Simon Ser
7a9f8d8d6b
Use struct initializers instead of memset()
...
This is a bit more type-safe.
2023-07-07 17:31:11 +02:00
Simon Ser
f84f7c7710
wl-drm: use resource interface
...
Instead of hardcoding builtin resource types in
wlr_buffer_from_resource(), use the modular resource interface.
2022-11-17 19:55:19 +00:00
Simon Ser
772066a174
linux-dmabuf-v1: use resource interface
...
Instead of hardcoding builtin resource types in
wlr_buffer_from_resource(), use the modular resource interface.
2022-11-17 19:55:19 +00:00
Simon Ser
6c277e3c39
buffer: drop wlr_shm_client_buffer
...
It's been superseded by wlr_shm.
2022-11-15 16:30:00 +00:00
Simon Ser
93597952aa
buffer: constify wlr_client_buffer_apply_damage()
2022-11-11 23:11:17 +00:00
Alexander Orzechowski
ea40ba4f6a
wlr_scene: Fix texture reuse
...
Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-11 00:08:04 +00:00
Simon Ser
69c47717c2
buffer: split into multiple files
...
wlr_buffer.c is difficult to read because it contains a mixed bag
of unrelated things: base buffer type, buffer implementations,
buffer resource factory, and client buffer.
Split each of these into their own file.
2022-09-16 18:32:22 +02:00