Commit graph

2404 commits

Author SHA1 Message Date
Simon Ser
42016fa262 compositor: make renderer optional
This is a first step towards moving texture uploading out of
wlr_compositor.

This commit allows compositors to opt-out of the texture uploading
by passing a NULL wlr_renderer. An immediate user of this is
gamescope, which currently implements a stub wlr_renderer just to
make wlr_compositor happy.
2022-11-24 21:55:24 +00:00
Simon Ser
359df5ef84 compsitor: document wlr_compositor_create() 2022-11-24 21:55:24 +00:00
Simon Ser
d47016abb2 backend/multi: stop pulling <wlr/backend/session.h>
Unused.
2022-11-24 21:50:28 +00:00
Simon Ser
0fa5743c26 render/gles2, render/pixman: stop pulling <wlr/backend.h>
No reason why the GLES2/Pixman renderers should depend on the
backend.
2022-11-24 21:50:28 +00:00
Simon Ser
b89a050e58 backend: stop pulling <wlr/backend/session.h>
We can just forward-declare the struct instead.
2022-11-24 21:50:28 +00:00
Simon Ser
ba13f471ea backend/session: drop unused <libudev.h>
We don't actually need to pull that header here.
2022-11-24 21:50:28 +00:00
Simon Ser
99134c26b8 render: stop pulling <wlr/backend.h>
Let's just forward-declare struct wlr_backend instead.

We need to fixup the Vulkan renderer: it needs makedev(), which
got included by chance via <wlr/backend.h> → <wlr/backend/session.h>
→ <libudev.h>.
2022-11-24 21:50:28 +00:00
Simon Ser
4ff46e6cf9 xwayland/xwm: add support for xwayland-shell-v1 2022-11-18 15:35:20 +00:00
Simon Ser
85b37127a6 xwayland/shell: add wlr_xwayland_shell_v1_surface_from_serial() 2022-11-18 15:35:20 +00:00
Simon Ser
d19191ff6b xwayland/server: delay non-lazy startup
This allows users to setup event listeners before the server is
actually started.
2022-11-18 15:35:20 +00:00
Simon Ser
3f40b0031f xwayland/server: add start signal
This can be used to know when wlr_xwayland_server decides to start
a new Xwayland process. At that point the wl_client has already
been created but the Xwayland process hasn't been started yet.
2022-11-18 15:35:20 +00:00
Simon Ser
d3b84463f8 xwayland: add wlr_xwayland_shell_v1_destroy() 2022-11-18 15:35:20 +00:00
Simon Ser
44c7e233ff xwayland: add wlr_xwayland_shell_v1_set_client() 2022-11-18 15:35:20 +00:00
Simon Ser
69b0b296a2 xwayland-shell-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/163
2022-11-18 15:35:20 +00:00
Kirill Primak
236918d52e Nuke deprecated include/wlr/types/wlr_surface.h
Use wlr_compositor.h and wlr_subcompositor.h instead.
2022-11-17 10:12:06 +00:00
Simon Ser
6c3d6be74b output: drop wlr_output_damage_whole()
This function is not used anymore. Backends have no good reason to
damage outputs.
2022-11-17 09:17:32 +00:00
Simon Ser
e7c556fcf6 backend: drop wlr_backend_get_session()
This no longer has purpose.
2022-11-15 21:16:25 +00:00
Simon Ser
41b7acbab7 backend: return wlr_session in wlr_backend_autocreate() call
Up until now, wlr_backend_autocreate() created the wlr_session and
then stuffed it into struct wlr_multi_backend so that compositors
can grab it later.

This is an abuse of wlr_multi_backend and the wlr_backend API:
wlr_backend_get_session() and wlr_multi_backend.session only exist
to accomodate the needs of wlr_backend_autocreate(). What's more,
the DRM and libinput backends don't implement
wlr_backend_impl.get_session.

