Commit graph

6855 commits

Author SHA1 Message Date
Simon Ser
6eff8651d3 contributing: add instructions for forking 2023-06-29 17:50:44 +00:00
Evyatar Stalinsky
21e96c459d util/log: fix buffer overflow 2023-06-29 15:58:56 +03:00
Alexander Orzechowski
c68c9f1685 wlr_scene_buffer: Publicize some state
The sway scene port relies on this to create a copy of the buffer for
saved surface purposes.
2023-06-27 17:25:06 -04:00
Simon Ser
f4ee5eae93 backend/headless: leave new outputs disabled by default 2023-06-27 16:26:30 +00:00
Simon Ser
e1bdc62c38 backend/x11: leave new outputs disabled by default 2023-06-27 16:26:30 +00:00
Simon Ser
1f716f4bc0 backend/wayland: mark new outputs as disabled
Leave it up to the compositor to enable new outputs (just like the
DRM backend does).
2023-06-27 16:26:30 +00:00
Simon Ser
2aabaf8809 examples: enable new outputs 2023-06-27 16:26:30 +00:00
Simon Ser
9e6431dc3b tinywl: enable new outputs 2023-06-27 16:26:30 +00:00
Simon Ser
611ce13625 backend/headless: add support for disabled outputs
We have nothing to do when a headless output is enabled/disabled.
2023-06-27 16:26:30 +00:00
Simon Ser
6c53f7badf backend/headless: only schedule a new frame if buffer was submitted
A no-op commit should not schedule a new frame. This aligns the
headless backend with the rest of the backends.

This will be important to handle the enabled → disabled transition.
2023-06-27 16:26:30 +00:00
Simon Ser
bfe8138210 backend/x11: unmap when output is disabled 2023-06-27 16:26:30 +00:00
Simon Ser
c0fd37c491 backend/wayland: unmap when output is disabled 2023-06-27 16:26:30 +00:00
Alexander Orzechowski
8243399385 output: Set output mode during main commit
Removes duplication across all the backends to finally apply the mode
to the output.
2023-06-27 11:47:58 -04:00
Alexander Orzechowski
530e58b96e backend/wayland: Reject non 0 refresh rate mode sets 2023-06-27 11:47:58 -04:00
Alexander Orzechowski
99314aac9f backend/x11: Reject non 0 refresh rate mode sets 2023-06-27 11:45:44 -04:00
Alexander Orzechowski
5567aefb1c backend/drm: Don't add pollute fixed modes list with custom modes
Nobody remembers why this is done and it isn't that great if people
use a lot of custom modes.
2023-06-27 11:14:55 -04:00
Alexander Orzechowski
ea3c6fde3a wlr_scene: Add opaque region blend mode optimization
If we are only rendering within a region of the surface that is
advertised as opaque, we can choose no blending
2023-06-27 14:02:25 +00:00
Alexander Orzechowski
9b9ee51b09 examples/tablet: Don't use new render API and old render API together
We're using both APIs at the same time.
2023-06-26 19:09:12 -04:00
Simon Ser
cbcd99435f backend/drm: remove duplicate needs_frame() in set_cursor()
wlr_output_update_needs_frame() is called unconditionally at the
end of the function already.
2023-06-26 11:49:38 +02:00
Kirill Primak
71b57b8d27 fullscreen-shell: set surface role 2023-06-23 22:09:54 +03:00
Simon Ser
be05097968 output: add wlr_output_state_init()
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.

A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
Simon Ser
8a5b5e6f28 compositor: listen to role_resource destroy signal
Call wlr_surface_destroy_role_object() when the role_resource is
destroyed.
2023-06-23 14:33:26 +02:00
Simon Ser
89cb484220 compositor: replace role_data with role_resource
This increases type safety, makes it more obvious that role_data
must represent the role object, and will allow for automatic
cleanup when the resource is destroyed.
2023-06-23 14:23:27 +02:00
Simon Ser
00f1870d35 input-method-v2: add popup_surface_from_resource()
This checks the resource type before casting its user data pointer.
2023-06-23 14:14:36 +02:00
Kirill Primak
fc9b58e84d compositor: don't call role unmap hook without an object 2023-06-23 11:54:05 +00:00
Kirill Primak
0f67580aab compositor: introduce wlr_surface_set_role_object() 2023-06-23 11:54:05 +00:00
Kirill Primak
0040c78c0b compositor: fix wlr_surface_set_role() error messages 2023-06-23 11:54:05 +00:00
Simon Ser
fffa1908af backend/drm: fix libliftoff_plane double-free
Destroying the liftoff_device invalidates all of the liftoff_planes.
Destroy the liftoff_planes before the liftoff_device to fix this.
2023-06-22 18:00:34 +00:00
Simon Ser
8714657d7b xwayland: unset wlr_xwayland.server on destroy
This fixes a use-after-free in the Sway patch to filter the Xwayland
shell [1].

