Commit graph

6 commits

Author SHA1 Message Date
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Simon Ser
8e81b4bb42 examples: convert to new rendering API
Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
2023-05-30 16:18:19 +00:00
Simon Ser
0bb574239d compositor: pass version in wlr_compositor_create
This allows wlroots to support newer versions of the interface
without breaking the API.
2023-04-14 17:07:26 +02:00
Simon Ser
835208db98 output-layer: add support for scaling buffers
This allows callers to set a destination size different from the
buffer size to scale them.

The DRM backend supports this. The Wayland backend doesn't yet
(we'd need to wire up viewporter).
2023-04-04 19:39:38 +02:00
Simon Ser
9a425841b0 examples/output-layers: relay feedback events 2023-02-20 18:38:57 +01:00
Simon Ser
c3d969d2d4 examples/output-layers: new example 2023-02-20 18:38:57 +01:00