Commit graph

4191 commits

Author SHA1 Message Date
Scott Anderson
b58e8451b8 backend: Do not attempt DRM on X11/WL failure
This can really mess with the session if logind is not being used,
and it's going to always fail anyway.
2019-11-18 11:53:17 +01:00
Simon Ser
6c649bab53 output: add wlr_output_event_present.commit_seq
This is set to the value of wlr_output.commit_seq when the frame has
been submitted. This allows tracking presentation with more then 1 full
frame of latency.

References: https://github.com/swaywm/wlroots/issues/1917
2019-11-17 00:12:59 +01:00
Simon Ser
cde544de81 backend/wayland: expose remote objects
Expose the remote wl_display, wl_surface and wl_seat used by the Wayland
backend.

This allows compositors to customize the Wayland backend and to have
more freedom. For instance a compositor might want to handle clipboard
and drag-and-drop from the remote Wayland compositor. Another compositor
might want to setup pointer constraints.
2019-11-13 10:15:28 -05:00
Simon Ser
1e568d84df backend/wayland: add support for relative-pointer-unstable-v1
We just send relative motion events alongside absolute motion events.
Compositors can figure out how absolute and relative events are related
(e.g. whether they have been triggered by the same logical event) with
the frame event.
2019-11-13 10:15:19 -05:00
Drew DeVault
4c9423278a Introduce wlr_renderer_get_egl 2019-11-11 19:10:10 +01:00
Alynx Zhou
aa9ea95e1f Skip assign when sub_x or sub_y is NULL in wlr_surface_surface_at 2019-11-08 08:48:30 +01:00
Simon Ser
447835afc1 render/gles2: provide public API to access GL texture
Prior to this commit, compositors needed to render the texture to an
intermediate off-screen buffer using wlr_renderer APIs if they wanted to
use a custom rendering path (e.g. render to a 3D scene).

A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID
so that compositors can render wlr_textures with their own shaders. An
example of a compositor doing so is available at [1].

[1]: 3db905b784/src/render.c (L227)
2019-11-07 14:24:03 -05:00
Simon Ser
eaa98f6aff render: remove EGL includes from wlr_texture.h 2019-11-06 11:30:57 -05:00
Scott Anderson
85a2ee6d30 render/gles: Simplify textures a bit
We don't need our own enum for types. Instead we just use
GL_TEXTURE_{2D,EXTERNAL_OES}, which already describes usage.

Also fixes a situation where we were using GL_TEXTURE_2D in a situation
we should not have. wl_drm buffers are always GL_TEXTURE_EXTERNAL_OES,
no matter if they're RGB or any other format.
2019-11-06 09:46:01 +01:00
Brian Ashworth
f2d3b1000f Introduce wlr_keyboard_group
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. Each keyboard device can only be
added to one keyboard group. This helps with the situation where one
physical keyboard is exposed as multiple keyboard devices. It is up to
the compositors on how they group keyboards together, if at all.

Since a wlr_keyboard_group is one logical keyboard, the keys are a set.
This means that if a key is pressed on multiple keyboard devices, the
key event will only be emitted once, but the internal state will count
the number of devices that the key is pressed on. Likewise, the key
release will not be emitted until the key is released from all devices.
If the compositor wants access to which keys are pressed and released
on each keyboard device, the events for those devices can be listened
to, as they currently are, in addition to the group keyboard's events.

Also, all keyboard devices in the group must share the same keymap. If
the keymap's differ, the keyboard device will not be able to be added
to the group. Once in the group, if the keymap or effective layout for
one keyboard device changes, it will be synced to all keyboard devices
in the group. The repeat info and keyboard modifiers are also synced
2019-11-05 20:05:49 +01:00
Scott Anderson
626c98d754 session/logind: Clean up add_signal_matches
The original signal matching was using the old interface before
sd_bus_match_signal was added, which the new code uses.
Change them all to use it now.
2019-11-03 10:13:47 +01:00
Ronan Pigott
3ebf079a9a session/logind: support CanGraphical property 2019-11-03 00:17:23 +00:00
Scott Anderson
a3c3b928a3 backend/x11: Give X11 a real rendering loop
Makes use of the present extension to get notified of vsync, and not
require any stupid timer hacks. Also make use of the present version of
ConfigureNotify, because why not?
2019-11-02 12:43:33 +01:00
György Kurucz
b81bb2ef30 Fix heap-use-after-free in wlr_send_tablet_v2_tablet_pad_leave
See swaywm/sway#4660
2019-10-27 19:01:16 +01:00
Simon Ser
9971db02ff output-management-v1: add assertion as a safety net
Makes it easier to figure out when the compositor submits an invalid
output state.

