Commit graph

33 commits

Author SHA1 Message Date
Tony Crisci
d5f98dbf61 refactor getting surface size into a function 2017-08-15 08:22:22 -04:00
Tony Crisci
5b1ce84350 implement buffer transform 2017-08-15 07:36:51 -04:00
Tony Crisci
e46ec57b43 implement surface sizing 2017-08-15 07:36:51 -04:00
nyorain
f998bb8299 Fix style issues 2017-08-14 17:09:56 +02:00
Dominique Martinet
ba20d5b3ca Refactor out wlr_touch_state 2017-08-14 16:22:31 +02:00
Dominique Martinet
bd67849c03 Refactor out wlr_tablet_tool_state 2017-08-14 16:22:31 +02:00
Dominique Martinet
a289940bff Refactor out wlr_tablet_pad_state 2017-08-14 16:22:31 +02:00
Dominique Martinet
53e7bebd23 Refactor out wlr_pointer_state 2017-08-14 16:22:31 +02:00
Dominique Martinet
0a3246ad97 Refactor out wlr_keyboard_state 2017-08-14 16:22:31 +02:00
Dominique Martinet
e6ad67911b Refactor out wlr_input_device_state 2017-08-14 16:22:31 +02:00
Drew DeVault
c8c6619146 Refactor out wlr_output_mode_state 2017-08-14 08:03:51 -04:00
Drew DeVault
41e735242d Remove wlr_output_state, update backends 2017-08-13 11:38:03 -04:00
Drew DeVault
ce65a0c138 Merge pull request #69 from 4e554c4c/user_data
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee
a8c1e8ce69 Add user data to wlr_* structs
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain
ed2fc30625 Fix wlr_surface invalid values 2017-08-11 20:30:42 +02:00
Drew DeVault
62d8b252c0 Refactor meson and move xdg-shell into wlroots 2017-08-11 09:37:09 -04:00
Drew DeVault
c24351681f Refactor EGL handling 2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e Merge branch 'master' into drm_buffer 2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0 Implement wlr_surface_flush_damage 2017-08-10 08:26:16 -04:00
nyorain
31d78ff497 Fix wlr_surface destruction bug 2017-08-10 12:42:35 +02:00
Tony Crisci
14654ecb77 implement compositor create region
Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10 05:59:43 -04:00
Drew DeVault
750d0ad458 Flesh out wlr_surface state lifecycle a bit
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Tony Crisci
8306f46dfb implement surface frame
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f Move wlr_surface into wlr 2017-08-09 17:27:12 +02:00
nyorain
1bea754521 Implement wlr_region using pixman 2017-08-09 17:05:55 +02:00
nyorain
e167f41fde Rename wlr_surface -> wlr_texture; attach -> upload 2017-08-08 18:25:16 +02:00
Drew DeVault
8920b5d607 Merge branch 'wlcore' 2017-06-29 16:00:24 -04:00
Drew DeVault
f5b7bc033e Add wlr_wl_compositor and remove wlr_wl_shm 2017-06-26 10:26:55 -04:00
Scott Anderson
0cd94f0cf0 Added software cursor fallback 2017-06-26 17:34:15 +12:00
Drew DeVault
168f0955ab Add wl_output globals for wlr_outputs 2017-06-22 14:27:35 -04:00
Drew DeVault
3d71969b2a Make event names consistent 2017-06-21 14:07:09 -04:00
Drew DeVault
f4453d104d Reorganize wlr-common 2017-06-21 12:10:07 -04:00
Drew DeVault
53a8b4f127 Split out types.h and wlr/types.h
TODO: Update the code accordingly and move other types into the same
paradigm
2017-06-21 10:10:04 -04:00