This is based on previous work [1] [2].
This new API allows compositors to display buffers without needing to
perform rendering operations. This API can be implemented on Wayland
using subsurfaces and on DRM using KMS planes.
Compared to [1], this approach leverages wlr_addon_set to let backends
attach their own private state to layers, removes the pending
state (necessary for interop with wlr_output_commit_state()) and
enum wlr_output_layer_state_field.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/1985
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3447
The invalid_destroy and invalid_unlock protocol errors aren't currently
sent by wlroots and instead left up to the compositor. However, we can
handle these as well without much additional complexity.
This also adds a missing wl_resource_destroy() call if the lock is inert
in lock_handle_unlock_and_destroy().
wlroots uses "// private state" comments to denote structure fields
which shouldn't be accessed by compositors, so let's drop
wlr_output_layout_output_state and inline its fields into
wlr_output_layout_output; this also simplifies layout output creation.
Query the formats at init time, then forget about the renderer.
This will allow wl_drm to be created with a list of formats instead
of a renderer, and will behave better after a GPU reset.
The backend no longer changes the output state behind the
compositor's back. Instead, compositors can listen to the "commit"
event and check for WLR_OUTPUT_STATE_ENABLED/WLR_OUTPUT_STATE_MODE.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2300
Some compositors may want to use the linux-dmabuf-v1 implementation
with a completely custom renderer. Add a function to create the
global with a default feedback.
This is a first step towards moving texture uploading out of
wlr_compositor.
This commit allows compositors to opt-out of the texture uploading
by passing a NULL wlr_renderer. An immediate user of this is
gamescope, which currently implements a stub wlr_renderer just to
make wlr_compositor happy.
This is a re-implementation of wl_shm. The motivations for using
this over the one shipped in libwayland are:
- Properly handle SIGBUS when accessing a wl_buffer's underlying
data after the wl_buffer protocol object has been destroyed.
With the current code, we just crash if the client does that
and then shrinks the backing file.
- No need to fight the wl_shm_buffer API anymore. This was awkward
because we weren't notified when clients created a wl_shm buffer,
and this doesn't play well with our wlr_buffer abstraction.
- Access to the underlying FD. This makes it possible to forward
the wl_shm buffer to a parent compositor with the Wayland/X11
backends.
- Better stride checks. We can use our format table to ensure that
the stride is consistent with the bpp and width.