The noop backend is similar to headless, but it doesn't contain a
renderer. It can be used as a place to stash views for when there's no
physical outputs connected.
This allows the legacy interface to be used instead of atomic if needed. This
is a workaround to make some Intel GPUs work (if this variable is unset) as
well as to make some AMD GPUs work (if this variable is set).
shm_open is a POSIX function creating an in-memory file. Using it simplifies
the code and removes the dependency on XDG_RUNTIME_DIR. The only downside is
that we need to generate a random name for the shm file.