Instead, return the struct wlr_session to the compositor in the
wlr_backend_autocreate() call. wlr_backend_get_session() will be
removed in the next commit.
2022-11-15 21:16:25 +00:00
Simon Ser
6c277e3c39 buffer: drop wlr_shm_client_buffer
It's been superseded by wlr_shm.
2022-11-15 16:30:00 +00:00
Simon Ser
0ae3c7b1a2 Introduce wlr_shm
This is a re-implementation of wl_shm. The motivations for using
this over the one shipped in libwayland are:

- Properly handle SIGBUS when accessing a wl_buffer's underlying
  data after the wl_buffer protocol object has been destroyed.
  With the current code, we just crash if the client does that
  and then shrinks the backing file.
- No need to fight the wl_shm_buffer API anymore. This was awkward
  because we weren't notified when clients created a wl_shm buffer,
  and this doesn't play well with our wlr_buffer abstraction.
- Access to the underlying FD. This makes it possible to forward
  the wl_shm buffer to a parent compositor with the Wayland/X11
  backends.
- Better stride checks. We can use our format table to ensure that
  the stride is consistent with the bpp and width.
2022-11-15 16:30:00 +00:00
Simon Ser
6e88eeadeb render/pixel_format: import pixel_format_info_check_stride()
We'll use this function from wlr_shm too.

Add some assertions, use int32_t (since the wire protocol uses that,
and we don't want to use 16-bit integers on exotic systems) and
switch the stride check to be overflow-safe.
2022-11-15 16:30:00 +00:00
Kirill Primak
8cfd44980b input-inhibitor: deprecate
The protocol itself has been deprecated.
2022-11-15 16:06:53 +00:00
Simon Ser
165352e32f render/egl: enable EGL_LOSE_CONTEXT_ON_RESET
This allows the GLES2 renderer to figure out when a GPU reset
happens.
2022-11-15 15:50:19 +00:00
Simon Ser
261d6998fb render/gles2: query glGetGraphicsResetStatusKHR
Call glGetGraphicsResetStatusKHR in wlr_renderer_begin to figure
out when a GPU reset occurs. Destroy the renderer when this
happens (the OpenGL context is defunct).
2022-11-15 15:50:19 +00:00
Simon Ser
31ea61b390 render: add wlr_renderer.events.lost 2022-11-15 15:50:19 +00:00
Simon Ser
a541c9510a render: make wlr_renderer_begin return a bool 2022-11-15 15:50:19 +00:00
Simon Ser
23540b5579 render: allow wlr_renderer_impl.begin to fail
Make it return a bool to indicate success/failure. Adapt the
various implementations to check errors.
2022-11-15 15:50:19 +00:00
Simon Ser
4a70172e26 render: make some wlr_renderer fields private 2022-11-15 15:50:19 +00:00
Simon Ser
5451cbd183 render: add docs for wlr_renderer 2022-11-15 15:50:19 +00:00
Simon Ser
bf623ec782 content-type-v1: add version param to wlr_content_type_manager_v1_create() 2022-11-15 16:43:04 +01:00
Simon Ser
ff55663906 output: introduce request_state event
This allows backends to request the compositor to change the state
of an output.

References: https://github.com/swaywm/wlroots/issues/2300#issuecomment-761819673
2022-11-15 15:39:55 +00:00
Simon Ser
024627e872 content-type-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/150
2022-11-15 15:36:09 +00:00
Simon Ser
258bf9be1e compositor: drop wlr_surface.{sx,sy}
The concept of a persistent accumulated surface offset is wrong
from a protocol point-of-view. wl_surface.offset is tied to a
commit, its interpretation depends on the surface role.

For example, with the following sequence:

    wl_surface@1.offset(1, 1)
    wl_surface@1.commit()
    wl_pointer@2.set_cursor(wl_surface@1, 42, 42)

The final cursor hotspot is (42, 42): the commit which happened
before the set_cursor request has no impact on the hotspot
computation.

