:28:45 +00:00
Simon Ser
78a1ac540e render/pixel-format: add docs 2023-05-21 20:28:45 +00:00
Manuel Stoeckl
10dd416694 render/vulkan: allow rendering to non-8-bit buffers
This is implemented by a two-subpass rendering scheme; the first
subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer,
while the second subpass performs linear->srgb conversion, writing
onto the actual output buffer.
2023-05-12 15:09:02 +00:00
Alexander Orzechowski
300bd80772 wlr_drm_format_set: Store formats on array 2023-05-11 18:25:52 +02:00
Alexander Orzechowski
90d08f8f1c wlr_drm_format: Rework wlr_drm_format_intersect
Now it takes a reference to a destination format
2023-05-11 18:24:43 +02:00