#include #include #include #include #include #include #include #include #include #include #include #include #include "types/wlr_surface.h" #include "util/signal.h" #include "util/time.h" #define CALLBACK_VERSION 1 static int min(int fst, int snd) { if (fst < snd) { return fst; } else { return snd; } } static int max(int fst, int snd) { if (fst > snd) { return fst; } else { return snd; } } static void surface_handle_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_handle_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer_resource, int32_t dx, int32_t dy) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wlr_buffer *buffer = NULL; if (buffer_resource != NULL) { buffer = wlr_buffer_from_resource(buffer_resource); if (buffer == NULL) { wl_resource_post_error(buffer_resource, 0, "unknown buffer type"); return; } } surface->pending.committed |= WLR_SURFACE_STATE_BUFFER; surface->pending.dx = dx; surface->pending.dy = dy; wlr_buffer_unlock(surface->pending.buffer); surface->pending.buffer = buffer; } static void surface_handle_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE; pixman_region32_union_rect(&surface->pending.surface_damage, &surface->pending.surface_damage, x, y, width, height); } static void callback_handle_resource_destroy(struct wl_resource *resource) { wl_list_remove(wl_resource_get_link(resource)); } static void surface_handle_frame(struct wl_client *client, struct wl_resource *resource, uint32_t callback) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wl_resource *callback_resource = wl_resource_create(client, &wl_callback_interface, CALLBACK_VERSION, callback); if (callback_resource == NULL) { wl_resource_post_no_memory(resource); return; } wl_resource_set_implementation(callback_resource, NULL, NULL, callback_handle_resource_destroy); wl_list_insert(surface->pending.frame_callback_list.prev, wl_resource_get_link(callback_resource)); surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST; } static void surface_handle_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending.opaque, region); } else { pixman_region32_clear(&surface->pending.opaque); } } static void surface_handle_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION; if (region_resource) { pixman_region32_t *region = wlr_region_from_resource(region_resource); pixman_region32_copy(&surface->pending.input, region); } else { pixman_region32_fini(&surface->pending.input); pixman_region32_init_rect(&surface->pending.input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } } static void surface_state_transformed_buffer_size(struct wlr_surface_state *state, int *out_width, int *out_height) { int width = state->buffer_width; int height = state->buffer_height; if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) { int tmp = width; width = height; height = tmp; } *out_width = width; *out_height = height; } /** * Computes the surface viewport source size, ie. the size after applying the * surface's scale, transform and cropping (via the viewport's source * rectangle) but before applying the viewport scaling (via the viewport's * destination rectangle). */ static void surface_state_viewport_src_size(struct wlr_surface_state *state, int *out_width, int *out_height) { if (state->buffer_width == 0 && state->buffer_height == 0) { *out_width = *out_height = 0; return; } if (state->viewport.has_src) { *out_width = state->viewport.src.width; *out_height = state->viewport.src.height; } else { surface_state_transformed_buffer_size(state, out_width, out_height); *out_width /= state->scale; *out_height /= state->scale; } } static void surface_finalize_pending(struct wlr_surface *surface) { struct wlr_surface_state *pending = &surface->pending; if ((pending->committed & WLR_SURFACE_STATE_BUFFER)) { if (pending->buffer != NULL) { pending->buffer_width = pending->buffer->width; pending->buffer_height = pending->buffer->height; } else { pending->buffer_width = pending->buffer_height = 0; } } if (!pending->viewport.has_src && (pending->buffer_width % pending->scale != 0 || pending->buffer_height % pending->scale != 0)) { // TODO: send WL_SURFACE_ERROR_INVALID_SIZE error once this issue is // resolved: // https://gitlab.freedesktop.org/wayland/wayland/-/issues/194 wlr_log(WLR_DEBUG, "Client bug: submitted a buffer whose size (%dx%d) " "is not divisible by scale (%d)", pending->buffer_width, pending->buffer_height, pending->scale); } if (pending->viewport.has_dst) { if (pending->buffer_width == 0 && pending->buffer_height == 0) { pending->width = pending->height = 0; } else { pending->width = pending->viewport.dst_width; pending->height = pending->viewport.dst_height; } } else { surface_state_viewport_src_size(pending, &pending->width, &pending->height); } pixman_region32_intersect_rect(&pending->surface_damage, &pending->surface_damage, 0, 0, pending->width, pending->height); pixman_region32_intersect_rect(&pending->buffer_damage, &pending->buffer_damage, 0, 0, pending->buffer_width, pending->buffer_height); } static void surface_update_damage(pixman_region32_t *buffer_damage, struct wlr_surface_state *current, struct wlr_surface_state *pending) { pixman_region32_clear(buffer_damage); if (pending->width != current->width || pending->height != current->height) { // Damage the whole buffer on resize pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0, pending->buffer_width, pending->buffer_height); } else { // Copy over surface damage + buffer damage pixman_region32_t surface_damage; pixman_region32_init(&surface_damage); pixman_region32_copy(&surface_damage, &pending->surface_damage); if (pending->viewport.has_dst) { int src_width, src_height; surface_state_viewport_src_size(pending, &src_width, &src_height); float scale_x = (float)pending->viewport.dst_width / src_width; float scale_y = (float)pending->viewport.dst_height / src_height; wlr_region_scale_xy(&surface_damage, &surface_damage, 1.0 / scale_x, 1.0 / scale_y); } if (pending->viewport.has_src) { // This is lossy: do a best-effort conversion pixman_region32_translate(&surface_damage, floor(pending->viewport.src.x), floor(pending->viewport.src.y)); } wlr_region_scale(&surface_damage, &surface_damage, pending->scale); int width, height; surface_state_transformed_buffer_size(pending, &width, &height); wlr_region_transform(&surface_damage, &surface_damage, wlr_output_transform_invert(pending->transform), width, height); pixman_region32_union(buffer_damage, &pending->buffer_damage, &surface_damage); pixman_region32_fini(&surface_damage); } } /** * Append pending state to current state and clear pending state. */ static void surface_state_move(struct wlr_surface_state *state, struct wlr_surface_state *next) { state->width = next->width; state->height = next->height; state->buffer_width = next->buffer_width; state->buffer_height = next->buffer_height; if (next->committed & WLR_SURFACE_STATE_SCALE) { state->scale = next->scale; } if (next->committed & WLR_SURFACE_STATE_TRANSFORM) { state->transform = next->transform; } if (next->committed & WLR_SURFACE_STATE_BUFFER) { state->dx = next->dx; state->dy = next->dy; next->dx = next->dy = 0; wlr_buffer_unlock(state->buffer); state->buffer = NULL; if (next->buffer) { state->buffer = wlr_buffer_lock(next->buffer); } wlr_buffer_unlock(next->buffer); next->buffer = NULL; } else { state->dx = state->dy = 0; } if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) { pixman_region32_copy(&state->surface_damage, &next->surface_damage); pixman_region32_clear(&next->surface_damage); } else { pixman_region32_clear(&state->surface_damage); } if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) { pixman_region32_copy(&state->buffer_damage, &next->buffer_damage); pixman_region32_clear(&next->buffer_damage); } else { pixman_region32_clear(&state->buffer_damage); } if (next->committed & WLR_SURFACE_STATE_OPAQUE_REGION) { pixman_region32_copy(&state->opaque, &next->opaque); } if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) { pixman_region32_copy(&state->input, &next->input); } if (next->committed & WLR_SURFACE_STATE_VIEWPORT) { memcpy(&state->viewport, &next->viewport, sizeof(state->viewport)); } if (next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST) { wl_list_insert_list(&state->frame_callback_list, &next->frame_callback_list); wl_list_init(&next->frame_callback_list); } state->committed |= next->committed; next->committed = 0; state->seq = next->seq; state->cached_state_locks = next->cached_state_locks; next->cached_state_locks = 0; } static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) { // XXX: This is probably the wrong way to do it, because this damage should // come from the client, but weston doesn't do it correctly either and it // seems to work ok. See the comment on weston_surface_damage for more info // about a better approach. struct wlr_surface *surface = subsurface->surface; pixman_region32_union_rect(&surface->buffer_damage, &surface->buffer_damage, 0, 0, surface->current.buffer_width, surface->current.buffer_height); subsurface->reordered = false; struct wlr_subsurface *child; wl_list_for_each(child, &subsurface->surface->current.subsurfaces_below, current.link) { surface_damage_subsurfaces(child); } wl_list_for_each(child, &subsurface->surface->current.subsurfaces_above, current.link) { surface_damage_subsurfaces(child); } } static void surface_apply_damage(struct wlr_surface *surface) { if (surface->current.buffer == NULL) { // NULL commit if (surface->buffer != NULL) { wlr_buffer_unlock(&surface->buffer->base); } surface->buffer = NULL; return; } if (surface->buffer != NULL) { if (wlr_client_buffer_apply_damage(surface->buffer, surface->current.buffer, &surface->buffer_damage)) { wlr_buffer_unlock(surface->current.buffer); surface->current.buffer = NULL; return; } } struct wlr_client_buffer *buffer = wlr_client_buffer_create( surface->current.buffer, surface->renderer); wlr_buffer_unlock(surface->current.buffer); surface->current.buffer = NULL; if (buffer == NULL) { wlr_log(WLR_ERROR, "Failed to upload buffer"); return; } if (surface->buffer != NULL) { wlr_buffer_unlock(&surface->buffer->base); } surface->buffer = buffer; } static void surface_update_opaque_region(struct wlr_surface *surface) { struct wlr_texture *texture = wlr_surface_get_texture(surface); if (texture == NULL) { pixman_region32_clear(&surface->opaque_region); return; } if (wlr_texture_is_opaque(texture)) { pixman_region32_init_rect(&surface->opaque_region, 0, 0, surface->current.width, surface->current.height); return; } pixman_region32_intersect_rect(&surface->opaque_region, &surface->current.opaque, 0, 0, surface->current.width, surface->current.height); } static void surface_update_input_region(struct wlr_surface *surface) { pixman_region32_intersect_rect(&surface->input_region, &surface->current.input, 0, 0, surface->current.width, surface->current.height); } static void surface_state_init(struct wlr_surface_state *state); static void surface_cache_pending(struct wlr_surface *surface) { struct wlr_surface_state *cached = calloc(1, sizeof(*cached)); if (!cached) { wl_resource_post_no_memory(surface->resource); return; } surface_state_init(cached); surface_state_move(cached, &surface->pending); wl_list_insert(surface->cached.prev, &cached->cached_state_link); surface->pending.seq++; } static void surface_commit_state(struct wlr_surface *surface, struct wlr_surface_state *next) { assert(next->cached_state_locks == 0); bool invalid_buffer = next->committed & WLR_SURFACE_STATE_BUFFER; surface->sx += next->dx; surface->sy += next->dy; surface_update_damage(&surface->buffer_damage, &surface->current, next); surface->previous.scale = surface->current.scale; surface->previous.transform = surface->current.transform; surface->previous.width = surface->current.width; surface->previous.height = surface->current.height; surface->previous.buffer_width = surface->current.buffer_width; surface->previous.buffer_height = surface->current.buffer_height; surface_state_move(&surface->current, next); if (invalid_buffer) { surface_apply_damage(surface); } surface_update_opaque_region(surface); surface_update_input_region(surface); // commit subsurface order struct wlr_subsurface *subsurface; wl_list_for_each_reverse(subsurface, &surface->pending.subsurfaces_above, pending.link) { wl_list_remove(&subsurface->current.link); wl_list_insert(&surface->current.subsurfaces_above, &subsurface->current.link); if (subsurface->reordered) { // TODO: damage all the subsurfaces surface_damage_subsurfaces(subsurface); } } wl_list_for_each_reverse(subsurface, &surface->pending.subsurfaces_below, pending.link) { wl_list_remove(&subsurface->current.link); wl_list_insert(&surface->current.subsurfaces_below, &subsurface->current.link); if (subsurface->reordered) { // TODO: damage all the subsurfaces surface_damage_subsurfaces(subsurface); } } // If we're committing the pending state, bump the pending sequence number // here, to allow commit listeners to lock the new pending state. if (next == &surface->pending) { surface->pending.seq++; } if (surface->role && surface->role->commit) { surface->role->commit(surface); } wlr_signal_emit_safe(&surface->events.commit, surface); } static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) { while (subsurface != NULL) { if (subsurface->synchronized) { return true; } if (!subsurface->parent) { return false; } if (!wlr_surface_is_subsurface(subsurface->parent)) { break; } subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent); } return false; } /** * Recursive function to commit the effectively synchronized children. */ static void subsurface_parent_commit(struct