#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include "backend/libinput.h" #include "util/array.h" #include "util/signal.h" struct wlr_input_device *get_appropriate_device( enum wlr_input_device_type desired_type, struct libinput_device *libinput_dev) { struct wl_list *wlr_devices = libinput_device_get_user_data(libinput_dev); if (!wlr_devices) { return NULL; } struct wlr_libinput_input_device *dev; wl_list_for_each(dev, wlr_devices, link) { if (dev->wlr_input_device.type == desired_type) { return &dev->wlr_input_device; } } return NULL; } void destroy_libinput_input_device(struct wlr_libinput_input_device *dev) { /** * TODO remove the redundant wlr_input_device from wlr_libinput_input_device * wlr_libinput_input_device::wlr_input_device is not owned by its input * device type, which means we have 2 wlr_input_device to cleanup */ if (dev->wlr_input_device._device) { wlr_input_device_destroy(&dev->wlr_input_device); wlr_input_device_finish(&dev->wlr_input_device); } else { if (dev->keyboard.impl) { wlr_keyboard_destroy(&dev->keyboard); } if (dev->pointer.impl) { wlr_pointer_destroy(&dev->pointer); } if (dev->switch_device.impl) { wlr_switch_destroy(&dev->switch_device); } if (dev->touch.impl) { wlr_touch_destroy(&dev->touch); } if (dev->tablet.impl) { wlr_tablet_destroy(&dev->tablet); } if (dev->tablet_pad.impl) { wlr_tablet_pad_destroy(&dev->tablet_pad); } } libinput_device_unref(dev->handle); wl_list_remove(&dev->link); free(dev); } bool wlr_input_device_is_libinput(struct wlr_input_device *wlr_dev) { switch (wlr_dev->type) { case WLR_INPUT_DEVICE_KEYBOARD: return wlr_dev->keyboard->impl == &libinput_keyboard_impl; case WLR_INPUT_DEVICE_POINTER: return wlr_dev->pointer->impl == &libinput_pointer_impl; case WLR_INPUT_DEVICE_TOUCH: return wlr_dev->touch->impl == &libinput_touch_impl; case WLR_INPUT_DEVICE_TABLET_TOOL: return wlr_dev->tablet->impl == &libinput_tablet_impl; case WLR_INPUT_DEVICE_TABLET_PAD: return wlr_dev->tablet_pad->impl == &libinput_tablet_pad_impl; case WLR_INPUT_DEVICE_SWITCH: return wlr_dev->switch_device->impl == &libinput_switch_impl; default: return false; } } static void handle_device_added(struct wlr_libinput_backend *backend, struct libinput_device *libinput_dev) { /* * Note: the wlr API exposes only devices with a single capability, because * that meshes better with how Wayland does things and is a bit simpler. * However, libinput devices often have multiple capabilities - in such * cases we have to create several devices. */ int vendor = libinput_device_get_id_vendor(libinput_dev); int product = libinput_device_get_id_product(libinput_dev); const char *name = libinput_device_get_name(libinput_dev); wlr_log(WLR_DEBUG, "Added %s [%d:%d]", name, vendor, product); struct wlr_libinput_input_device *dev = calloc(1, sizeof(struct wlr_libinput_input_device)); if (dev == NULL) { wlr_log_errno(WLR_ERROR, "failed to allocate wlr_libinput_input_device"); return; } dev->handle = libinput_dev; libinput_device_ref(libinput_dev); libinput_device_set_user_data(libinput_dev, dev); bool dev_used = false; if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_KEYBOARD)) { init_device_keyboard(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->keyboard.base); dev_used = true; } if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_POINTER)) { init_device_pointer(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->pointer.base); dev_used = true; } if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_SWITCH)) { init_device_switch(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->switch_device.base); dev_used = true; } if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_TOUCH)) { init_device_touch(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->touch.base); dev_used = true; } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) { init_device_tablet(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->tablet.base); dev_used = true; } if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_PAD)) { init_device_tablet_pad(dev); wlr_signal_emit_safe(&backend->backend.events.new_input, &dev->tablet_pad.base); dev_used = true; } if (dev_used) { wl_list_insert(&backend->devices, &dev->link); return; } else { libinput_device_unref(libinput_dev); free(dev); } struct wl_list *wlr_devices = calloc(1, sizeof(struct wl_list)); if (!wlr_devices) { wlr_log(WLR_ERROR, "Allocation failed"); return; } wl_list_init(wlr_devices); if (libinput_device_has_capability( libinput_dev, LIBINPUT_DEVICE_CAP_GESTURE)) { // TODO } if (!wl_list_empty(wlr_devices)) { struct wl_list **dst = wl_array_add(&backend->wlr_device_lists, sizeof(wlr_devices)); if (!dst) { goto fail; } *dst = wlr_devices; libinput_device_set_user_data(libinput_dev, wlr_devices); } else { free(wlr_devices); } return; fail: wlr_log(WLR_ERROR, "Could not allocate new device"); struct wlr_libinput_input_device *device, *tmp; wl_list_for_each_safe(device, tmp, wlr_devices, link) { free(device); } free(wlr_devices); } static void handle_device_removed(struct wlr_libinput_backend *backend, struct libinput_device *libinput_dev) { int vendor = libinput_device_get_id_vendor(libinput_dev); int product = libinput_device_get_id_product(libinput_dev); const char *name = libinput_device_get_name(libinput_dev); wlr_log(WLR_DEBUG, "Removing %s [%d:%d]", name, vendor, product); // TODO: use libinput_device_get_user_data(libinput_dev); if (!wl_list_empty(&backend->devices)) { struct wlr_libinput_input_device *dev, *tmp_dev; wl_list_for_each_safe(dev, tmp_dev, &backend->devices, link) { if (dev->handle == libinput_dev) { destroy_libinput_input_device(dev); return; } } } struct wl_list *wlr_devices = libinput_device_get_user_data(libinput_dev); if (!wlr_devices) { return; } struct wlr_libinput_input_device *dev, *tmp_dev; wl_list_for_each_safe(dev, tmp_dev, wlr_devices, link) { destroy_libinput_input_device(dev); } size_t i = 0; struct wl_list **ptr; wl_array_for_each(ptr, &backend->wlr_device_lists) { struct wl_list *iter = *ptr; if (iter == wlr_devices) { array_remove_at(&backend->wlr_device_lists, i * sizeof(struct wl_list *), sizeof(struct wl_list *)); break; } i++; } free(wlr_devices); } void handle_libinput_event(struct wlr_libinput_backend *backend, struct libinput_event *event) { struct libinput_device *libinput_dev = libinput_event_get_device(event); struct wlr_libinput_input_device *dev = libinput_device_get_user_data(libinput_dev); enum libinput_event_type event_type = libinput_event_get_type(event); switch (event_type) { case LIBINPUT_EVENT_DEVICE_ADDED: handle_device_added(backend, libinput_dev); break; case LIBINPUT_EVENT_DEVICE_REMOVED: handle_device_removed(backend, libinput_dev); break; case LIBINPUT_EVENT_KEYBOARD_KEY: handle_keyboard_key(event, &dev->keyboard); break; case LIBINPUT_EVENT_POINTER_MOTION: handle_pointer_motion(event, &dev->pointer); break; case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE: handle_pointer_motion_abs(event, &dev->pointer); break; case LIBINPUT_EVENT_POINTER_BUTTON: handle_pointer_button(event, &dev->pointer); break; case LIBINPUT_EVENT_POINTER_AXIS: handle_pointer_axis(event, &dev->pointer); break; case LIBINPUT_EVENT_TOUCH_DOWN: handle_touch_down(event, &dev->touch); break; case LIBINPUT_EVENT_TOUCH_UP: handle_touch_up(event, &dev->touch); break; case LIBINPUT_EVENT_TOUCH_MOTION: handle_touch_motion(event, &dev->touch); break; case LIBINPUT_EVENT_TOUCH_CANCEL: handle_touch_cancel(event, &dev->touch); break; case LIBINPUT_EVENT_TOUCH_FRAME: handle_touch_frame(event, &dev->touch); break; case LIBINPUT_EVENT_TABLET_TOOL_AXIS: handle_tablet_tool_axis(event, &dev->tablet); break; case LIBINPUT_EVENT_TABLET_TOOL_PROXIMITY: handle_tablet_tool_proximity(event, &dev->tablet); break; case LIBINPUT_EVENT_TABLET_TOOL_TIP: handle_tablet_tool_tip(event, &dev->tablet); break; case LIBINPUT_EVENT_TABLET_TOOL_BUTTON: handle_tablet_tool_button(event, &dev->tablet); break; case LIBINPUT_EVENT_TABLET_PAD_BUTTON: handle_tablet_pad_button(event, &dev->tablet_pad); break; case LIBINPUT_EVENT_TABLET_PAD_RING: handle_tablet_pad_ring(event, &dev->tablet_pad); break; case LIBINPUT_EVENT_TABLET_PAD_STRIP: handle_tablet_pad_strip(event, &dev->tablet_pad); break; case LIBINPUT_EVENT_SWITCH_TOGGLE: handle_switch_toggle(event, &dev->switch_device); break; case LIBINPUT_EVENT_GESTURE_SWIPE_BEGIN: handle_pointer_swipe_begin(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_SWIPE_UPDATE: handle_pointer_swipe_update(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_SWIPE_END: handle_pointer_swipe_end(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_PINCH_BEGIN: handle_pointer_pinch_begin(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_PINCH_UPDATE: handle_pointer_pinch_update(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_PINCH_END: handle_pointer_pinch_end(event, &dev->pointer); break; #if LIBINPUT_HAS_HOLD_GESTURES case LIBINPUT_EVENT_GESTURE_HOLD_BEGIN: handle_pointer_hold_begin(event, &dev->pointer); break; case LIBINPUT_EVENT_GESTURE_HOLD_END: handle_pointer_hold_end(event, &dev->pointer); break; #endif default: wlr_log(WLR_DEBUG, "Unknown libinput event %d", event_type); break; } }