#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "xdg-shell-client-protocol.h" struct surface { struct wlr_surface *wlr; struct wl_listener commit; struct wl_listener destroy; }; static struct wl_display *remote_display = NULL; static struct wl_compositor *compositor = NULL; static struct wl_subcompositor *subcompositor = NULL; static struct xdg_wm_base *wm_base = NULL; static struct wl_egl_window *egl_window = NULL; static struct wlr_egl_surface *egl_surface = NULL; static struct wl_surface *main_surface = NULL; static struct wl_callback *frame_callback = NULL; static struct wlr_scene *scene = NULL; static struct wlr_scene_output *scene_output = NULL; static struct wl_listener new_surface = {0}; static struct wl_listener output_frame = {0}; static EGLDisplay egl_display; static EGLConfig egl_config; static EGLContext egl_context; static int width = 500; static int height = 500; static void draw_main_surface(void); static void frame_handle_done(void *data, struct wl_callback *callback, uint32_t t) { wl_callback_destroy(callback); frame_callback = NULL; draw_main_surface(); } static const struct wl_callback_listener frame_listener = { .done = frame_handle_done, }; static void draw_main_surface(void) { frame_callback = wl_surface_frame(main_surface); wl_callback_add_listener(frame_callback, &frame_listener, NULL); eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context); eglSwapInterval(egl_display, 0); glViewport(0, 0, width, height); glClearColor(1, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); eglSwapBuffers(egl_display, egl_surface); wl_display_flush(remote_display); } static void xdg_surface_handle_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) { xdg_surface_ack_configure(xdg_surface, serial); if (frame_callback == NULL) { draw_main_surface(); } } static const struct xdg_surface_listener xdg_surface_listener = { .configure = xdg_surface_handle_configure, }; static void xdg_toplevel_handle_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h, struct wl_array *states) { if (w != 0 && h != 0) { width = w; height = h; } } static const struct xdg_toplevel_listener xdg_toplevel_listener = { .configure = xdg_toplevel_handle_configure, }; static void handle_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { if (strcmp(interface, wl_compositor_interface.name) == 0) { compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4); } else if (strcmp(interface, wl_subcompositor_interface.name) == 0) { subcompositor = wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); } else if (strcmp(interface, xdg_wm_base_interface.name) == 0) { wm_base = wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); } } static void handle_global_remove(void *data, struct wl_registry *registry, uint32_t name) { // Who cares? } static const struct wl_registry_listener registry_listener = { .global = handle_global, .global_remove = handle_global_remove, }; static void output_handle_frame(struct wl_listener *listener, void *data) { wlr_scene_output_commit(scene_output, NULL); struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); wlr_scene_output_send_frame_done(scene_output, &now); } static void surface_handle_commit(struct wl_listener *listener, void *data) { struct surface *surface = wl_container_of(listener, surface, commit); struct wlr_xdg_toplevel *xdg_toplevel = wlr_xdg_toplevel_try_from_wlr_surface(surface->wlr); if (xdg_toplevel != NULL && xdg_toplevel->base->initial_commit) { wlr_xdg_toplevel_set_size(xdg_toplevel, 0, 0); } } static void surface_handle_destroy(struct wl_listener *listener, void *data) { struct surface *surface = wl_container_of(listener, surface, destroy); wl_list_remove(&surface->commit.link); wl_list_remove(&surface->destroy.link); free(surface); } static void handle_new_surface(struct wl_listener *listener, void *data) { struct wlr_surface *wlr_surface = data; struct surface *surface = calloc(1, sizeof(*surface)); surface->wlr = wlr_surface; surface->commit.notify = surface_handle_commit; wl_signal_add(&wlr_surface->events.commit, &surface->commit); surface->destroy.notify = surface_handle_destroy; wl_signal_add(&wlr_surface->events.destroy, &surface->destroy); wlr_scene_surface_create(&scene->tree, wlr_surface); } static void init_egl(struct wl_display *display) { egl_display = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, display, NULL); eglInitialize(egl_display, NULL, NULL); EGLint matched = 0; const EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE, }; eglChooseConfig(egl_display, config_attribs, &egl_config, 1, &matched); const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, }; egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT, context_attribs); } int main(int argc, char *argv[]) { wlr_log_init(WLR_DEBUG, NULL); remote_display = wl_display_connect(NULL); struct wl_registry *registry = wl_display_get_registry(remote_display); wl_registry_add_listener(registry, ®istry_listener, NULL); wl_display_roundtrip(remote_display); init_egl(remote_display); struct wl_display *local_display = wl_display_create(); struct wl_event_loop *event_loop = wl_display_get_event_loop(local_display); struct wlr_backend *backend = wlr_wl_backend_create(event_loop, remote_display); struct wlr_renderer *renderer = wlr_renderer_autocreate(backend); wlr_renderer_init_wl_display(renderer, local_display); struct wlr_allocator *allocator = wlr_allocator_autocreate(backend, renderer); scene = wlr_scene_create(); struct wlr_compositor *wlr_compositor = wlr_compositor_create(local_display, 5, renderer); wlr_xdg_shell_create(local_display, 2); new_surface.notify = handle_new_surface; wl_signal_add(&wlr_compositor->events.new_surface, &new_surface); wlr_backend_start(backend); main_surface = wl_compositor_create_surface(compositor); struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(wm_base, main_surface); struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface); xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, NULL); xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, NULL); egl_window = wl_egl_window_create(main_surface, width, height); egl_surface = eglCreatePlatformWindowSurface(egl_display, egl_config, egl_window, NULL); struct wl_surface *child_surface = wl_compositor_create_surface(compositor); struct wl_subsurface *subsurface = wl_subcompositor_get_subsurface(subcompositor, child_surface, main_surface); wl_subsurface_set_position(subsurface, 20, 20); struct wlr_output *output = wlr_wl_output_create_from_surface(backend, child_surface); wlr_output_init_render(output, allocator, renderer); scene_output = wlr_scene_output_create(scene, output); output_frame.notify = output_handle_frame; wl_signal_add(&output->events.frame, &output_frame); struct wlr_output_state state; wlr_output_state_init(&state); wlr_output_state_set_enabled(&state, true); wlr_output_commit_state(output, &state); wlr_output_state_finish(&state); wl_surface_commit(main_surface); wl_display_flush(remote_display); const char *socket = wl_display_add_socket_auto(local_display); setenv("WAYLAND_DISPLAY", socket, true); wlr_log(WLR_INFO, "Running embedded Wayland compositor on WAYLAND_DISPLAY=%s", socket); wl_display_run(local_display); return 0; }