Commit graph

1121 commits

Author SHA1 Message Date
David96
e3343cf7d1 Add wlr_surface_accepts_touch 2020-05-02 18:25:47 +02:00
Simon Ser
06f4c3945d render/texture: add width and height fields
Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
2020-04-28 21:45:14 +02:00
Simon Ser
6129a6f93e backend/headless: add wlr_headless_backend_create_with_renderer
This allows one to create a headless backend with an existing renderer.
2020-04-22 22:40:54 +02:00
Simon Ser
5dc3a9c754 render/gles2: add wlr_gles2_renderer_check_ext 2020-04-22 22:40:54 +02:00
Simon Ser
455a9bd0ef output_layout: improve docs 2020-04-22 22:14:29 +02:00
Isaac Freund
85e299e6c5 Document the events of wlr_layer_surface 2020-04-17 15:44:07 +02:00
Tudor Roman
ffcf25cc25
seat: add selection event docs 2020-04-15 17:04:40 +02:00
Simon Ser
5f092c55d1 output: fix blurred hw cursors with fractional scaling
The scaling factor was being implicitly cast to an int.

Closes: https://github.com/swaywm/sway/issues/4927
2020-04-10 15:10:12 +02:00
Simon Ser
6787ff521b render/egl: make config attribs const
wlr_egl_init is not allowed to mutate these attribs.
2020-04-09 00:15:25 +00:00
Simon Ser
507d9bc19e Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.

However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.

The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].

When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.

Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.

This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.

[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08 17:33:00 +02:00
Simon Ser
6977f3a843 output: check buffer in wlr_output_test
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.

This brings the wlr_output API more in line with the KMS API.

This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
2020-04-08 16:31:21 +02:00
Simon Ser
e041158988 output: introduce wlr_output_test 2020-04-08 16:31:21 +02:00
Simon Ser
1fa9e0203b buffer: add width and height 2020-04-02 15:03:43 +02:00
Simon Ser
6595db6409 buffer: add a release event
Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
2020-04-02 15:03:43 +02:00
Simon Ser
1674ca725c buffer: add destroy event 2020-04-02 15:03:43 +02:00
Simon Ser
7516a98167 Gracefully handle inert wl_output resources
Closes: https://github.com/swaywm/wlroots/issues/2088
2020-03-29 20:57:28 +02:00
Isaac Freund
8707a9b7ec Return false on wlr_keyboard_set_keymap() failure
This allows users of the library to handle or ignore the error as they
see fit.
2020-03-24 00:22:50 +01:00
Isaac Freund
c682d97841 Return failure of wlr_renderer_init_wl_display()
This makes it easier for the user of this library to properly handle
failure of this function.

The signature of wlr_renderer_impl.init_wl_display was also modified to
allow for proper error propagation.
2020-03-23 15:19:16 +01:00
Simon Ser
e0bbafc253 output: replace wlr_output.damage with a damage event
This patch disambiguates the needs_frame event by uncoupling it from
damage. A new separate damage event is emitted when the backend damages
the output (this happens e.g. VT is changed or software cursors are
used). The event specifies the damaged region.

The wlr_output.damage field is removed. wlr_output is no longer
responsible for tracking its own damage, this is wlr_output_damage's
job.

This is a breaking change, but wlr_output_damage users shouldn't need an
update.

Bugs fixed:

- Screen flashes on VT switch
- Cursor damage issues on the X11 and headless backends

Closes: https://github.com/swaywm/sway/issues/5086
2020-03-12 22:47:59 +01:00
Simon Ser
41f9916ae5 buffer: remove unused wlr_client_buffer fields
Forgot to remove these, they are superseded by fields in wlr_buffer. Some
functions were still using them.

Fixes: 8afc1ed68c ("Introduce wlr_client_buffer")
Closes: https://github.com/swaywm/sway/issues/5087
2020-03-09 19:26:12 +01:00
Simon Ser
7017fa95b8 output: add adaptive_sync_enabled property 2020-03-06 21:32:58 +01:00
Simon Ser
8afc1ed68c Introduce wlr_client_buffer
Split out the client/resource handling out of wlr_buffer by introducing
wlr_client_buffer. Make wlr_buffer an interface so that compositors can
create their own wlr_buffers (e.g. backed by GBM, like glider [1]).

[1]: c66847dd1c/include/gbm_allocator.h (L7)
2020-03-06 21:32:06 +01:00
Simon Ser
348f52b5fc output: remove wlr_output_impl.schedule_frame
This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.

There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.

However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:

- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
  screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen

With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.

This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.

