Since the fullscreen request may be made before the toplevel's surface
is mapped, the requested fullscreen output needs to be stored so it
can be retrieved on map (along with the existing fullscreen property).
This commit makes the required changes for wlr_xdg_toplevel.
* wlr_output: Indicate modes link
* wlr_output: Introduce preferred flag
This indicates an outputs preferred mode.
* drm: Set preferred flag for an outputs preferred mode
data-control: separate out a data_offer struct
This is a prerequisite to adding primary selection support.
data-control: separate out data_control_source
This is a prerequisite to adding primary selection support, since that
doesn't use wlr_data_source, but rather wlr_primary_selection_source.
Update the data-control protocol
data-control: add primary selection support
Merge create_offer and create_primary_offer
Extract code into data_control_source_destroy()
Fix pointer style
Move resource neutralization to destructor
Store wl_resource in the data_offer
Extract data_offer destruction into a function
Frame events group logically connected pointer events. It makes sense to make
the backend responsible for sending frame events, since once the events are
split (ie. once the frame events are stripped) it's not easy to figure out
which events belongs to which frame again.
This is also how Weston handles frame events.
Fixes https://github.com/swaywm/wlroots/issues/1468
This makes compositors able to block and/or customize set_selection requests
coming from clients. For instance, it's possible for a compositor to disable
rich selection content (by removing all MIME types except text/plain). This
commit implements the design proposed in [1].
Two new events are added to wlr_seat: request_set_selection and
request_set_primary_selection. Compositors need to listen to these events and
either destroy the source or effectively set the selection.
Fixes https://github.com/swaywm/wlroots/issues/1138
[1]: https://github.com/swaywm/wlroots/issues/1367#issuecomment-442403454
The noop backend is similar to headless, but it doesn't contain a
renderer. It can be used as a place to stash views for when there's no
physical outputs connected.