All screens on secondary GPU in multiple GPU configurations
was flipped 180.
The flipped screens was always on secondary card (the primary card
was always correct).
Tested on nouveau with:
WLR_DRM_DEVICES=/dev/dri/card1:/dev/dri/card2
WLR_DRM_DEVICES=/dev/dri/card2:/dev/dri/card1
The commit is fixing this problem. Now all screens are "normal".
backend_get_renderer() is now returning the renderer of the primary GPU, instead
of its own renderer, since that's the thing which actually does all of the "real"
rendering
wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU
is handled).
credits: @ascent12
The previous naming was based on the input-device capability names from
libinput.
With code that uses the libinput_tablet_tool and mapping into tablet-v2,
this is confusing, so the name is changed to follow the names used in
the protocol.
This adds the management code to manage tablet tools lifetimes from
libinput.
It follows the suggestion made in the tablet-unstable-v2.xml to destroy
tablet_tools once all tablets that it got into contact with were removed
from the system. This is implemented via a refcount.
If a tool is *not* unique, it will be destroyed on proximity out. This
is libinput specific and mentioned in libinput docs that tools will not
be found again, so we shouldn't keep a reference to them.
Also they can't be on other tablets as well, because they cannot be
tracked.
The naming in this commit is a bit off (to not break things).
The wlr names stay the same, tablet_tool is the libinput_device with
capaiblity LIBINPUT_DEVICE_CAP_TABLET_TOOL which is more akin to
"tablet" in the tablet-unstable-v2 protocol.
The struct that corresponds to the tablet_tool in tablet-unstable-v2 is
called tablet_tool_tool, a rename should be done at some point in the
future.
Otherwise running under Xvfb will not deliver any events. This results
in e.g. weston-info reporting a 0x0 window size (which results in all
sorts of problems).
We cannot handle just one of the two being NULL later down the road
(e.g. divide by zero in matrix projection code),
just ignore any such configure request.
Found through static analysis
The test was done after dereferencing output in pointer_handle_enter,
just move it up one line.
No reason pointer_handle_leave would not need the check if enter needs
it, add it there.
Found through static analysis.
These operations are done in 32-bit arithmetics before being casted to 64-bit,
thus can overflow before the cast.
Casting early fixes the issue.
Found through static analysis
recvmsg(3) returns 0 if the connection partner has shut down its socket.
The communicate function considered 0 a successful message, though, and
keeps calling recvmsg(3) again and again.
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes#987