The server is destroyed first, then the shell. The Xwayland process
might still be using the shell while running.

When the shell is destroyed, libwayland will invoke the global
filter (to figure out whether to send a wl_registry.global_remove
to clients). Then Sway will compare the client with
wlr_xwayland_server.client. However, at that point, the server is
gone.

Reset the server to NULL so that Sway can check whether the server
is still running.

[1]: https://github.com/swaywm/sway/pull/7647
2023-06-22 16:28:43 +02:00
Simon Ser
d59749aa44 cursor: add support for animated XCursor 2023-06-22 14:55:32 +02:00
Simon Ser
6dd8b092e9 output/swapchain: fix error return value types
This function returns a bool, not a pointer.
2023-06-22 13:55:45 +02:00
Alexander Orzechowski
b5eaa47049 scene: Use wlr_output_state_copy for direct scanout path 2023-06-22 11:56:30 +02:00
Alexander Orzechowski
4b7c526578 output: Introduce wlr_output_state_copy() 2023-06-22 11:56:20 +02:00
Alexander Orzechowski
38d451bcb5 render/vulkan: Don't compute texture.has_alpha until first...
...texture view is dynamically created
2023-06-21 11:37:54 -04:00
Alexander Orzechowski
ecbe48f3bc backend/drm: Fix typo 2023-06-21 10:23:56 +02:00
Simon Ser
1e68e1f661 seat: fix keyboard/pointer/touch resource destroy
We need to always unlink the resource, even if it's already inert.
seat_client_destroy_*() may be called multiple times on the same
resource.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3638
2023-06-20 20:14:49 +00:00
Simon Ser
c4d4409deb output: stop using wlr_output.back_buffer in output_ensure_buffer()
This allows us to use the new render pass API, and drops some
implicit state usage.
2023-06-20 16:33:41 +00:00
Simon Ser
b625a13156 output: attach buffer to state in output_ensure_buffer() 2023-06-20 16:33:41 +00:00
Alexander Orzechowski
2ac31fc630 wlr_scene: Introduce wlr_scene_buffer_set_filter_mode 2023-06-20 09:04:35 +00:00
Alexander Orzechowski
06c0b0a204 render/vulkan: Initialize to fix compilation error 2023-06-19 18:00:26 -04:00
Simon Ser
be73da28b2 allocator: only use DRM auth if we are master
Legacy DRM auth will only work if we are DRM master. Keep using an
unauthenticated DRM FD if we are not DRM master. This should be
enough for GBM.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674
2023-06-19 19:36:17 +00:00
Alexander Orzechowski
e8887f76ed backend/drm: Use texture blend_mode for multigpu blit 2023-06-19 13:16:35 -04:00
Alexander Orzechowski
2044cc2311 render: Introduce wlr_render_texture_options.blend_mode 2023-06-19 13:16:34 -04:00
Alexander Orzechowski
693005ac99 pixman: Remove dead code 2023-06-19 12:44:57 -04:00
Alexander Orzechowski
6bd44c4fcd renderer: Introduce wlr_scale_filter_mode 2023-06-19 12:25:38 -04:00
Alexander Orzechowski
64c0272f81 output_state: Gamma lut should be freed only if committed
We consider state that is not committed to be uninitialized.
2023-06-19 00:19:50 -04:00
Alexander Orzechowski
3ee0f52e09 render/vulkan: Dynamically create texture views
Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture.
2023-06-17 21:21:35 -04:00
Alexander Orzechowski
7c5a3afd60 render/vulkan: Inline init_sampler 2023-06-17 21:21:35 -04:00
Alexander Orzechowski
8a387b5558 render/vulkan: Dynamically create pipeline layouts
These will happen lazily when pipelines get created.
2023-06-17 21:21:31 -04:00
Alexander Orzechowski
3623005858 render/vulkan/pipeline_key: Add blending
This will become necessary when we switch away from scissoring. For the
time being, this cleans things up a bit and allows for a trivial
blending implementation for textures when that comes.
2023-06-16 19:20:04 -04:00