Commit graph

8 commits

Author SHA1 Message Date
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Manuel Stoeckl
f22a5d1704 Fix output rotation direction
The Wayland protocol specifies output transform rotations to be
counterclockwise and applied to the surface. Previously, wlroots
copied Weston and incorrectly made rotations act clockwise on
surfaces. This commit fixes that.

This change will break compositors which expect transform rotations
to be clockwise, and the rare applications that make use of surface
transforms.
2020-02-17 21:43:05 +01:00
morganamilo
6305e6327f
Fix typos in comments and strings 2018-05-03 21:59:43 +01:00
emersion
6ecb0eefcb
render/gles2: transpose matrices before binding them
Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.

This adds a wlr_matrix_transpose function.
2018-03-19 20:21:02 +01:00
emersion
7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection 2018-03-15 21:26:45 +01:00
emersion
824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
Renamed from render/matrix.c (Browse further)