emersion
47a529a69c
output-damage: fix missing wlr_box include
2018-03-30 12:31:16 -04:00
Drew DeVault
4137d9fc80
Destroy layer surfaces on client destroyed
2018-03-29 16:30:09 -04:00
emersion
a316396eab
Merge pull request #720 from acrisci/xdg-positioner
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xdg-positioner
2018-03-29 01:02:40 -04:00
Tony Crisci
2e63d1a0ca
toplevel_box to toplevel_sx_box
2018-03-28 23:24:39 -04:00
Tony Crisci
967bccffcd
remove xdg-positioner wlr wrappers
2018-03-28 19:42:17 -04:00
Tony Crisci
376d1cc0da
rename xdg-positioner structs
2018-03-28 18:30:38 -04:00
Tony Crisci
dbffda7549
xdg-positioner wlr abstractions
2018-03-28 16:27:08 -04:00
Drew DeVault
32bdcdf719
Address review feedback
2018-03-28 12:33:17 -04:00
Drew DeVault
ac219cbda6
Remove width_mm from tablet events
2018-03-28 12:05:37 -04:00
Drew DeVault
324b9d910d
Remove width_mm from wlr_touch events
2018-03-28 11:04:40 -04:00
Drew DeVault
a35a5786b0
Remove width_mm from wlr_pointer events
2018-03-28 10:46:50 -04:00
Tony Crisci
41e54ba632
Merge branch 'master' into xdg-positioner
2018-03-28 00:20:39 -04:00
Tony Crisci
330ee08126
Merge pull request #744 from emersion/texture-redesign
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Redesign wlr_texture
2018-03-28 00:14:57 -04:00
Drew DeVault
96a8df2f9a
Fix ack configure/configure flow
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Prevents FOUC/improves frame perfect rendering goal
2018-03-27 22:50:55 -04:00
Drew DeVault
52fe2688ea
Address @emersion's feedback
2018-03-27 18:51:41 -04:00
Drew DeVault
13edb19a6c
Fix issue starting up client EGL on X11 backend
2018-03-27 18:51:38 -04:00
Drew DeVault
86ca4bea6d
Fix layer rendering/layout bugs
2018-03-27 18:50:32 -04:00
Drew DeVault
d1c0e6fe2c
Add layer_surface.close
2018-03-27 18:50:32 -04:00
Drew DeVault
4bf936360d
Arrange & render layer surfaces
2018-03-27 18:50:09 -04:00
Drew DeVault
88eec637a4
Address feedback
2018-03-27 18:50:09 -04:00
Drew DeVault
1628730b09
Add wlr_layer_surface_configure
2018-03-27 18:50:09 -04:00
Drew DeVault
b06105b564
Implement layer surface requests
2018-03-27 18:50:09 -04:00
Drew DeVault
3ba57fccd1
Wire up layer surface resources to stubs
2018-03-27 18:50:09 -04:00
Drew DeVault
f29d8b55ae
Initial scaffolding of layer shell
2018-03-27 18:50:09 -04:00
emersion
c42fd1018b
render: remove GL calls from wlr_egl
2018-03-27 17:02:48 -04:00
Tony Crisci
8371e2f41d
implement flip_x
2018-03-27 14:49:31 -04:00
Drew DeVault
1ed90541f9
Merge pull request #753 from emersion/xdg-shell-unmap-destroy
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xdg-shell-v6: don't destroy role resources on unmap
2018-03-27 13:15:32 -04:00
emersion
171e28eaff
xdg-shell: don't destroy role resources on unmap, move toplevel fields
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Ports 5233801530
and
334bab543d
to xdg-shell stable.
2018-03-27 10:25:02 -04:00
Drew DeVault
ac715969ac
Improve documentation of wlr_cursor
2018-03-27 09:24:23 -04:00
Tony Crisci
bbd0e23fa7
xdg-positioner constraint detection
2018-03-26 23:48:32 -04:00
emersion
a918ec877e
xdg-shell-v6, xdg-shell: explain what popup geometry is
2018-03-26 22:11:41 -04:00
emersion
334bab543d
xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6
2018-03-26 19:32:21 -04:00
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign
2018-03-26 19:13:13 -04:00
emersion
5233801530
xdg-shell-v6: don't destroy role resources on unmap
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The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
destroyed, the surface is unmapped and role-specific resources
are destroyed. The client can call `get_popup` or `get_toplevel`
again on that surface.
- When the xdg-surface object is destroyed, the surface is
unmapped, role-specific resources are destroyed and the surface
itself is destroyed.
2018-03-26 18:35:45 -04:00
Drew DeVault
891610081f
Merge pull request #751 from emersion/rotated-surface-damage
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Fix damage tracking for rotated surfaces
2018-03-26 18:05:35 -04:00
emersion
4555fc8a54
Fix damage tracking for rotated surfaces
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It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00
Tony Crisci
4da18f7fc3
xdg-positioner attrs
2018-03-26 12:46:04 -04:00
emersion
793c3b3047
render: add simple functions to render rectangles and ellipses
2018-03-26 12:41:51 -04:00
emersion
c63d94483b
Redesign wlr_texture
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- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Tony Crisci
f53575e3a3
unified xdg-surface close
2018-03-24 15:11:26 -04:00
Tony Crisci
30b8fb5572
Merge branch 'master' into xdg-positioner
2018-03-22 20:06:53 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign
2018-03-23 00:55:55 +01:00
Drew DeVault
ef3769851f
Merge pull request #740 from emersion/egl-debug
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render/egl: use EGL_KHR_debug
2018-03-22 18:54:21 -04:00
Dominique Martinet
de955a0f63
xdg_popup_grab: add listener on seat destroy
2018-03-22 21:25:41 +01:00
emersion
b1f93bc5cc
render/egl: use EGL_KHR_debug
2018-03-21 10:42:43 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
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This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion
95e86e675a
render/gles2: remove global state, use OpenGL debug extension
2018-03-20 19:14:33 +01:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
2018-03-19 23:16:29 +01:00
Drew DeVault
a76cef475b
Merge pull request #733 from emersion/fix-matrix-transpose
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Don't use OpenGL matrix transposition
2018-03-19 16:36:17 -04:00
Drew DeVault
8d490fdb34
Write some more docs
2018-03-19 15:46:28 -04:00