#include #include #include "render/pixman.h" static const struct wlr_render_pass_impl render_pass_impl; static struct wlr_pixman_render_pass *get_render_pass(struct wlr_render_pass *wlr_pass) { assert(wlr_pass->impl == &render_pass_impl); struct wlr_pixman_render_pass *pass = wl_container_of(wlr_pass, pass, base); return pass; } static struct wlr_pixman_texture *get_texture(struct wlr_texture *wlr_texture) { assert(wlr_texture_is_pixman(wlr_texture)); struct wlr_pixman_texture *texture = wl_container_of(wlr_texture, texture, wlr_texture); return texture; } static bool render_pass_submit(struct wlr_render_pass *wlr_pass) { struct wlr_pixman_render_pass *pass = get_render_pass(wlr_pass); wlr_buffer_end_data_ptr_access(pass->buffer->buffer); wlr_buffer_unlock(pass->buffer->buffer); free(pass); return true; } static pixman_op_t get_pixman_blending(enum wlr_render_blend_mode mode) { switch (mode) { case WLR_RENDER_BLEND_MODE_PREMULTIPLIED: return PIXMAN_OP_OVER; case WLR_RENDER_BLEND_MODE_NONE: return PIXMAN_OP_SRC; } abort(); } static void render_pass_add_texture(struct wlr_render_pass *wlr_pass, const struct wlr_render_texture_options *options) { struct wlr_pixman_render_pass *pass = get_render_pass(wlr_pass); struct wlr_pixman_texture *texture = get_texture(options->texture); struct wlr_pixman_buffer *buffer = pass->buffer; if (texture->buffer != NULL && !begin_pixman_data_ptr_access(texture->buffer, &texture->image, WLR_BUFFER_DATA_PTR_ACCESS_READ)) { return; } struct wlr_fbox src_fbox; wlr_render_texture_options_get_src_box(options, &src_fbox); struct wlr_box src_box = { .x = roundf(src_fbox.x), .y = roundf(src_fbox.y), .width = roundf(src_fbox.width), .height = roundf(src_fbox.height), }; struct wlr_box dst_box; wlr_render_texture_options_get_dst_box(options, &dst_box); pixman_image_t *mask = NULL; float alpha = wlr_render_texture_options_get_alpha(options); if (alpha != 1) { mask = pixman_image_create_solid_fill(&(struct pixman_color){ .alpha = 0xFFFF * alpha, }); } struct wlr_box orig_box; wlr_box_transform(&orig_box, &dst_box, options->transform, buffer->buffer->width, buffer->buffer->height); int32_t dest_x, dest_y, width, height; if (options->transform != WL_OUTPUT_TRANSFORM_NORMAL || orig_box.width != src_box.width || orig_box.height != src_box.height) { // Cosinus/sinus values are extact integers for enum wl_output_transform entries int tr_cos = 1, tr_sin = 0, tr_x = 0, tr_y = 0; switch (options->transform) { case WL_OUTPUT_TRANSFORM_NORMAL: case WL_OUTPUT_TRANSFORM_FLIPPED: break; case WL_OUTPUT_TRANSFORM_90: case WL_OUTPUT_TRANSFORM_FLIPPED_90: tr_cos = 0; tr_sin = 1; tr_x = buffer->buffer->height; break; case WL_OUTPUT_TRANSFORM_180: case WL_OUTPUT_TRANSFORM_FLIPPED_180: tr_cos = -1; tr_sin = 0; tr_x = buffer->buffer->width; tr_y = buffer->buffer->height; break; case WL_OUTPUT_TRANSFORM_270: case WL_OUTPUT_TRANSFORM_FLIPPED_270: tr_cos = 0; tr_sin = -1; tr_y = buffer->buffer->width; break; } struct pixman_transform transform; pixman_transform_init_identity(&transform); pixman_transform_rotate(&transform, NULL, pixman_int_to_fixed(tr_cos), pixman_int_to_fixed(tr_sin)); if (options->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) { pixman_transform_scale(&transform, NULL, pixman_int_to_fixed(-1), pixman_int_to_fixed(1)); } pixman_transform_translate(&transform, NULL, pixman_int_to_fixed(tr_x), pixman_int_to_fixed(tr_y)); pixman_transform_translate(&transform, NULL, -pixman_int_to_fixed(orig_box.x), -pixman_int_to_fixed(orig_box.y)); pixman_transform_scale(&transform, NULL, pixman_double_to_fixed(src_box.width / (double)orig_box.width), pixman_double_to_fixed(src_box.height / (double)orig_box.height)); pixman_image_set_transform(texture->image, &transform); dest_x = dest_y = 0; width = buffer->buffer->width; height = buffer->buffer->height; } else { pixman_image_set_transform(texture->image, NULL); dest_x = dst_box.x; dest_y = dst_box.y; width = src_box.width; height = src_box.height; } switch (options->filter_mode) { case WLR_SCALE_FILTER_BILINEAR: pixman_image_set_filter(texture->image, PIXMAN_FILTER_BILINEAR, NULL, 0); break; case WLR_SCALE_FILTER_NEAREST: pixman_image_set_filter(texture->image, PIXMAN_FILTER_NEAREST, NULL, 0); break; } pixman_op_t op = get_pixman_blending(options->blend_mode); pixman_image_set_clip_region32(buffer->image, (pixman_region32_t *)options->clip); pixman_image_composite32(op, texture->image, mask, buffer->image, src_box.x, src_box.y, 0, 0, dest_x, dest_y, width, height); pixman_image_set_clip_region32(buffer->image, NULL); pixman_image_set_transform(texture->image, NULL); if (texture->buffer != NULL) { wlr_buffer_end_data_ptr_access(texture->buffer); } if (mask != NULL) { pixman_image_unref(mask); } } static void render_pass_add_rect(struct wlr_render_pass *wlr_pass, const struct wlr_render_rect_options *options) { struct wlr_pixman_render_pass *pass = get_render_pass(wlr_pass); struct wlr_pixman_buffer *buffer = pass->buffer; struct wlr_box box; wlr_render_rect_options_get_box(options, pass->buffer->buffer, &box); pixman_op_t op = get_pixman_blending(options->color.a == 1 ? WLR_RENDER_BLEND_MODE_NONE : options->blend_mode); struct pixman_color color = { .red = options->color.r * 0xFFFF, .green = options->color.g * 0xFFFF, .blue = options->color.b * 0xFFFF, .alpha = options->color.a * 0xFFFF, }; pixman_image_t *fill = pixman_image_create_solid_fill(&color); pixman_image_set_clip_region32(buffer->image, (pixman_region32_t *)options->clip); pixman_image_composite32(op, fill, NULL, buffer->image, 0, 0, 0, 0, box.x, box.y, box.width, box.height); pixman_image_set_clip_region32(buffer->image, NULL); pixman_image_unref(fill); } static const struct wlr_render_pass_impl render_pass_impl = { .submit = render_pass_submit, .add_texture = render_pass_add_texture, .add_rect = render_pass_add_rect, }; struct wlr_pixman_render_pass *begin_pixman_render_pass( struct wlr_pixman_buffer *buffer) { struct wlr_pixman_render_pass *pass = calloc(1, sizeof(*pass)); if (pass == NULL) { return NULL; } wlr_render_pass_init(&pass->base, &render_pass_impl); if (!begin_pixman_data_ptr_access(buffer->buffer, &buffer->image, WLR_BUFFER_DATA_PTR_ACCESS_READ | WLR_BUFFER_DATA_PTR_ACCESS_WRITE)) { free(pass); return NULL; } wlr_buffer_lock(buffer->buffer); pass->buffer = buffer; return pass; }