#include #include #include #include #include #include "types/wlr_buffer.h" static const struct wlr_buffer_impl client_buffer_impl; struct wlr_client_buffer *wlr_client_buffer_get(struct wlr_buffer *wlr_buffer) { if (wlr_buffer->impl != &client_buffer_impl) { return NULL; } struct wlr_client_buffer *buffer = wl_container_of(wlr_buffer, buffer, base); return buffer; } static struct wlr_client_buffer *client_buffer_from_buffer( struct wlr_buffer *buffer) { struct wlr_client_buffer *client_buffer = wlr_client_buffer_get(buffer); assert(client_buffer != NULL); return client_buffer; } static void client_buffer_destroy(struct wlr_buffer *buffer) { struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer); wl_list_remove(&client_buffer->source_destroy.link); wl_list_remove(&client_buffer->renderer_destroy.link); wlr_texture_destroy(client_buffer->texture); free(client_buffer); } static bool client_buffer_get_dmabuf(struct wlr_buffer *buffer, struct wlr_dmabuf_attributes *attribs) { struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer); if (client_buffer->source == NULL) { return false; } return wlr_buffer_get_dmabuf(client_buffer->source, attribs); } static const struct wlr_buffer_impl client_buffer_impl = { .destroy = client_buffer_destroy, .get_dmabuf = client_buffer_get_dmabuf, }; static void client_buffer_handle_source_destroy(struct wl_listener *listener, void *data) { struct wlr_client_buffer *client_buffer = wl_container_of(listener, client_buffer, source_destroy); wl_list_remove(&client_buffer->source_destroy.link); wl_list_init(&client_buffer->source_destroy.link); client_buffer->source = NULL; } static void client_buffer_handle_renderer_destroy(struct wl_listener *listener, void *data) { struct wlr_client_buffer *client_buffer = wl_container_of(listener, client_buffer, renderer_destroy); wl_list_remove(&client_buffer->renderer_destroy.link); wl_list_init(&client_buffer->renderer_destroy.link); client_buffer->texture = NULL; } struct wlr_client_buffer *wlr_client_buffer_create(struct wlr_buffer *buffer, struct wlr_renderer *renderer) { struct wlr_texture *texture = wlr_texture_from_buffer(renderer, buffer); if (texture == NULL) { wlr_log(WLR_ERROR, "Failed to create texture"); return NULL; } struct wlr_client_buffer *client_buffer = calloc(1, sizeof(*client_buffer)); if (client_buffer == NULL) { wlr_texture_destroy(texture); return NULL; } wlr_buffer_init(&client_buffer->base, &client_buffer_impl, texture->width, texture->height); client_buffer->source = buffer; client_buffer->texture = texture; wl_signal_add(&buffer->events.destroy, &client_buffer->source_destroy); client_buffer->source_destroy.notify = client_buffer_handle_source_destroy; wl_signal_add(&texture->renderer->events.destroy, &client_buffer->renderer_destroy); client_buffer->renderer_destroy.notify = client_buffer_handle_renderer_destroy; // Ensure the buffer will be released before being destroyed wlr_buffer_lock(&client_buffer->base); wlr_buffer_drop(&client_buffer->base); return client_buffer; } bool wlr_client_buffer_apply_damage(struct wlr_client_buffer *client_buffer, struct wlr_buffer *next, const pixman_region32_t *damage) { if (client_buffer->base.n_locks - client_buffer->n_ignore_locks > 1) { // Someone else still has a reference to the buffer return false; } if (client_buffer->texture == NULL) { return false; } return wlr_texture_update_from_buffer(client_buffer->texture, next, damage); }