Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.
Closes: https://github.com/swaywm/wlroots/issues/1581
Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.
Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.
To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).
Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.
We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].
Closes: https://github.com/swaywm/wlroots/issues/2916
[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
This allows the kernel to access our buffer damage. Some drivers
can take advantage of this, e.g. for PSR2 panels (Panel Self
Refresh) or for transfer over USB.
Closes: https://github.com/swaywm/wlroots/issues/1267
Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
This is the cause of the spurious "drmHandleEvent failed" messages
at exit. restore_drm_outputs calls handle_drm_event in a loop without
checking whether the FD is readable, so drmHandleEvent ends up with a
short read (0 bytes) and returns an error.
The loop's goal is to wait for all queued page-flip events to complete,
to allow drmModeSetCrtc calls to succeed without EBUSY. The
drmModeSetCrtc calls are supposed to restore whatever KMS state we were
started with. But it's not clear from my PoV that restoring the KMS
state on exit is desirable.
KMS clients are supposed to save and restore the (full) KMS state on VT
switch, but not on exit. Leaving our KMS state on exit avoids unnecessary
modesets and allows flicker-free transitions between clients. See [1]
for more details, and note that with Pekka we've concluded that a new
flag to reset some KMS props to their default value on compositor
start-up is the best way forward. As a side note, Weston doesn't restore
the CRTC by does disable the cursor plane on exit (see
drm_output_deinit_planes, I still think disabling the cursor plane
shouldn't be necessary on exit).
Additionally, restore_drm_outputs only a subset of the KMS state.
Gamma and other atomic properties aren't accounted for. If the previous
KMS client had some outputs disabled, restore_drm_outputs would restore
a garbage mode.
[1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
Right now callers of drm_crtc_commit need to check whether the
interface is legacy or atomic before passing the TEST_ONLY flag.
Additionally, the fallbacks for legacy are in-place in the common
code.
Add a test_only arg to the crtc_commit hook. This way, there's no
risk to pass atomic-only flags to the legacy function (add an assert
to ensure this) and all of the legacy-specific logic can be put back
into legacy.c (done in next commit).
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
Instead of managing our own renderer and allocator, let the common
code do it.
Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
Backend-initiated mode changes can use this function instead of
going through drm_connector_set_mode. drm_connector_set_mode becomes
a mere drm_connector_commit_state helper.
Replace it with a new drm_connector_state_is_modeset function that
decides whether a modeset is necessary directly from the
wlr_output_state which is going to be applied.
Stop assuming that the state to be applied is in output->pending in
crtc_commit. This will allow us to remove ephemeral fields in
wlr_drm_crtc, which are used scratch fields to stash temporary
per-commit data.
libseat provides all session functionality, so there is no longer need
for a session backend abstraction. The libseat device ID, seat handle
and event loop handle are moved to the main wlr_session and wlr_device
structs.
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
wlroots' dependency on this library doesn't change the features
exposed to compositors. It's purely a wlroots implementation detail.
Thus downstream compositors shouldn't really care about it.
Introduce an "internal_features" dictionary to store the status of
such internal dependencies.
To unify the code style of the project, absolute paths have been used in
some places, such as '#include "render/allocator.h"' in
"render/gbm_allocator.h". Except for include the wayland protocol
headers should be consistent.
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.
Set the output description accordingly.
See https://drmdb.emersion.fr/properties/3233857728/subconnector
Stop keeping track of buffers on the parent GPU when multi-GPU is used.
This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.
Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.
We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.
Tested on amdgpu GFX9.
The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
The DRM backend is a little special when it comes to wlr_outputs: the
wlr_drm_connectors are long-lived and are created even when no screen is
connected.
A wlr_drm_connector only advertises a wlr_output to the compositor when
a screen is connected. As such, most of wlr_output's state is invalid
when the connector is disconnected.
We want to stop using wlr_output state on disconnected connectors.
Introduce wlr_drm_connector.name which is always valid regardless of the
connector status to avoid reading wlr_output.name when disconnected.
Simplify and unify connector-specific logging with a new
wlr_drm_conn_log macro. This makes it easier to understand which
connector a failure is about, without having to explicitly integrate the
connector name in each log message.
gbm_bo_create_with_modifiers doesn't take GBM flags, so our
wlr_gbm_allocator interface doesn't either. We were still internally
using GBM flags in the DRM backend, leading to awkward back-and-forth
conversions.
The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so
turn that into a bool to make sure other flags can't be passed in.
Move the "force linear" logic out of init_drm_surface, because the
supplied wlr_drm_format should already contain that information.