nyorain
d7dcbbc175
Add wayland backend cursor support
2017-08-14 18:02:05 -04:00
Dominique Martinet
ba20d5b3ca
Refactor out wlr_touch_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
bd67849c03
Refactor out wlr_tablet_tool_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
a289940bff
Refactor out wlr_tablet_pad_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
53e7bebd23
Refactor out wlr_pointer_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
0a3246ad97
Refactor out wlr_keyboard_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
e6ad67911b
Refactor out wlr_input_device_state
2017-08-14 16:22:31 +02:00
Drew DeVault
de6f32c84e
Refactor away wlr_renderer_state
2017-08-14 08:37:50 -04:00
Drew DeVault
94e6e6334b
Refactor out wlr_texture_state
2017-08-14 08:25:26 -04:00
Drew DeVault
c8c6619146
Refactor out wlr_output_mode_state
2017-08-14 08:03:51 -04:00
Calvin Lee
de66bdb867
Add backend detection functions
...
Resolves #80
2017-08-13 23:08:33 +02:00
Drew DeVault
41e735242d
Remove wlr_output_state, update backends
2017-08-13 11:38:03 -04:00
Drew DeVault
4386816889
wlr_backend_init -> wlr_backend_start
...
Also renames create to init. We'll use create for anything that
allocates and init for anything that takes a pointer and initializes it.
2017-08-13 10:19:57 -04:00
Dominique Martinet
5c82d2f5c3
libinput backend: massive renaming
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- 'libinput' (backend's) to libinput_context
- 'device' (libinput_device) to libinput_dev
- 'dev' (wlr_device) to wlr_dev
- 'devices' lists tangling of libinput devices to wlr_devices
- 'devices' list of wlr_devices in backend state to wlr_device_lists
2017-08-13 08:18:05 +02:00
Drew DeVault
234b2104e4
Refactor wlr_backend_state out of DRM backend
2017-08-12 19:52:22 -04:00
Drew DeVault
c95a108d2f
Update libinput backend with new state design
2017-08-12 13:51:47 -04:00
Drew DeVault
81cd90297d
Refactor out wlr_backend_state from wl/multi
2017-08-12 11:43:36 -04:00
Dominique Martinet
3ea878b76e
wayland backend: free seatName
2017-08-12 01:19:45 +02:00
Dominique Martinet
8427749dd0
wayland backend: emit signal for input/output removal
2017-08-12 01:16:12 +02:00
Drew DeVault
ce65a0c138
Merge pull request #69 from 4e554c4c/user_data
...
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain
ed2fc30625
Fix wlr_surface invalid values
2017-08-11 20:30:42 +02:00
Drew DeVault
62d8b252c0
Refactor meson and move xdg-shell into wlroots
2017-08-11 09:37:09 -04:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
2017-08-10 08:26:16 -04:00
nyorain
31d78ff497
Fix wlr_surface destruction bug
2017-08-10 12:42:35 +02:00
Tony Crisci
14654ecb77
implement compositor create region
...
Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10 05:59:43 -04:00
nyorain
1901c3e1b6
Fix example for updated gles
2017-08-10 11:03:58 +02:00
nyorain
67369173aa
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Drew DeVault
4de930542f
Implement partial texture uploads
2017-08-09 22:17:40 -04:00
Tony Crisci
8306f46dfb
implement surface frame
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The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00
nyorain
1bea754521
Implement wlr_region using pixman
2017-08-09 17:05:55 +02:00
Scott Anderson
af67966d92
Atomic modesetting
2017-08-09 08:07:00 -04:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Drew DeVault
7486263f7e
Add xcursor sublibrary
2017-08-07 21:13:04 -04:00
Scott Anderson
d09ca20a4d
Use gbm_bo_map for cursor
2017-08-07 21:07:42 +12:00
Scott Anderson
5a636b21ba
Remove old fields
2017-08-06 21:51:34 +12:00
Scott Anderson
5f7042a1f2
Moved headers
2017-08-06 21:49:04 +12:00
Scott Anderson
1db97a9af9
Updated DRM cursor rendering
2017-08-06 21:38:40 +12:00
Scott Anderson
7b772e1a4b
DRM resource initalisation
2017-08-06 15:49:02 +12:00
Drew DeVault
5bf61ca7ed
Check for multi backend before using it
2017-08-05 23:08:35 -04:00
Scott Anderson
4d4da18437
Fixed VT switching
2017-08-06 13:37:49 +12:00
Scott Anderson
cb4d50e22c
Changed header paths.
2017-08-06 13:25:26 +12:00
Scott Anderson
2ae5cd6539
Moved session/ into backend/
2017-08-06 13:25:26 +12:00
Scott Anderson
ae4478e17f
Changed ownership of wlr_session to the multi backend.
...
Currently breaks VT switching for examples.
2017-08-06 13:25:26 +12:00
Tony Crisci
effea557bb
Implement destroying surfaces
...
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00
Drew DeVault
e92a65fee8
Remove use of missing header
2017-07-12 09:49:26 -04:00