Store the previously focused surface in `state->focused` as well as in
`state->original` when starting an implicit grab. That way at the end
of an implicit grab, the detection whether the grab started and ended
on the same surface works as intended, even if the original surface was
never left at all.
Since output_destroy() calls wl_list_remove() on the output's link,
the manager must still be valid. This is the same bug fixed in bf926e3
but with a different interface.
Value is now an enum with a new value ("on-demand") that compositors can use to allow "normal" keyboard focus semantics regardless of the layer the client surface is on. An error is sent for invalid keyboard interactivity values. The old behavior is retained for clients using the previous version of the protocol.
Also adjusted the layer-shell example program to use the new keyboard interactivity options.
This function is inferior to wlr_xdg_surface_for_each_popup_surface()
for rendering as it does not iterate over subsurfaces. Furthermore,
no compositor is known to use this to iterate popups for any purpose
other than rendering. Therefore remove the function, which may of course
be reintroduced at a later date if a use-case is found.
Instead of relying on output.pending.committed, use
wlr_output_event_commit to find out whether a buffer was committed.
Eventually output.pending will be cleared before the commit event is
emitted.
References: https://github.com/swaywm/wlroots/issues/2098
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.
Calling wlr_layer_surface_v1_surface_at() and checking if the result is
a wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.
Calling wlr_xdg_surface_surface_at() and checking if the result is a
wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
Since device_destroy() calls wl_list_remove() on the device's link,
the manager must still be valid. However if the manager is destroyed
before the seat as the wl_display destroy handlers are called, devices
listening for the seat to be destroyed will access free'd memory in
wl_list_remove().
Since device_destroy() calls wl_list_remove() on the device's link,
the manager must still be valid. However if the manager is destroyed
before the seat as the wl_display destroy handlers are called, devices
listening for the seat to be destroyed will access free'd memory in
wl_list_remove().
- The DRM backend initially doesn't have a frame scheduled initially.
However the compositor is expected to set a mode to start the
rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
It's the only case where a frame is pending on init, move the
assumption there.
The DRM backend adds custom modes to wlr_output.modes
Currently modes that are added after the first occurence of
wlr_output_configuration_head_v1 are not added to wlr_output_head.mode_resources.
Only wlr_output_damage works in transformed coordinates,
wlr_output->damage is in output-buffer-local coordinates.
This essentially reverts 1ecc1b5 and fixes 1477401.
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
wlr_surface_send_enter now stores outputs that have been entered.
Combined with a new 'bind' event on wlr_output, this allows us to delay
enter events as necessary until the respective wl_output global has been
bound.
Closes: https://github.com/swaywm/wlroots/issues/2466
xdg_popups can be destroyed by the compositor when closed. When this happens,
wlroots makes the xdg_popup surface inert and resets the xdg_surface role to
NONE.
Currently, wlroots sends a protocol error and asserts that an xdg_surface has
a role when committed. This is racy if at the same time the client commits an
xdg_popup and the compositor closes it. This patch removes the assertion and
ignores commits on xdg_surfaces without a role set.
We were previously exporting DMA-BUFs when receiving the capture_output
request, and sending a done event on wlr_output.events.precommit. Instead,
export and send done on wlr_output.events.commit.
The data of a head is only sent when it is enabled. While the head was disabled
data might have been changed. In this case clients were not informed about this
change. A later enable change that does not also update the other data must
still lead to the propagation of this data.
Since we do not know what other data was changed while the head was disabled
just send together with an enable change all current data.
The protocol requires clients to set opposing anchors when requesting
a width or height of 0.
The goal of this patch is not to break clients that rely on this
behavior but to improve the consistency of the layer shell ecosystem
through adherence to the protocol.
This brings the layer-shell api in line with that of xdg-shell and
avoids reimplementing this function in every compositor in order to
render layer shell popups correctly.
This event contains a `committed` bitfield, which allows callers to know
which output fields changed during the commit.
This allows users to setup a single atomic commit listener, instead of
setting up one listener for each event (mode, scale, transform, and so
on).
References: https://github.com/swaywm/wlroots/issues/2098
These states are distinct in the time period between the ack_configure
and the next commit on the surface. Splitting these states avoids the
following race for example:
- client starts at 1000x1000
- wlr_xdg_toplevel_set_size 500x500
- size is different -> configure sent
- client acks the configure
- wlr_xdg_toplevel_set_size 1000x1000
- compare_xdg_toplevel_state returns true since there is no pending
configure and the currently committed size is still 1000x1000
- no new configure is sent
- client commits at the size it last acked, 500x500
Because wlr_renderer_blit_dmabuf() undoes y-inversion on the source
buffer, it is incorrect to pass the y-inversion flag of the source
buffer to the user.
wlr_drag sets up keyboard, pointer and touch grabs, which block 'enter'
events (and thus focus changes). For the compositor to be able to update
focus (e.g. to focus the drop target) from the destroy handler, the
grabs must be released before the destroy event is signalled.
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.
Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.
On the long term, we'll be able to remove attach_render and
rollback_render together.
During surface finalization we may not have received a new buffer,
resetting width and height in this case is wrong since we display the
old buffer in this case.
This is necessary for some grabs, which currently have no way of knowing
when the pointer/keyboard focus has left a surface. For example, without
this, a drag-and-drop grab can erroneously drop into a window that the
cursor is no longer over.
This is the plumbing needed to properly fix swaywm/sway#5220. The
existing fix, swaywm/sway#5222, relies on every grab's `enter()` hook
allowing a `NULL` surface. This is not guaranteed by the API and, in
fact, is not the case for the xdg-shell popup grab and results in a
crash when the cursor leaves a surface and does not immediately enter
another one while a popup is open (#2161).
This fix also adds an assertion to wlr_seat_pointer_notify_enter() that
ensures it's never called with a `NULL` surface. This will make Sway
crash much more until it fixes its usage of the API, so we should land
this at the same time as a fix in Sway (which I haven't posted yet).
This fixes a crash that happens when a client requests a frame on a
backend that does not implement export_dmabuf.
An assertion fails with the message:
sway: types/wlr_output.c:777: wlr_output_lock_attach_render: Assertion
`output->attach_render_locks > 0' failed.
This introduces the enter and leave events for wlr_keyboard_group.
The enter event is emitted when a keyboard is added to the group while a
key is pressed that is not pressed by any other keyboard in the group.
The data is a wl_array of the pressed key codes unique to the keyboard
that should now be considered pressed.
Similarly the leave event is emitted when a keyboard is removed from the
group while at least one key is pressed that is not pressed by any other
keyboard in the group. The data is a wl_array of the pressed key codes
unique to the keyboard that should now be considered released.
The purpose of these events are to allow the compositor to update its
state to avoid corruption. Additionally, for the leave event, the
focused surface may have been notified of a key press for some or all of
the key codes and needs to be notified of a key release to avoid state
corruption.
These were previously emitted as normal key events, but they are not
normal key events. There is no actual key press or release associated
with the events. It's purely for state keeping purposes. Emitting them
as separate events allows the compositor to handle them differently.
Since these are purely for state keeping purposes and are not associated
with an actual key being pressed or released, bindings should not be
triggered as a result of these events.