The wlr_output_cursor logic already uses wlr_surface.current.{dx,dy}.
wlr_scene's drag icon doesn't, update it accordingly.
2022-11-15 13:41:09 +00:00
zccrs
5b34fe5513 render/vulkan: add wlr_vk_texture_has_alpha
Allow to get whether has alpha channel of the VkImage, it can help an
optimization to disable blending when the texture doesn't have alpha.
Because the VkFormat isn't enough because it's always set to
VK_FORMAT_B8G8R8A8_SRGB or VK_FORMAT_R8G8B8A8_SRGB.
2022-11-15 10:58:45 +08:00
Alexander Orzechowski
c8a5dfcc87 wlr_scene: Add drag icon helper 2022-11-14 15:44:43 +00:00
Simon Ser
9f793d3503 layer-shell-v1: specify version in constructor
This allows compositors to indicate which features they support,
and is required to eventually make this API stable.

References: https://github.com/swaywm/sway/issues/7260
2022-11-14 09:52:13 +01:00
fakechen
4026da53f8 egl: remove eglQueryWaylandBufferWL define
This define doesn't exist anymore.

Signed-off-by: fakechen <chenzigui@kylinos.cn>
Signed-off-by: sunzhguy <sunzhigang1@kylinos.cn>
2022-11-14 09:22:01 +08:00
Kirill Primak
627a5c5112 xwayland: fix wlr_xwayland_surface_from_wlr_surface() docs
32daa43a45 has removed the asymmetry in
the relationship of a wlr_surface and an unmapped wlr_xwayland_surface,
when wlr_surface.role_data wasn't NULL but wlr_xwayland_surface.surface
was. However, this also means that
wlr_xwayland_surface_from_wlr_surface() now returns NULL if the
wlr_surface is unmapped. Fix the documentation to reflect this.
2022-11-13 01:35:12 +03:00
Simon Ser
2b22a10478 scene: constify region APIs 2022-11-11 23:11:17 +00:00
Simon Ser
c5d79bfb26 region: constify 2022-11-11 23:11:17 +00:00
Simon Ser
fe4225d5de output: constify damage APIs 2022-11-11 23:11:17 +00:00
Simon Ser
9e10e9af7f output-damage: constify wlr_output_damage_add() 2022-11-11 23:11:17 +00:00
Simon Ser
fb7bd920a6 damage-ring: constify wlr_damage_ring_add() 2022-11-11 23:11:17 +00:00
Simon Ser
93597952aa buffer: constify wlr_client_buffer_apply_damage() 2022-11-11 23:11:17 +00:00
Simon Ser
6baf045590 render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00
Simon Ser
9fd28d1e81 util/region: constify 2022-11-11 23:11:17 +00:00
Simon Ser
f4f3c15c1e render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make
sure we don't start rendering before the previous texture uploads
are complete.
2022-11-11 19:18:04 +00:00
Simon Ser
7fdcb45e66 render/vulkan: use command buffer pool for stage 2022-11-11 19:18:04 +00:00
Simon Ser
f1eae0eeeb render/vulkan: add a command buffer pool
Before re-using a VkCommandBuffer, we need to wait for its
operations to complete. Right now we unconditionally wait for
rendering to complete in vulkan_end(), however we have plans to
fix this [1]. To fully avoid blocking, we need to handle multiple
command buffers in flight at the same time (e.g. for multi-output,
or for rendering followed by texture uploads).

Implement a pool of command buffers. When we need to render, we
pick a command buffer from the pool which has completed its
operations. If we don't find one, try to allocate a new command
buffer. If we don't have slots in the pool anymore, block like we
did before.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3574
2022-11-11 19:18:04 +00:00
Simon Ser
a8a194d695 render/vulkan: switch to timeline semaphores
Up until now we were using a VkFence for GPU-to-CPU
synchronization. This has some limitations that become a blocker
when trying to have multiple command buffers in flight at once
(e.g. for multi-output). It's desirable to implement a command
buffer pool [1], but VkFence cannot be used to track command buffer
completion for individual subpasses.

Let's just switch to timeline semaphores [2], which fix this issue,
make synchronization a lot more ergonomic and are a core Vulkan 1.2
feature.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3802
[2]: https://www.khronos.org/blog/vulkan-timeline-semaphores
2022-11-11 19:18:04 +00:00