wlr_subsurface *subsurface, bool synchronized) { struct wlr_surface *surface = subsurface->surface; if (synchronized || subsurface->synchronized) { if (subsurface->has_cache) { wlr_surface_unlock_cached(surface, subsurface->cached_seq); subsurface->has_cache = false; subsurface->cached_seq = 0; } struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->current.subsurfaces_below, current.link) { subsurface_parent_commit(subsurface, true); } wl_list_for_each(subsurface, &surface->current.subsurfaces_above, current.link) { subsurface_parent_commit(subsurface, true); } } } static void subsurface_commit(struct wlr_subsurface *subsurface) { struct wlr_surface *surface = subsurface->surface; if (subsurface_is_synchronized(subsurface)) { if (subsurface->has_cache) { // We already lock a previous commit. The prevents any future // commit to be applied before we release the previous commit. return; } subsurface->has_cache = true; subsurface->cached_seq = wlr_surface_lock_pending(surface); } } static void surface_handle_commit(struct wl_client *client, struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wlr_subsurface *subsurface = wlr_surface_is_subsurface(surface) ? wlr_subsurface_from_wlr_surface(surface) : NULL; if (subsurface != NULL) { subsurface_commit(subsurface); } surface_finalize_pending(surface); if (surface->role && surface->role->precommit) { surface->role->precommit(surface); } if (surface->pending.cached_state_locks > 0 || !wl_list_empty(&surface->cached)) { surface_cache_pending(surface); } else { surface_commit_state(surface, &surface->pending); } wl_list_for_each(subsurface, &surface->current.subsurfaces_below, current.link) { subsurface_parent_commit(subsurface, false); } wl_list_for_each(subsurface, &surface->current.subsurfaces_above, current.link) { subsurface_parent_commit(subsurface, false); } } static void surface_handle_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int32_t transform) { if (transform < WL_OUTPUT_TRANSFORM_NORMAL || transform > WL_OUTPUT_TRANSFORM_FLIPPED_270) { wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_TRANSFORM, "Specified transform value (%d) is invalid", transform); return; } struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM; surface->pending.transform = transform; } static void surface_handle_set_buffer_scale(struct wl_client *client, struct wl_resource *resource, int32_t scale) { if (scale <= 0) { wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_SCALE, "Specified scale value (%d) is not positive", scale); return; } struct wlr_surface *surface = wlr_surface_from_resource(resource); surface->pending.committed |= WLR_SURFACE_STATE_SCALE; surface->pending.scale = scale; } static void surface_handle_damage_buffer(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct wlr_surface *surface = wlr_surface_from_resource(resource); if (width < 0 || height < 0) { return; } surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE; pixman_region32_union_rect(&surface->pending.buffer_damage, &surface->pending.buffer_damage, x, y, width, height); } static const struct wl_surface_interface surface_implementation = { .destroy = surface_handle_destroy, .attach = surface_handle_attach, .damage = surface_handle_damage, .frame = surface_handle_frame, .set_opaque_region = surface_handle_set_opaque_region, .set_input_region = surface_handle_set_input_region, .commit = surface_handle_commit, .set_buffer_transform = surface_handle_set_buffer_transform, .set_buffer_scale = surface_handle_set_buffer_scale, .damage_buffer = surface_handle_damage_buffer }; struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_surface_interface, &surface_implementation)); return wl_resource_get_user_data(resource); } static void surface_state_init(struct wlr_surface_state *state) { state->scale = 1; state->transform = WL_OUTPUT_TRANSFORM_NORMAL; wl_list_init(&state->subsurfaces_above); wl_list_init(&state->subsurfaces_below); wl_list_init(&state->frame_callback_list); pixman_region32_init(&state->surface_damage); pixman_region32_init(&state->buffer_damage); pixman_region32_init(&state->opaque); pixman_region32_init_rect(&state->input, INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX); } static void surface_state_finish(struct wlr_surface_state *state) { wlr_buffer_unlock(state->buffer); struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) { wl_resource_destroy(resource); } pixman_region32_fini(&state->surface_damage); pixman_region32_fini(&state->buffer_damage); pixman_region32_fini(&state->opaque); pixman_region32_fini(&state->input); } static