wlr_output_damage_make_current has been renamed to
wlr_output_damage_attach_render, since it's just a wrapper for
wlr_output_attach_render.
wlr_output_damage_swap_buffers has been removed completely. Instead,
wlr_output_damage now listens to successful wlr_output commits and updates its
internal state accordingly.
This updates the backend part of the output API. This is mostly renaming:
make_current becomes attach_render and swap_buffers becomes commit.
This also fixes the RDP backend to support NULL damage.
This is necessary for direct scan-out and other upcoming features. This patch
changes the output API to look like the wl_surface API.
Outputs now have some double-buffered state: the frame to be submitted
(currently only wlr_renderer frames are supported) and the damaged region.
To attach a pending frame, use wlr_output_attach_render. To set the pending
damaged region, use wlr_output_set_damage.
To submit the pending state, call wlr_output_commit. This will submit the
pending frame to the backend.
To migrate from the old API to the new one:
- Replace wlr_output_make_current calls by wlr_output_attach_render
- Replace wlr_output_swap_buffers calls by wlr_output_set_damage and
wlr_output_commit
The deleted includes are redundant, because other headers will include
the necessary files. Additionally, they cause build failures, because
including EGL/egl.h or EGL/eglext.h directly, instead of through
wlr/render/egl.h or wlr/render/interface.h, will mean that
MESA_EGL_NO_X11_HEADERS will not have been defined, and so the EGL
headers will attempt to pull in unnecessary X11 headers that may not
exist on the system.
For the headers produced by glgen.sh, the includes couldn't simply be
deleted, because no other header would include the EGL headers. Neither
wlr/render/egl.h or wlr/render/interface.h felt appropriate to include,
so I opted instead to copy the MESA_EGL_NO_X11_HEADERS definition before
the EGL includes.
It doesn't make sense for clients to send "accept" requests to offers that
aren't drag-and-drop. I discussed with Daniel Stone to make it a protocol
error [1] but too many clients send it (e.g. GTK+). Let's just log it for now.
[1]: https://gitlab.freedesktop.org/wayland/wayland/merge_requests/11#note_149710
* idle: enable the compositors to add custom idle timeouts
* idle: add a private constructor which also creates the resource
* idle: move resource creation to the idle implementation callback
backend/headless/output.c:132:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/noop/output.c:72:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/wayland/output.c:294:3: error: format specifies type 'unsigned long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/x11/output.c:150:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++x11->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~
This types adds a container for formats + modifiers.
A list that is of [format [modifier]] was chosen instead of
[format modifer] because that is how GBM accepts them.
Co-Authored-By: emersion <contact@emersion.fr>
When the proximity_in event is sent for tablet_v2 and there's already a
surface that currently has tablet (tool) focus, it should be told that
this is no longer the case, so we need to send the proximity_out event.
* Add compile args for libinput to lib_wlr_types
Fixes the build on openSUSE Tumbleweed
* Remove libinput include from wlr_tablet_v2.c
+ libinput isn't used in the file
+ Also remove libinput dependency from types/meson.build
Since the fullscreen request may be made before the toplevel's surface
is mapped, the requested fullscreen output needs to be stored so it
can be retrieved on map (along with the existing fullscreen property).
This commit makes the required changes for wlr_xdg_toplevel_v6.
Since the fullscreen request may be made before the toplevel's surface
is mapped, the requested fullscreen output needs to be stored so it
can be retrieved on map (along with the existing fullscreen property).
This commit makes the required changes for wlr_xdg_toplevel.
* wlr_output: Indicate modes link
* wlr_output: Introduce preferred flag
This indicates an outputs preferred mode.
* drm: Set preferred flag for an outputs preferred mode
This improves the way the output numbers are handled for the noop
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
NOOP-2, which causes an issue since the identifier will also be
identical. With this, the last output is NOOP-3 and the outputs can be
distinguished.
This improves the way the output numbers are handled for the headless
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
HEADLESS-2, which causes an issue since the identifier will also be
identical. With this, the last output is HEADLESS-3 and the outputs can
be distinguished.
This improves the way the output numbers are handled for the x11
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
X11-2, which causes an issue since the identifier will also be
identical. With this, the last output is X11-3 and the outputs can be
distinguished.