References: https://github.com/swaywm/wlroots/issues/1925
2020-03-04 03:22:19 +01:00
Michael Weiser
471b873de3 keyboard-shortcuts-inhibit: Implement the protocol
The keyboard shortcuts inhibitor protocol is useful for remote desktop
and virtualization software in order to request all keyboard events to
be passed to it and (almost) none being resonded to by the compositor.
This allows the session at the other end of the remote desktop
connection or inside the virtual machine to be interacted with as usual
(e.g. Alt+Tab to switch windows on the remote system instead of
locally).

Add the wayland protocol to the meson build files.

Copy'n'search'n'replace the very similar idle inhibit protocol
implementation. This already provides all the basic functionality:
- creating and destroying inhibitors upon request by a client,
- destruction in reaction to destruction of surfaces or displays,
- a list of inhibitors to search through for existing ones as well as
- a signal to be sent to the compositor upon registration of a new
  inhibitor.

Beyond that we add the active and inactive events to be sent to the
client and wire those to activate and deactivate functions for the
compositor to call in confirmation of activation of a new inhibitor or
(un-)suspending of an existing inhibitor e.g. in response to a special
key combination entered by the user as suggested by the protocol.

As mandated by the protocol, we check the existance of an inhibitor for
a given surface and seat upon creation and return the error provided by
the protocol for that purpose.

Signed-off-by: Michael Weiser <michael.weiser@gmx.de>

Closes: https://github.com/swaywm/wlroots/issues/1817
2020-02-20 21:40:34 +01:00
Guido Günther
ba14e196f6 Implement wlr-output-power-management-v1
Co-authored-by: Simon Ser <contact@emersion.fr>
2020-02-20 16:23:45 +01:00
Dorota Czaplejewicz
37adcac5d1 text_input_v3: Note features supported by the text field
With this information, consumers can realize they will never retrieve some state, and adjust their strategy.
2020-02-20 16:21:44 +01:00
Ilia Bozhinov
f416efa918 output-management: add current_configuration_dirty
Previously, if the current configuration contains an output X which is
destroyed, its head is automatically removed. If the compositor submits
the new configuration after X was removed, the current output
configuration is incorrectly detected to be the same as the previous
one, and no done event is sent. To prevent this, we can just keep track
of whether the current configuration is dirty, i.e whether we have sent
a done event for it.
2020-02-19 11:40:23 +01:00
Andri Yngvason
273b280f46 virtual-pointer: Add request for mapping to specific output 2020-02-10 21:01:38 +01:00
Simon Ser
7f2bd0b211 render: unconditionally disable implicit X11 includes
Even if the X11 backend or Xwayland is enabled, we don't rely on
EGL/egl.h including Xlib headers.
2020-01-24 21:33:12 +00:00
Simon Ser
1f722f5c80 build: replace version with soversion
This allows us to have a single number to update when doing a release.

This drops WLR_VERSION_API_* definitions.
2020-01-24 11:17:03 +01:00
Drew DeVault
ebdbe177d6 Drop RDP backend
Users interested in remote access to wlroots compositors should use
wayvnc:

https://github.com/any1/wayvnc
2020-01-10 19:38:39 +01:00
Simon Ser
346b43e937 render: guard rendering operations between begin() and end()
Add a wlr_renderer.rendering bool, set it to true between
wlr_renderer_begin() and wlr_renderer_end(). Assert we're rendering when
calling functions that render.
2019-12-31 08:07:44 -07:00
Josef Gajdusek
a7b538008b virtual-pointer: Add support for the wlr-virtual-pointer-unstable-v1 2019-12-31 10:29:02 +01:00
Simon Ser
7e521fed97 xdg-shell: fix inert xdg_surface handling
Closes: https://github.com/swaywm/sway/issues/4834
Closes: https://github.com/swaywm/wlroots/issues/1890
2019-12-30 14:24:35 -07:00
Simon Ser
8fc16890c7 output: refuse to commit a buffer or modeset a disabled output
References: https://github.com/swaywm/wlroots/issues/1780#issuecomment-518938390
2019-12-30 11:21:11 -07:00
Simon Ser
5d1ba0f446 output: re-introduce atomic mode, enabled, scale and transform
This reverts commit 01f903874b and re-applies
commit ee5f98ad49.

Updates: https://github.com/swaywm/wlroots/issues/1640 (Atomic output updates issue)
See also: https://github.com/swaywm/wlroots/pull/1762 (Atomic output updates original PR)
See also: https://github.com/swaywm/wlroots/issues/1780 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/sway/issues/4419 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/wlroots/pull/1781 (Revert PR)
2019-12-30 11:21:11 -07:00
Simon Ser
1f799c1cbd xdg-output-v1: use wlr_output.description
Since [1], the xdg-output description is mutable. Listen to output
description changes and send the new output description when updated.

