emersion
5bb272d7f3
surface: add wlr_surface.opaque_region
2018-07-13 10:54:51 +01:00
Drew DeVault
c0b4217fce
Merge pull request #1116 from emersion/surface-role
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surface: replace wlr_surface_set_role_committed with wlr_surface_role
2018-07-11 15:27:42 -07:00
emersion
7cbef15206
util: add wlr_ prefix to log symbols
2018-07-09 22:49:54 +01:00
emersion
deeca53e33
Rename wl_resources to resource, wl_global to global
2018-07-08 19:21:31 +01:00
emersion
33db4263a0
surface: replace wlr_surface_set_role_committed with wlr_surface_role
2018-07-07 22:45:16 +01:00
emersion
515d682312
surface: fix damage when moving subsurfaces with scale > 1
2018-07-04 19:16:16 +01:00
emersion
e665a74122
surface: don't clip input and opaque regions
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These can be set to e.g. regions larger than the surface. If the
surface resizes itself, it doesn't need to set again these regions.
2018-07-04 19:12:18 +01:00
emersion
226306ed45
surface: rename wlr_surface_state.buffer to buffer_resource
2018-07-04 19:12:18 +01:00
emersion
68c133da2f
surface: fix crash on NULL commit
2018-07-04 19:12:18 +01:00
emersion
6f0eb11024
surface: fix previous state eating current state resources
2018-07-04 19:12:18 +01:00
emersion
012e38fbe5
surface: add wlr_surface.previous
2018-07-04 19:12:18 +01:00
emersion
78555abba3
surface: move position and scale out of wlr_surface_state
2018-07-04 19:12:17 +01:00
emersion
233bfe2f4f
surface: do not monkey-patch state damage
2018-07-04 19:12:17 +01:00
emersion
adf0423f7c
surface: better buffer position handling
2018-07-04 19:12:17 +01:00
emersion
3c0d672ebd
surface: make pending and current embedded structs
2018-07-04 19:12:17 +01:00
emersion
64836ddfe7
surface: remove wlr_surface_state.subsurface_position
2018-07-04 19:12:17 +01:00
emersion
3ee86b6105
surface: rename invalid state
2018-07-04 19:12:16 +01:00
Ilia Bozhinov
00ccf5c3ae
properly check if the point is inside the surface in wlr_surface_point_accepts_input
2018-07-03 10:29:02 +03:00
Dominique Martinet
c263f7ca29
s/wlr_subsurface_from_surface/wlr_subsurface_from_wlr_surface/
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This was the only x_from_wlr_surface function that lacked the wlr_ prefix,
let's have an API as uniform as possible.
2018-06-30 21:21:13 +09:00
emersion
a6c0e25d36
surface: remove wlr_frame_callback
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This removes the need to allocate a structure for frame callbacks.
wl_resource_get_link is used instead.
2018-06-20 20:00:23 +01:00
emersion
843621714f
surface: fix double wl_buffer.release events
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Prior to this commit, we re-uploaded the buffer even if a new one
wasn't attached. After uploading, we send wl_buffer.release. So,
this sequence of requests resulted in a double release:
surface.attach(buffer, 0, 0)
surface.commit()
<- buffer.release()
surface.commit()
<- buffer.release()
2018-06-17 12:49:34 +01:00
emersion
0378d143d9
surface: remove wlr_surface.texture
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The texture is managed by the surface's wlr_buffer now. In
particular, the buffer can destroy the texture early if it becomes
invalid.
2018-06-13 19:38:10 +01:00
emersion
e4933ab445
Introduce wlr_buffer
2018-06-08 20:06:13 +01:00
Dominique Martinet
c6821f3dd3
wlr_surface: insert subsurfaces in revert order
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sibling surfaces were drawn in incorrect order (e.g. latest below).
This attempts to fix that by reverting the order of the list.
