wl_display holds a lot more than wlr_session needs: wlr_session
only needs to wait for a FD to become readable, but wl_display
provides full access to the Wayland client and protocol objects.
Switch to wl_event_loop to better reflect the above.
We can just assume CLOCK_MONOTONIC everywhere.
Simplifies the backend API, and fixes clock mismatches when multiple
backends are used together with different clocks.
This function allows compositors to set the _NET_WORKAREA property on
the root window. XWayland clients use _NET_WORKAREA to determine how
much of the screen is not covered by panels/docks. The property is used
for example by Qt to determine areas of the screen that popup menus
should not overlap (see QScreen::availableVirtualGeometry).
This flag can be used to figure out whether a particular commit has
unmapped the surface. Private state for now in case we find a better
way to track this.
Translating the right/bottom coordinates from offsets to absolute
coordinates in wlroots (rather than in the compositor) was supposed to
be more reliable, since wlroots had access to the X11 screen size.
It ended up being less reliable, because the screen size values
(xwm->screen->width_in_pixels/height_in_pixels) are not updated when the
output layout changes.
So let's remove the translation from wlroots, and let the compositor
figure it out. From what I can understand of the current XWayland code,
the X11 screen size should generally match the overall wlr_output_layout
bounding box, which the compositor has access to.
The name "allow_artifacts" and associated description is very vague, and
theoretically allow for tearing behavior. Clarify that we only intend to
mean artifacts related to output configuration (e.g., modesets).
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3740
There were a couple of problems with this:
1. The behavior is unexpected. Typically objects in wlroots won't
also destroy objects that they depend on. For instance, wlr_scene_output
will not destroy the wlr_output when it's destroyed. It shouldn't be any
different for scene layouts.
2. This fixes a crash where because wlr_output_layout and wlr_scene_output
are both addons to wlr_output, we might get into a situation where
wl_list_for_each_safe might malfunction. See [1]
This means that the compositor needs to manually destroy the output
when they destroy the layout, hence ~breaking. Compositors can just
call `wlr_scene_output_destroy()` if they want to destroy both at the
same time.
[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4358#note_2106260
This reverts commit 1a731596c5.
Co-authored-by: Kirill Primak <vyivel@eclair.cafe>
It makes little sense to have a catch-all grab vaildation function,
considering that e.g. tablet tool implicit grabs are possible as well.
Besides, the function has always returned true anyway.
wlr_scene_output_layout_add_output() was made public by f5917f0247
("scene_output_layout: make output adding explicit") but the ownership
semantics are not obvious and should be clarified.
Up until now, frame/present events were only triggered when the
user submitted a buffer. Change the wlr_output API so that these
events are triggered when any commit is applied on an enabled
output.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3708