void surface_state_destroy_cached(struct wlr_surface_state *state) { surface_state_finish(state); wl_list_remove(&state->cached_state_link); free(state); } static void subsurface_unmap(struct wlr_subsurface *subsurface); static void subsurface_destroy(struct wlr_subsurface *subsurface) { if (subsurface == NULL) { return; } if (subsurface->has_cache) { wlr_surface_unlock_cached(subsurface->surface, subsurface->cached_seq); } subsurface_unmap(subsurface); wlr_signal_emit_safe(&subsurface->events.destroy, subsurface); wl_list_remove(&subsurface->surface_destroy.link); if (subsurface->parent) { wl_list_remove(&subsurface->current.link); wl_list_remove(&subsurface->pending.link); wl_list_remove(&subsurface->parent_destroy.link); } wl_resource_set_user_data(subsurface->resource, NULL); if (subsurface->surface) { subsurface->surface->role_data = NULL; } free(subsurface); } static void surface_output_destroy(struct wlr_surface_output *surface_output); static void surface_handle_resource_destroy(struct wl_resource *resource) { struct wlr_surface *surface = wlr_surface_from_resource(resource); struct wlr_surface_output *surface_output, *surface_output_tmp; wl_list_for_each_safe(surface_output, surface_output_tmp, &surface->current_outputs, link) { surface_output_destroy(surface_output); } wlr_signal_emit_safe(&surface->events.destroy, surface); wlr_addon_set_finish(&surface->addons); struct wlr_surface_state *cached, *cached_tmp; wl_list_for_each_safe(cached, cached_tmp, &surface->cached, cached_state_link) { surface_state_destroy_cached(cached); } wl_list_remove(&surface->renderer_destroy.link); surface_state_finish(&surface->pending); surface_state_finish(&surface->current); pixman_region32_fini(&surface->buffer_damage); pixman_region32_fini(&surface->opaque_region); pixman_region32_fini(&surface->input_region); if (surface->buffer != NULL) { wlr_buffer_unlock(&surface->buffer->base); } free(surface); } static void surface_handle_renderer_destroy(struct wl_listener *listener, void *data) { struct wlr_surface *surface = wl_container_of(listener, surface, renderer_destroy); wl_resource_destroy(surface->resource); } struct wlr_surface *surface_create(struct wl_client *client, uint32_t version, uint32_t id, struct wlr_renderer *renderer) { struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface)); if (!surface) { wl_client_post_no_memory(client); return NULL; } surface->resource = wl_resource_create(client, &wl_surface_interface, version, id); if (surface->resource == NULL) { free(surface); wl_client_post_no_memory(client); return NULL; } wl_resource_set_implementation(surface->resource, &surface_implementation, surface, surface_handle_resource_destroy); wlr_log(WLR_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource); surface->renderer = renderer; surface_state_init(&surface->current); surface_state_init(&surface->pending); surface->pending.seq = 1; wl_signal_init(&surface->events.commit); wl_signal_init(&surface->events.destroy); wl_signal_init(&surface->events.new_subsurface); wl_list_init(&surface->current_outputs); wl_list_init(&surface->cached); pixman_region32_init(&surface->buffer_damage); pixman_region32_init(&surface->opaque_region); pixman_region32_init(&surface->input_region); wlr_addon_set_init(&surface->addons); wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy); surface->renderer_destroy.notify = surface_handle_renderer_destroy; return surface; } struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) { if (surface->buffer == NULL) { return NULL; } return surface->buffer->texture; } bool wlr_surface_has_buffer(struct wlr_surface *surface) { return wlr_surface_get_texture(surface) != NULL; } bool wlr_surface_set_role(struct wlr_surface *surface, const struct wlr_surface_role *role, void *role_data, struct wl_resource *error_resource, uint32_t error_code) { assert(role != NULL); if (surface->role != NULL && surface->role != role) { if (error_resource != NULL) { wl_resource_post_error(error_resource, error_code, "Cannot assign role %s to wl_surface@%" PRIu32 ", already has role %s\n", role->name, wl_resource_get_id(surface->resource), surface->role->name); } return false; } if (surface->role_data != NULL && surface->role_data != role_data) { wl_resource_post_error(error_resource, error_code, "Cannot reassign role %s to wl_surface@%" PRIu32 "," "role object still exists", role->name, wl_resource_get_id(surface->resource)); return false; } surface->role = role; surface->role_data = role_data; return