When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
In certain situations windows can have their input field set to false
but still expect to receive input focus by passively listening to key
presses via a parent window. The ICCCM specification outlines how focus
should be given to clients.
Further reading: https://tronche.com/gui/x/icccm/sec-4.html#s-4.1.7
Relates to #2604
Since output_destroy() calls wl_list_remove() on the output's link,
the manager must still be valid. This is the same bug fixed in bf926e3
but with a different interface.
The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
In 93cd3a79b2 ("backend/drm: stop using GBM flags"), we stopped
using the GBM_BO_USE_LINEAR flag in favor of a modifier list set
to { DRM_FORMAT_MOD_LINEAR }. However, the last argument of
drm_plane_init_surface disables modifiers -- so the buffer will just
get allocated with an implicit modifier, without necessarily being
LINEAR.
To fix this, allow modifiers when allocating the cursor buffers.
wlr_drm_plane.formats should already have the necessary LINEAR
restrictions.
Fixes: 93cd3a79b2 ("backend/drm: stop using GBM flags")
This allows a compositor to get a KMS connector object ID from a
wlr_output. The compositor can then query more information about
the connector via libdrm.
This gives more freedom to compositors and allows them to read
KMS properties that wlroots doesn't know about. For instance,
they could read the EDID or the suggested_{X,Y} properties and
change their output configuration based on that.
The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.
Set the output description accordingly.
See https://drmdb.emersion.fr/properties/3233857728/subconnector
When gbm_bo_create is used and the GBM implementation does support
modifiers, gbm_bo_get_modifier may return something other than
DRM_FORMAT_MOD_INVALID. This can cause issues with the rest of the
stack (e.g. EGL or KMS) in case these don't support modifiers.
Instead, force the modifier to INVALID, to make sure no one uses
modifiers.
Instead of lazily exporting BOs to DMA-BUFs, do it on init. This is
the only way to use the buffer, so there's no point in deferring
that work.
This is preparatory work for the next commit.
The new wlr_renderer_autocreate API is great for compositors, however
it causes some issues with DRM multi-GPU support.
A DRM child backend wants the compositor to use the parent GPU, so it
exposes the parent's DRM FD in get_drm_fd. However, in order to be able
to perform multi-GPU buffer copies, the child DRM backend still needs to
create a local renderer.
Use the new private wlr_renderer_autocreate_with_drm_fd function to
avoid creating a renderer for the parent GPU.
Fixes: e128e6c08d ("render: drop egl parameters from wlr_renderer_autocreate")
The GBM device needs to be destroyed after the EGL display.
==50931==ERROR: AddressSanitizer: SEGV on unknown address 0x7fe40a000049 (pc 0x7fe446121d30 bp 0x60400001bbd0 sp 0x7ffc99c774d0 T0)
==50931==The signal is caused by a READ memory access.
#0 0x7fe446121d30 (/usr/lib/dri/radeonsi_dri.so+0x5f0d30)
#1 0x7fe4474717bd (/usr/lib/../lib/libEGL_mesa.so.0+0x177bd)
#2 0x7fe4474677d9 (/usr/lib/../lib/libEGL_mesa.so.0+0xd7d9)
#3 0x7fe44cca7b6f in wlr_egl_destroy ../subprojects/wlroots/render/egl.c:379
#4 0x7fe44ccc2626 in gles2_destroy ../subprojects/wlroots/render/gles2/renderer.c:705
#5 0x7fe44ccb5041 in wlr_renderer_destroy ../subprojects/wlroots/render/wlr_renderer.c:37
#6 0x7fe44cd17850 in backend_destroy ../subprojects/wlroots/backend/wayland/backend.c:296
#7 0x7fe44ccca4de in wlr_backend_destroy ../subprojects/wlroots/backend/backend.c:48
#8 0x7fe44cd11b21 in multi_backend_destroy ../subprojects/wlroots/backend/multi/backend.c:58
#9 0x7fe44cd125b0 in handle_display_destroy ../subprojects/wlroots/backend/multi/backend.c:125
#10 0x7fe44c315e0e (/usr/lib/libwayland-server.so.0+0x8e0e)
#11 0x7fe44c3165a6 in wl_display_destroy (/usr/lib/libwayland-server.so.0+0x95a6)
#12 0x55a2c8870683 in server_fini ../sway/server.c:203
#13 0x55a2c886cbf2 in main ../sway/main.c:436
#14 0x7fe44b77c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#15 0x55a2c883172d in _start (/home/simon/src/sway/build/sway/sway+0x33472d)
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
It can be surprising and unexpected that texture operations (such as
texture upload and import) change the current EGL context, especially
when it's done under-the-hood by wlroots in response to wl_surface
requests.
To prevent surprises, save and restore the previous EGL context.