Commit graph

213 commits

Author SHA1 Message Date
emersion
5fe50b9a28
output: make wl_output resources inert 2018-07-07 23:02:08 +01:00
emersion
f440708274
output: fix cursor attach coords handling 2018-07-04 19:12:18 +01:00
emersion
78555abba3
surface: move position and scale out of wlr_surface_state 2018-07-04 19:12:17 +01:00
emersion
3c0d672ebd
surface: make pending and current embedded structs 2018-07-04 19:12:17 +01:00
Dominique Martinet
b3313b7f39 wlr_output: fix scope for 'now'
'when' points to now that was defined in the if, so compiler could reuse
that memory area by the time 'when' is called

Found through static analysis.
2018-06-30 11:38:21 +09:00
emersion
57548b557a
Merge branch 'master' into screencontent 2018-06-17 14:49:18 +01:00
emersion
0378d143d9
surface: remove wlr_surface.texture
The texture is managed by the surface's wlr_buffer now. In
particular, the buffer can destroy the texture early if it becomes
invalid.
2018-06-13 19:38:10 +01:00
emersion
21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion
e26f4dff98
export-dmabuf: wait for the frame to be ready, send timestamp 2018-05-29 18:47:17 +01:00
emersion
9e26808c28
output, backend/drm: add wlr_output_export_dmabuf 2018-05-29 18:45:45 +01:00
emersion
e849a68e6e
output: correctly clear screen when fullscreened 2018-05-20 13:44:18 +01:00
emersion
dbba1311b7
output: fix lingering hardware cursors 2018-05-15 18:13:26 +01:00
emersion
13098a18ea
Fix hardware cursors scale & transform 2018-05-09 19:58:18 +01:00
emersion
caf9f9022c
Merge pull request #936 from emersion/full-hardware-cursors
output: always use hardware cursors if available
2018-05-04 19:00:45 +01:00
emersion
7843a48432
output: simplify and update code style 2018-05-03 18:46:17 +01:00
emersion
6b3eac37f1
output: assert move_cursor if set_cursor is available 2018-05-02 15:04:35 +01:00
emersion
225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
emersion
625a7a48dc
Don't use the wlr_ prefix for static functions 2018-04-25 23:51:00 +01:00
emersion
94fa6c88f4
output: don't emit the mode event if it hasn't changed
This also fixes #535.
2018-04-18 00:15:25 +01:00
emersion
1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones 2018-04-12 19:38:33 -04:00
emersion
31c8bdc277
Fix wlr_output_transform_compose 2018-04-12 19:05:05 -04:00
emersion
c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion
7894fca224
matrix: rename wlr_matrix_texture to wlr_matrix_projection 2018-03-15 21:26:45 +01:00
emersion
824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
emersion
8e3d294d6a
output: fix trailing cursor at (0, 0) on startup 2018-03-11 11:21:40 +01:00
emersion
a951fbb264
output: don't move hidden cursors
When using the DRM backend and multiple outputs, that reduces the
number of commits.
2018-03-07 10:22:39 +01:00
Drew DeVault
0820557c8c
Merge pull request #693 from emersion/fix-output-bind-multiple
Fix clients binding multiple times to the same output
2018-03-01 11:23:41 -05:00
emersion
90148e64ab
Fix clients binding multiple times to the same output 2018-03-01 10:19:48 +01:00
Guido Günther
d08792bfff Add alpha to wlr_render_with_matrix
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
Drew DeVault
1d9be89e2d
Revert "ELF Visibility" 2018-02-19 18:01:27 -05:00
Scott Anderson
86269052eb Explicitly export EFL symbols 2018-02-19 14:26:40 +13:00
emersion
392d54a35d
Wrap wl_resource_get_user_data into safer helper functions
This ensures we're not incorrectly casting a resource.

Fixes #628
2018-02-13 23:48:46 +01:00
emersion
c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion
36ead80cd1
Make wlr_signal_emit_safe private 2018-02-12 19:52:47 +01:00
emersion
10ecf871f2
Remove wlr_backend.events.{output_remove,device_remove} 2018-02-12 10:36:43 +01:00
emersion
5e58d46cc1
Add wlr_signal_emit_safe 2018-02-12 09:12:31 +01:00
emersion
bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00
emersion
faa57341ca
output: replace raw GL calls by wlr_renderer_* calls 2018-02-03 10:01:42 +01:00
emersion
3d3ea32137
Merge remote-tracking branch 'upstream/master' into output-damage 2018-02-03 00:15:44 +01:00
emersion
8eed857292
output: add destroy signal for wlr_output_cursor 2018-02-01 12:08:35 +01:00
emersion
edb4c8d858
output: damage whole output when fullscreen surface size changes 2018-01-30 22:06:10 +01:00
emersion
a295c805c4
output: fix output_damage_whole for scaled outputs 2018-01-30 21:42:12 +01:00
emersion
babdd6ccf7
backend: fix use-after-free when destroying backends
The backend destroy signal is emitted before the output_remove
signal is. When the destroy signal is emitted listeners remove
their output_remove listener, so the output_remove signal is never
received and listeners have an invalid output pointer.

The correct way to solve this would be to remove the output_remove
signal completely and use the wlr_output.events.destroy signal
instead. This isn't yet possible because wl_signal_emit is unsafe
and listeners cannot be removed in listeners.
2018-01-30 19:45:57 +01:00
emersion
704130cc11
output: fix performance issues with wlr_output_schedule_frame 2018-01-30 14:45:02 +01:00
emersion
d498855b9d
backend/drm: fix hw cursor position on rotated and scaled outputs
output: add wlr_output_transformed_resolution
2018-01-30 10:23:35 +01:00
emersion
2cc989e097
output: restrict provided damage to output bounds 2018-01-29 23:21:30 +01:00
emersion
7881d039b6
rootston: fix output_damage_whole
This should fix artifacts when leaving fullscreen on rotated outputs.
2018-01-28 21:58:02 +01:00