References: https://github.com/swaywm/sway/pull/4673
2019-10-27 10:49:53 -04:00
Simon Ser
0e57effd38 backend/drm: add support for custom modes
Use the CVT algorithm to create a drmModeModeInfo.
2019-10-27 10:46:47 -04:00
Simon Ser
e97c2c3639 backend/drm: retry without modifiers for the primary plane
On some Intel cards using modifiers can fill the FIFO and prevent
hotplugged outputs from being properly enabled.

Add a fallback without modifiers.

Fixes: 2bdd1d0896 ("backend/drm: use modifiers for our GBM buffers")
References: https://github.com/swaywm/wlroots/issues/1840
Closes: https://github.com/swaywm/wlroots/issues/1852
2019-10-23 09:36:50 +00:00
Simon Ser
51416738ea render/egl: prevent use-after-free when destroying current surface 2019-10-23 09:36:50 +00:00
Simon Ser
fd25e2ca11 backend/drm: track gbm_bo during direct scan-out
We need to destroy the gbm_bo we imported and drmModeRmFb.

Closes: https://github.com/swaywm/sway/issues/4662
2019-10-22 21:50:31 +00:00
Andri Yngvason
61a6f2b928 screencopy: Implement damage reporting 2019-10-22 10:41:32 -04:00
Andri Yngvason
2a63f4fc61 protocol/screencopy: Add damage reporting 2019-10-22 10:41:32 -04:00
Andri Yngvason
5d8bd4d343 output: Add commit sequence number
This allows synchronisation between different instances of commit/precommit
callbacks.
2019-10-22 10:41:32 -04:00
Ferdinand Bachmann
d113e48a2a Add missing include required by mesa and libglvnd change
eglext.h no longer inludes eglmesaext.h, include it within wlroots
explicitly.

Fixes #1862
2019-10-19 10:50:19 -04:00
Simon Ser
02d664b37f protocol: sync layer-shell with upstream
Fixes this warning:

    ../protocol/wlr-layer-shell-unstable-v1.xml:241: warning: since version not increasing
2019-10-17 09:12:33 -04:00
Timidger
1724261910 layer_shell: set layer of existing surface 2019-10-16 09:41:13 -04:00
Simon Ser
6bb7639a0f render/gles2: don't unset the current EGL surface when destroying texture
When a texture is destroyed between wlr_egl_make_current and
wlr_egl_swap_buffers, it resets the current EGL surface to NULL. This
makes wlr_egl_swap_buffers fail.

If the EGL context is already current, there's no need to reset it.
2019-10-16 09:40:26 -04:00
Simon Ser
5bddb5a909 backend/wayland: add support for direct scan-out
Closes: https://github.com/swaywm/wlroots/issues/1830
2019-10-16 09:40:26 -04:00
Ivan Molodetskikh
cbb2781fed output: add block_idle_frame 2019-10-16 09:35:07 -04:00
Danilo Spinella
41cbb80e25 Add new define EGL_NO_X11 for newer mesa library
Define both MESA_EGL_NO_X11_HEADERS and EGL_NO_X11 for
backward combatibility.
2019-10-16 16:29:25 +03:00
Simon Ser
21b75e5d12 build: simplify by using disabler deps 2019-10-16 09:01:27 -04:00
Ilia Bozhinov
480a31ea4e wlr_box: properly calculate closest point for non-positive area boxes
If box->width/height is <= 0, the box doesn't contain any points, and so
there is no closest point. wlr_box_closest_point should return NAN in this
case.