2018-06-05 21:02:42 +09:00
Dominique Martinet
cf9b8c0a8c
wlr_surface_get_root_surface: walk up parent
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This would dead-loop and never walk up if called on a subsurface
2018-06-05 00:17:58 +09:00
Markus Ongyerth
7b07b3f95d
Fix type in wlr_surface_get_extends
2018-06-01 16:36:04 +02:00
Markus Ongyerth
3994762ae0
Add wlr_surface_get_geometry
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This function defaults and clips the xdg-surface geometry to the
bounding box of the surface + its subsurfaces, as specified by the
protocol spec.
2018-06-01 15:21:18 +02:00
Genki Sky
d1cf9acbd5
cleanup: Use void for zero-parameter functions
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Signed-off-by: Genki Sky <sky@genki.is>
2018-05-30 20:19:16 -04:00
emersion
28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/
2018-05-30 09:29:12 +01:00
emersion
da504f9253
surface: remove wl_resource_post_event
2018-05-26 19:43:55 +01:00
emersion
6d569def6d
compositor, surface: correctly destroy resources
2018-05-03 18:45:30 +01:00
emersion
43012f3740
compositor: redesign how resources are managed
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All public resource creators now take a new ID for the resource
and an optional list where the resource link is added. When the
resource is destroyed it is its own responsibility to remove
itself from the list. This removes the need for the caller to add
a destroy listener.
This commit fixes a few segfaults with resources not removed from
the list when destroyed.
2018-04-26 17:51:06 +01:00
Drew DeVault
fecb971518
Merge pull request #902 from emersion/various-memory-leaks
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Various memory leaks
2018-04-26 11:34:49 +02:00
emersion
449f06556a
Destroy wlr_surface with wlr_renderer
2018-04-26 00:11:36 +01:00
emersion
d47713ac0f
compositor: destroy subsurface resources with wlr_subcompositor
2018-04-25 23:53:44 +01:00
emersion
625a7a48dc
Don't use the wlr_ prefix for static functions
2018-04-25 23:51:00 +01:00
emersion
b0d99f5c67
Remove wlr_ prefix from local symbols
2018-04-25 23:00:46 +01:00
emersion
fa84b267e0
Remove wlr_surface::subsurface
2018-04-21 18:40:25 +01:00
emersion
4a9a9eae9a
Add surface iterators
2018-04-05 14:18:17 -04:00
emersion
1a8b24bdd2
rootston: fix view_at
2018-04-04 17:16:35 -04:00
emersion
d16127b3cb
Fix wlr_surface_subsurface_at, change it to be wlr_surface_surface_at
2018-04-04 16:48:23 -04:00
Drew DeVault
e19ee6d469
Add wlr_surface_point_accepts_input
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Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
emersion
6bbf507082
surface: fix texture not updated on commit
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When a client attaches a wl_drm or a linux_dmabuf buffer, we only
update it if the size is different from the one of the old buffer.
This means that if the client attaches a new, updated buffer with
the same size as the old buffer, the texture won't get updated.
This commit changes this behavior and re-creates the texture if
the client attaches a new buffer, without requiring the size to be
different.
2018-03-29 19:44:57 -04:00
emersion
c63d94483b
Redesign wlr_texture
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- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
Guido Günther
805039457a
wlr_surface: fix indentation
2018-03-23 08:59:48 +01:00
emersion
1914a1aa2b
surface: drop wlr_surface_get_matrix
2018-03-15 18:35:22 +01:00
emersion
8b58e1a3ad
Merge branch 'master' into matrix-redesign
2018-03-15 15:48:09 +01:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
de0e40d621
Merge pull request #698 from agx/linux-dmabuf
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Add initial linux_dmabuf protocol support
2018-03-15 12:45:07 +01:00
Guido Günther
14cdb6153f
Add initial linux_dmabuf protocol support
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Tested with
./weston-simple-dmabuf-drm
./weston-simple-dmabuf-drm --import-immediate=1
./weston-simple-dmabuf-drm --y-inverted=1
(and combinations)
Supports only single plane XRGB dmabufs for now.
2018-03-15 12:40:18 +01:00