This allows us to validate the objcopy trick in CI. It's basically free
to build both static and shared libraries anyway.
We only enable this for GCC builds right now, as Meson currently lacks
support for prelinking with other compilers.
This moves the magic incantation into libdrm and is clearer. See
[1] for details.
While at it, fixup the doc comment and improve logging.
[1]: 523b3658aa
The set_cursor() hook is a little bit special: it's not really
synchronized to commit() or test(). Once set_cursor() returns true,
the new cursor is part of the current state.
This fixes a state where wlr_drm_connector.cursor_enabled is true
but there is no FB available. This is triggered by set_cursor()
followed by a failed commit(), which resets pending_fb.
We should definitely fix the output interface to make the cursor part
of the pending state, but that's a more involved change.
On commit failure, we need to unbind the back buffer from the
renderer.
This fixes assertions triggered on commits following a failed commit
where the compositor called wlr_output_attach_render.
Instead of trying to perform a real modeset in init_renderer,
perform an atomic test-only commit to find out whether disabling
modifiers is necessary because of bandwidth limitations.
This decouples init_renderer from the actual commit, making it
possible to modeset an output with a user-supplied buffer instead
of a black frame.
We loose the ability to make sure the buffers coming from the
swapchain will work fine when using the legacy interface. This
can break i915 when atomic is disabled and modifiers enabled.
But i915 always has atomic (so the user must explicitly disable it
to run into potential bandwidth limitations) and is the only known
problematic driver.
The types of buffers supported by the renderer might depend on the
renderer's instance. For instance, a renderer might only support
DMA-BUFs if the necessary EGL extensions are available.
Pass the wlr_renderer to get_buffer_caps so that the renderer can
perform such checks.
Fixes: 982498fab3 ("render: introduce renderer_get_render_buffer_caps")
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
Introduce wlr_shm_client_buffer, which provides a wlr_buffer wrapper
around wl_shm_buffer.
Because the client can destroy the wl_buffer while we still are using
it, we need to do some libwayland tricks to still be able to continue
accessing its underlying storage. We need to reference the wl_shm_pool
and save the data pointer.
This new API allows buffer implementations to know when a user is
actively accessing the buffer's underlying storage. This is
important for the upcoming client-backed wlr_buffer implementation.
Prior to this commit, subsurfaces could only be placed above their
parent. Any place_{above,below} request involving the parent would
fail with a protocol error.
However the Wayland protocol allows using the parent surface in the
place_{above,below} requests, and allows subsurfaces to be placed
below their parent.
Weston's implementation adds a dummy wl_list node in the subsurface
list. However this is potentially dangerous: iterating the list
requires making sure the dummy wl_list node is checked for, otherwise
memory corruption will happen.
Instead, split the list in two: one for subsurfaces above the parent,
the other for subsurfaces below.
Tested with wleird's subsurfaces demo client.
Closes: https://github.com/swaywm/wlroots/issues/1865
There isn't always a good time to prune old tokens. Compositors
which only implement a "give focus on activation" logic can prune
tokens on focus change. However other compositors might want to
implement other semantics, e.g. "mark urgent on activation". In this
case a focus change shouldn't invalidate other tokens.
Additionally, some tokens aren't necessarily tied to a seat.
To avoid ending up with an ever-growing list of tokens, add a timeout.
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
This allows compositors to choose a wlr_buffer to render to. This
is a less awkward interface than having to call bind_buffer() before
and after begin() and end().
Closes: https://github.com/swaywm/wlroots/issues/2618
When picking a format, the backend needs to know whether the
buffers allocated by the allocator will be DMA-BUFs or shared
memory. So far, the backend used the renderer's supported
buffer types to guess this information.
This is pretty fragile: renderers in general don't care about the
SHM cap (they only care about the DATA_PTR one). Additionally,
nothing stops a renderer from supporting both DMA-BUFs and shared
memory, but this would break the backend's guess.
Instead, use wlr_allocator.buffer_caps. This is more reliable since
the buffers created with the allocator are guaranteed to have these
caps.
This allows users to know the capabilities of the buffers that
will be allocated. The buffer capability is important to
know when negotiating buffer formats.