Some users might want to destroy the multi backend when a child
backend is being destroyed. However, they can't destroy the multi
backend if it's already in the process of being destroyed.
The destroy signal was changed to be emitted after destroying child
backends in babdd6ccf7 ("backend: fix use-after-free when destroying
backends"). However, this was done to accomodate for an old
"output_remove" event on backends, which has long been dropped in
favor of wlr_output.events.destroy.
This patch follows the same principle as 5d639394f3
("types/output: emit destroy event before destroying global").
We can just assume CLOCK_MONOTONIC everywhere.
Simplifies the backend API, and fixes clock mismatches when multiple
backends are used together with different clocks.
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
Sessions can now be retrieved from a backend in a more general manner.
Multi-backend gets back its `session` field that contains the session
if one was created, removing the interfacing from multi backend with the
drm backend directly. This adds the possibility to use sessions even
without the drm backend.
It additionally fixes the bug that 2 session objects got created when
WLR_BACKENDS were set to "libinput,drm".
To allow vt switching without drm backend (and drm fd) on logind, start
listening to PropertiesChanged signals from dbus and parse the session
"Active" property when no master fd was created (this does not change
current drm backend behaviour in any way).
backend_get_renderer() is now returning the renderer of the primary GPU, instead
of its own renderer, since that's the thing which actually does all of the "real"
rendering
wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU
is handled).
credits: @ascent12
The backend destroy signal is emitted before the output_remove
signal is. When the destroy signal is emitted listeners remove
their output_remove listener, so the output_remove signal is never
received and listeners have an invalid output pointer.
The correct way to solve this would be to remove the output_remove
signal completely and use the wlr_output.events.destroy signal
instead. This isn't yet possible because wl_signal_emit is unsafe
and listeners cannot be removed in listeners.
This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.