#include #include #include #include #include "backend/libinput.h" struct wlr_libinput_input_device *device_from_keyboard( struct wlr_keyboard *kb) { assert(kb->impl == &libinput_keyboard_impl); struct wlr_libinput_input_device *dev = wl_container_of(kb, dev, keyboard); return dev; } static void keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) { struct wlr_libinput_input_device *dev = device_from_keyboard(wlr_kb); libinput_device_led_update(dev->handle, leds); } const struct wlr_keyboard_impl libinput_keyboard_impl = { .name = "libinput-keyboard", .led_update = keyboard_set_leds }; void init_device_keyboard(struct wlr_libinput_input_device *dev) { const char *name = get_libinput_device_name(dev->handle); struct wlr_keyboard *wlr_kb = &dev->keyboard; wlr_keyboard_init(wlr_kb, &libinput_keyboard_impl, name); libinput_device_led_update(dev->handle, 0); } void handle_keyboard_key(struct libinput_event *event, struct wlr_keyboard *kb) { struct libinput_event_keyboard *kbevent = libinput_event_get_keyboard_event(event); struct wlr_keyboard_key_event wlr_event = { .time_msec = usec_to_msec(libinput_event_keyboard_get_time_usec(kbevent)), .keycode = libinput_event_keyboard_get_key(kbevent), .update_state = true, }; switch (libinput_event_keyboard_get_key_state(kbevent)) { case LIBINPUT_KEY_STATE_RELEASED: wlr_event.state = WL_KEYBOARD_KEY_STATE_RELEASED; break; case LIBINPUT_KEY_STATE_PRESSED: wlr_event.state = WL_KEYBOARD_KEY_STATE_PRESSED; break; } wlr_keyboard_notify_key(kb, &wlr_event); }