In addition, we need to handle empty boxes in a few other
output-layout-related places, because outputs can have size 0x0 when
they are created or destroyed.
2019-10-11 23:43:13 +03:00
Simon Ser
2bdd1d0896 backend/drm: use modifiers for our GBM buffers 2019-10-11 08:11:48 -04:00
Simon Ser
11bf87d678 render/egl: support formats with zero modifiers 2019-10-11 08:09:08 -04:00
Scott Moreau
3b4824a2fe xwayland: Expose configure request mask
Without this information, compositors have no way to tell whether
or not to consider the position information valid. Most notably,
a compositor needs to know if it should pick a position for the
surface or use the position sent in the configure request.
2019-10-08 19:46:06 +03:00
Simon Ser
9796abcced build: workaround for meson disabler object not working with if not 2019-10-08 12:42:18 -04:00
Drew DeVault
b051bb68c2 Update version to 0.8.1 2019-10-07 15:28:20 -04:00
amingin
b1b93c2c7e Fixes crash of compositor when unvalidated keycode 0 is passed (#1833)
* Fixes crash of compositor when unvalidated keycode 0 is passed from virtual keyboard

* Style fix
2019-09-27 13:11:30 +03:00
Ivan Molodetskikh
5f78ea20fa drm: use IMPORT_FD for INVALID modifier
GBM_BO_IMPORT_FD_MODIFIER doesn't accept the INVALID modifier.
2019-09-26 23:26:40 +03:00
Markus Ongyerth
ebeef0fbe8 Clean up wayland backend tablet support
Mostly address feedback from emersion on PR #1694
Remove const qualifier from char *name, to allow free() call
2019-09-26 19:41:19 +03:00
Markus Ongyerth
2285e36b0c Add zwp-tablet-unstable-v2 client support
This allows wlroots based compositors to properly use graphic tablets
with the wayland backend.
This should be a decent quality of life improvement when working on
tablet related features.
2019-09-26 19:41:19 +03:00
Markus Ongyerth
57babd2e13 Move initialization of wlr_tablet_pad into types/wlr_tablet_pad 2019-09-26 19:41:19 +03:00
Ivan Molodetskikh
020a33e057 presentation_feedback: add the sampled state 2019-09-19 19:44:19 +03:00
Simon Ser
c808613287 compositor: disconnect client on OOM in create_surface 2019-09-18 11:28:15 +12:00
Versus Void
2ecfc46b93 xdg-output: send wl_output.done after xdg_output created
xdg-output version 3 requires to send wl_output.done
"after all xdg_output properties have been sent when the object is created"
2019-09-17 15:30:20 +03:00
Scott Anderson
06644575da render/egl: Change KHR_debug log to include error code 2019-09-15 10:06:34 +03:00
Sebastian Krzyszkowiak
a14d650864 wlr_seat_touch: Destroy the touchpoint on client destroy
Since e26217c51e3a5e1d7dfc95a8a76299e056497981, touchpoints can outlive
surfaces. This works fine as long as the client stays around, but fails
horribly otherwise; therefore we have to make sure that touchpoints don't
outlive their clients.

Fixes #1788
2019-09-14 16:19:07 +03:00
Ilia Bozhinov
8b0f1bc850 layer-shell: ignore ack_configure() on closed surfaces
When the surface is closed, we destroy all pending serials waiting to be
accepted. This means we need to ignore any future ack events, because we
can have the following events:

1. -> configure()
2. -> close()
3. <- ack_configure()

At point 3, wlroots will error the client because of invalid serial,
however the client hasn't processed close() yet.
2019-09-13 13:58:58 +03:00
Rouven Czerwinski
bf90474b74 backend/drm: check for mst: in path property
Instead of checking that the path property is not 0 to determine if the
connector is an MST connector, check if the path contains the mst:
string.

Fixes #1813
2019-09-05 10:25:12 +03:00
Filip Sandborg
734c64a6cc render/gles2: fix calculation for partial gles2 pixel read (#1809) 2019-08-31 23:00:52 +03:00
Drew DeVault
a20bb38763 Update version to 0.7.0 2019-08-27 12:32:24 +09:00