#include enum wl_output_transform wlr_output_transform_invert( enum wl_output_transform tr) { if ((tr & WL_OUTPUT_TRANSFORM_90) && !(tr & WL_OUTPUT_TRANSFORM_FLIPPED)) { tr ^= WL_OUTPUT_TRANSFORM_180; } return tr; } enum wl_output_transform wlr_output_transform_compose( enum wl_output_transform tr_a, enum wl_output_transform tr_b) { uint32_t flipped = (tr_a ^ tr_b) & WL_OUTPUT_TRANSFORM_FLIPPED; uint32_t rotation_mask = WL_OUTPUT_TRANSFORM_90 | WL_OUTPUT_TRANSFORM_180; uint32_t rotated; if (tr_b & WL_OUTPUT_TRANSFORM_FLIPPED) { // When a rotation of k degrees is followed by a flip, the // equivalent transform is a flip followed by a rotation of // -k degrees. rotated = (tr_b - tr_a) & rotation_mask; } else { rotated = (tr_a + tr_b) & rotation_mask; } return flipped | rotated; } void wlr_output_transform_coords(enum wl_output_transform tr, int *x, int *y) { if (tr & WL_OUTPUT_TRANSFORM_90) { int tmp = *x; *x = *y; *y = tmp; } }