Commit graph

22 commits

Author SHA1 Message Date
Simon Ser
5717e27c06 output: take wl_display in wlr_output_create_global()
Currently wlr_output holds a wl_display, but it will go away soon.
Instead of relying on that field in wlr_output_create_global(),
make the dependency explicit by taking a wl_display as argument.
2023-11-23 11:39:25 +00:00
Simon Ser
6a7463bb8e output-layout: take wl_display in constructor
The output layout creates and destroys wl_output globals. We will
soon need the wl_display to do so.
2023-11-23 11:39:25 +00:00
Simon Ser
9e702e9cfe util/transform: move over wl_output_transform helpers
These aren't really tied to wlr_output.
2023-11-23 11:03:57 +01:00
Alexander Orzechowski
1b0694b794 treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical 2023-10-03 01:51:07 -04:00
Simon Ser
2aabaf8809 examples: enable new outputs 2023-06-27 16:26:30 +00:00
Simon Ser
be05097968 output: add wlr_output_state_init()
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.

A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
Alexander Orzechowski
495bcbeedd examples: Drop usage of wlr_output.pending 2023-06-13 09:19:51 +00:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Simon Ser
8e81b4bb42 examples: convert to new rendering API
Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
2023-05-30 16:18:19 +00:00
Simon Ser
0bb574239d compositor: pass version in wlr_compositor_create
This allows wlroots to support newer versions of the interface
without breaking the API.
2023-04-14 17:07:26 +02:00
Simon Ser
41b7acbab7 backend: return wlr_session in wlr_backend_autocreate() call
Up until now, wlr_backend_autocreate() created the wlr_session and
then stuffed it into struct wlr_multi_backend so that compositors
can grab it later.

This is an abuse of wlr_multi_backend and the wlr_backend API:
wlr_backend_get_session() and wlr_multi_backend.session only exist
to accomodate the needs of wlr_backend_autocreate(). What's more,
the DRM and libinput backends don't implement
wlr_backend_impl.get_session.

Instead, return the struct wlr_session to the compositor in the
wlr_backend_autocreate() call. wlr_backend_get_session() will be
removed in the next commit.
2022-11-15 21:16:25 +00:00
Kirill Primak
617eb4fb93 surface: deprecate wlr_surface.h 2022-01-13 10:06:41 +00:00
Simon Zeni
6d6e70b9e0 examples: init wlr_output with allocator and renderer 2021-11-18 09:37:57 -05:00
Simon Ser
ca0b19fc9c examples/fullscreen-shell: remove unused render_data.view field 2021-08-06 18:27:31 +02:00
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Ser
fd7e565ce3 examples: use wlr_output_preferred_mode 2021-04-19 17:25:41 +02:00
Simon Ser
4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser
3c13527ead examples/fullscreen-shell: stop advertising linux-dmabuf unconditonally
Remove the wlr_linux_dmabuf_v1_create call. wlr_renderer_init_wl_display
will take care of creating the linux-dmabuf global if the OpenGL
implementation supports it.
2020-06-11 11:50:17 -06:00
Scott Anderson
2fea2fced8 examples: Fix compositor-examples
Due to the way the wlr_output API was changed, these examples would
never get a frame event to start the rendering loop. We now commit the
outputs to start it.
2020-02-08 11:38:44 +01:00
Simon Ser
ca45f4490c Remove all wayland-server.h includes
The documentation for wayland-server.h says:

> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.

Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
2019-07-27 15:49:32 -04:00
Simon Ser
23e37e7b1d output: refactor frame submission API
This is necessary for direct scan-out and other upcoming features. This patch
changes the output API to look like the wl_surface API.

Outputs now have some double-buffered state: the frame to be submitted
(currently only wlr_renderer frames are supported) and the damaged region.
To attach a pending frame, use wlr_output_attach_render. To set the pending
damaged region, use wlr_output_set_damage.

To submit the pending state, call wlr_output_commit. This will submit the
pending frame to the backend.

To migrate from the old API to the new one:

- Replace wlr_output_make_current calls by wlr_output_attach_render
- Replace wlr_output_swap_buffers calls by wlr_output_set_damage and
  wlr_output_commit
2019-04-23 14:34:30 -06:00
emersion
86f263a0b8
fullscreen-shell-v1: initial protocol implementation 2019-01-06 12:12:06 +01:00