[1]: 048102f21a
2019-12-29 12:35:22 -05:00
Simon Ser
4da4a15d6b output: add description
wlr_output.description is a string containing a human-readable string
identifying the output. Compositors can customise it via
wlr_output_set_description, for instance to make the name more
user-friendly.

References: https://github.com/swaywm/wlroots/issues/1623
2019-12-29 12:35:22 -05:00
Scott Anderson
cff1c2f740 meson: Various improvements
Bumps minimum version to 0.51.0

- Remove all intermediate static libraries.
  They serve no purpose and are just add a bunch of boilerplate for
  managing dependencies and options. It's now managed as a list of
  files which are compiled into libwlroots directly.

- Use install_subdir instead of installing headers individually.
  I've changed my mind since I did that. Listing them out is annoying as
  hell, and it's easy to forget to do it.

- Add not_found_message for all of our optional dependencies that have a
  meson option. It gives some hints about what option to pass and what
  the optional dependency is for.

- Move all backend subdirectories into their own meson.build. This
keeps some of the backend-specific build logic (especially rdp and
session) more neatly separated off.

- Don't overlink example clients with code they're not using.
  This was done by merging the protocol dictionaries and setting some
  variables containing the code and client header file.
  Example clients now explicitly mention what extension protocols they
  want to link to.

- Split compositor example logic from client example logic.

- Minor formatting changes
2019-12-23 07:48:29 -05:00
Simon Ser
515679e4fe Refactor EGL/GL API loading
Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.

The GLES2 renderer still uses global state because of:

- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-12-20 01:03:34 +00:00
Simon Ser
dc6ef658b6 Revert "output: add block_idle_frame"
This reverts commit cbb2781fed.

In [1], we found issues with block_idle_frame and replaced it with
frame_pending. block_idle_frame is now unused.

[1]: https://github.com/swaywm/sway/pull/4772
2019-12-01 10:25:34 -05:00
Simon Ser
5cde35923c Simplify globals implementation by removing destructors
Some globals are static and it doesn't make sense to destroy them before
the wl_display. For instance, wl_compositor should be created before the
display is started and shouldn't be destroyed.

For these globals, we can simplify the code by removing the destructor
and stop keeping track of wl_resources (these will be destroyed with the
wl_display by libwayland).
2019-11-25 09:01:46 -05:00
Jason
e8855ee462 Amend typos 2019-11-23 10:33:47 -05:00
Simon Ser
2122e49bea presentation-time: add helper for common case
Most of the time, compositors just display the surface's current buffer
on an output. Add an helper to make it easy to support presentation-time
in this case.
2019-11-21 11:03:43 -05:00
Simon Ser
533ea6d7ef presentation-time: make API more flexible
The wlr_presentation_feedback struct now tracks presentation feedback
for multiple resources (but still a single surface content update). This
allows the compositor to properly send presentation events even when
there is more than one frame of latency or when it references a
surface's buffer.
2019-11-21 11:03:43 -05:00
Simon Ser
6c649bab53 output: add wlr_output_event_present.commit_seq
This is set to the value of wlr_output.commit_seq when the frame has
been submitted. This allows tracking presentation with more then 1 full
frame of latency.

References: https://github.com/swaywm/wlroots/issues/1917
2019-11-17 00:12:59 +01:00
Simon Ser
cde544de81 backend/wayland: expose remote objects
Expose the remote wl_display, wl_surface and wl_seat used by the Wayland
backend.

This allows compositors to customize the Wayland backend and to have
more freedom. For instance a compositor might want to handle clipboard
and drag-and-drop from the remote Wayland compositor. Another compositor
might want to setup pointer constraints.
2019-11-13 10:15:28 -05:00
Drew DeVault
4c9423278a Introduce wlr_renderer_get_egl 2019-11-11 19:10:10 +01:00
Simon Ser
447835afc1 render/gles2: provide public API to access GL texture
Prior to this commit, compositors needed to render the texture to an
intermediate off-screen buffer using wlr_renderer APIs if they wanted to
use a custom rendering path (e.g. render to a 3D scene).

A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID
so that compositors can render wlr_textures with their own shaders. An
example of a compositor doing so is available at [1].

[1]: 3db905b784/src/render.c (L227)
2019-11-07 14:24:03 -05:00
Simon Ser
eaa98f6aff render: remove EGL includes from wlr_texture.h 2019-11-06 11:30:57 -05:00