true; } uint32_t wlr_surface_lock_pending(struct wlr_surface *surface) { surface->pending.cached_state_locks++; return surface->pending.seq; } void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) { if (surface->pending.seq == seq) { assert(surface->pending.cached_state_locks > 0); surface->pending.cached_state_locks--; return; } bool found = false; struct wlr_surface_state *cached; wl_list_for_each(cached, &surface->cached, cached_state_link) { if (cached->seq == seq) { found = true; break; } } assert(found); assert(cached->cached_state_locks > 0); cached->cached_state_locks--; if (cached->cached_state_locks != 0) { return; } if (cached->cached_state_link.prev != &surface->cached) { // This isn't the first cached state. This means we're blocked on a // previous cached state. return; } // TODO: consider merging all committed states together struct wlr_surface_state *next, *tmp; wl_list_for_each_safe(next, tmp, &surface->cached, cached_state_link) { if (next->cached_state_locks > 0) { break; } surface_commit_state(surface, next); surface_state_destroy_cached(next); } } static const struct wl_subsurface_interface subsurface_implementation; static struct wlr_subsurface *subsurface_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_subsurface_interface, &subsurface_implementation)); return wl_resource_get_user_data(resource); } static void subsurface_resource_destroy(struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); subsurface_destroy(subsurface); } static void subsurface_handle_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void subsurface_handle_set_position(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } subsurface->pending.x = x; subsurface->pending.y = y; } static struct wlr_subsurface *subsurface_find_sibling( struct wlr_subsurface *subsurface, struct wlr_surface *surface) { struct wlr_surface *parent = subsurface->parent; struct wlr_subsurface *sibling; wl_list_for_each(sibling, &parent->current.subsurfaces_below, current.link) { if (sibling->surface == surface && sibling != subsurface) { return sibling; } } wl_list_for_each(sibling, &parent->current.subsurfaces_above, current.link) { if (sibling->surface == surface && sibling != subsurface) { return sibling; } } return NULL; } static void subsurface_handle_place_above(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wl_list *node; if (sibling_surface == subsurface->parent) { node = &subsurface->parent->pending.subsurfaces_above; } else { struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%" PRIu32 "is not a parent or sibling", "place_above", wl_resource_get_id(sibling_resource)); return; } node = &sibling->pending.link; } wl_list_remove(&subsurface->pending.link); wl_list_insert(node, &subsurface->pending.link); subsurface->reordered = true; } static void subsurface_handle_place_below(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling_resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } struct wlr_surface *sibling_surface = wlr_surface_from_resource(sibling_resource); struct wl_list *node; if (sibling_surface == subsurface->parent) { node = &subsurface->parent->pending.subsurfaces_below; } else { struct wlr_subsurface *sibling = subsurface_find_sibling(subsurface, sibling_surface); if (!sibling) { wl_resource_post_error(subsurface->resource, WL_SUBSURFACE_ERROR_BAD_SURFACE, "%s: wl_surface@%" PRIu32 " is not a parent or sibling", "place_below", wl_resource_get_id(sibling_resource)); return; } node = &sibling->pending.link; } wl_list_remove(&subsurface->pending.link); wl_list_insert(node->prev, &subsurface->pending.link); subsurface->reordered = true; } static void subsurface_handle_set_sync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } subsurface->synchronized = true; } static void subsurface_handle_set_desync(struct wl_client *client, struct wl_resource *resource) { struct wlr_subsurface *subsurface = subsurface_from_resource(resource); if (subsurface == NULL) { return; } if (subsurface->synchronized) { subsurface->synchronized = false; if (!subsurface_is_synchronized(subsurface)) { if (subsurface->has_cache) { wlr_surface_unlock_cached(subsurface->surface, subsurface->cached_seq); subsurface->has_cache = false; subsurface->cached_seq = 0; } subsurface_parent_commit(subsurface, true); } } } static const struct wl_subsurface_interface subsurface_implementation = { .destroy = subsurface_handle_destroy, .set_position = subsurface_handle_set_position, .place_above = subsurface_handle_place_above, .place_below = subsurface_handle_place_below, .set_sync = subsurface_handle_set_sync, .set_desync = subsurface_handle_set_desync, }; /** * Checks if this subsurface needs to be marked as mapped. This can happen if: * - The subsurface has a buffer * - Its parent is mapped */ static void subsurface_consider_map(struct wlr_subsurface *subsurface, bool check_parent) { if (subsurface->mapped || !wlr_surface_has_buffer(subsurface->surface)) { return; } if (check_parent) { if (subsurface->parent == NULL) { return; } if (wlr_surface_is_subsurface(subsurface->parent)) { struct wlr_subsurface *parent = wlr_subsurface_from_wlr_surface(subsurface->parent); if (parent == NULL || !parent->mapped) { return; } } } // Now we can map the subsurface wlr_signal_emit_safe(&subsurface->events.map, subsurface); subsurface->mapped = true; // Try mapping all children too struct wlr_subsurface *child; wl_list_for_each(child, &subsurface->surface->current.subsurfaces_below, current.link) { subsurface_consider_map(child, false); } wl_list_for_each(child, &subsurface->surface->current.subsurfaces_above, current.link) { subsurface_consider_map(child, false); } } static void subsurface_unmap(struct wlr_subsurface *subsurface) { if (!subsurface->mapped) { return; } wlr_signal_emit_safe(&subsurface->events.unmap, subsurface); subsurface->mapped = false; // Unmap all children struct wlr_subsurface *child; wl_list_for_each(child, &subsurface->surface->current.subsurfaces_below, current.link) { subsurface_unmap(child); } wl_list_for_each(child, &subsurface->surface->current.subsurfaces_above, current.link) { subsurface_unmap(child); } } static void subsurface_role_commit(struct wlr_surface *surface) { struct wlr_subsurface *subsurface = wlr_subsurface_from_wlr_surface(surface); if (subsurface == NULL) { return; } if (subsurface->current.x != subsurface->pending.x || subsurface->current.y != subsurface->pending.y) { // Subsurface has moved int dx = subsurface->current.x - subsurface->pending.x; int dy = subsurface->current.y - subsurface->pending.y; subsurface->current.x = subsurface->pending.x; subsurface->current.y = subsurface->pending.y; if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) { int tmp = dx; dx = dy; dy = tmp; } pixman_region32_union_rect(&surface->buffer_damage, &surface->buffer_damage, dx * surface->previous.scale, dy * surface->previous.scale, surface->previous.buffer_width, surface->previous.buffer_height); pixman_region32_union_rect(&surface->buffer_damage, &surface->buffer_damage, 0, 0, surface->current.buffer_width, surface->current.buffer_height); } subsurface_consider_map(subsurface, true); } static void subsurface_role_precommit(struct wlr_surface *surface) { struct wlr_subsurface *subsurface = wlr_subsurface_from_wlr_surface(surface); if (subsurface == NULL) { return; } if (surface->pending.committed & WLR_SURFACE_STATE_BUFFER && surface->pending.buffer == NULL) { // This is a NULL commit subsurface_unmap(subsurface); } } const struct wlr_surface_role subsurface_role = { .name = "wl_subsurface", .commit = subsurface_role_commit, .precommit = subsurface_role_precommit, }; static void subsurface_handle_parent_destroy(struct wl_listener *listener, void *data) { struct wlr_subsurface *subsurface = wl_container_of(listener, subsurface, parent_destroy); subsurface_unmap(subsurface); wl_list_remove(&subsurface->current.link); wl_list_remove(&subsurface->pending.link); wl_list_remove(&subsurface->parent_destroy.link); subsurface->parent = NULL; } static void subsurface_handle_surface_destroy(struct wl_listener *listener, void *data) { struct wlr_subsurface *subsurface = wl_container_of(listener, subsurface, surface_destroy); subsurface_destroy(subsurface); } struct wlr_subsurface *subsurface_create(struct wlr_surface *surface, struct wlr_surface *parent, uint32_t version, uint32_t id) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wlr_subsurface *subsurface = calloc(1, sizeof(struct wlr_subsurface)); if (!subsurface) { wl_client_post_no_memory(client); return NULL; } subsurface->synchronized = true; subsurface->surface = surface; subsurface->resource = wl_resource_create(client, &wl_subsurface_interface, version, id); if (subsurface->resource == NULL) { free(subsurface); wl_client_post_no_memory(client); return NULL; } wl_resource_set_implementation(subsurface->resource, &subsurface_implementation, subsurface, subsurface_resource_destroy); wl_signal_init(&subsurface->events.destroy); wl_signal_init(&subsurface->events.map); wl_signal_init(&subsurface->events.unmap); wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy); subsurface->surface_destroy.notify = subsurface_handle_surface_destroy; // link parent subsurface->parent = parent; wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy); subsurface->parent_destroy.notify = subsurface_handle_parent_destroy; wl_list_insert(parent->current.subsurfaces_above.prev, &subsurface->current.link); wl_list_insert(parent->pending.subsurfaces_above.prev, &subsurface->pending.link); surface->role_data = subsurface; wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface); return subsurface; } struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) { while (wlr_surface_is_subsurface(surface)) { struct wlr_subsurface *subsurface = wlr_subsurface_from_wlr_surface(surface); if (subsurface == NULL) { break; } if (subsurface->parent == NULL) { return NULL; } surface = subsurface->parent; } return surface; } bool wlr_surface_point_accepts_input(struct wlr_surface *surface, double sx, double sy) { return sx >= 0 && sx < surface->current.width && sy >= 0 && sy < surface->current.height && pixman_region32_contains_point(&surface->current.input, floor(sx), floor(sy), NULL); } struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface, double sx, double sy, double *sub_x, double *sub_y) { struct wlr_subsurface *subsurface; wl_list_for_each_reverse(subsurface, &surface->current.subsurfaces_above, current.link) { if (!subsurface->mapped) { continue; } double _sub_x = subsurface->current.x; double _sub_y = subsurface->current.y; struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface, sx - _sub_x, sy - _sub_y, sub_x, sub_y); if (sub != NULL) { return sub; } } if (wlr_surface_point_accepts_input(surface, sx, sy)) { if (sub_x) { *sub_x = sx; } if (sub_y) { *sub_y = sy; } return surface; } wl_list_for_each_reverse(subsurface, &surface->current.subsurfaces_below, current.link) { if (!subsurface->mapped) { continue; } double _sub_x = subsurface->current.x; double _sub_y = subsurface->current.y; struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface, sx - _sub_x, sy - _sub_y, sub_x, sub_y); if (sub != NULL) { return sub; } } return NULL; } static void surface_output_destroy(struct wlr_surface_output *surface_output) { wl_list_remove(&surface_output->bind.link); wl_list_remove(&surface_output->destroy.link); wl_list_remove(&surface_output->link); free(surface_output); } static void surface_handle_output_bind(struct wl_listener *listener, void *data) { struct wlr_output_event_bind *evt = data; struct wlr_surface_output *surface_output = wl_container_of(listener, surface_output, bind); struct wl_client *client = wl_resource_get_client( surface_output->surface->resource); if (client == wl_resource_get_client(evt->resource)) { wl_surface_send_enter(surface_output->surface->resource, evt->resource); } } static void surface_handle_output_destroy(struct wl_listener *listener, void *data) { struct wlr_surface_output *surface_output = wl_container_of(listener, surface_output, destroy); surface_output_destroy(surface_output); } void wlr_surface_send_enter(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wlr_surface_output *surface_output; struct wl_resource *resource; wl_list_for_each(surface_output, &surface->current_outputs, link) { if (surface_output->output == output) { return; } } surface_output = calloc(1, sizeof(struct wlr_surface_output)); if (surface_output == NULL) { return; } surface_output->bind.notify = surface_handle_output_bind; surface_output->destroy.notify = surface_handle_output_destroy; wl_signal_add(&output->events.bind, &surface_output->bind); wl_signal_add(&output->events.destroy, &surface_output->destroy); surface_output->surface = surface; surface_output->output = output; wl_list_insert(&surface->current_outputs, &surface_output->link); wl_resource_for_each(resource, &output->resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_enter(surface->resource, resource); } } } void wlr_surface_send_leave(struct wlr_surface *surface, struct wlr_output *output) { struct wl_client *client = wl_resource_get_client(surface->resource); struct wlr_surface_output *surface_output, *tmp; struct wl_resource *resource; wl_list_for_each_safe(surface_output, tmp, &surface->current_outputs, link) { if (surface_output->output == output) { surface_output_destroy(surface_output); wl_resource_for_each(resource, &output->resources) { if (client == wl_resource_get_client(resource)) { wl_surface_send_leave(surface->resource, resource); } } break; } } } void wlr_surface_send_frame_done(struct wlr_surface *surface, const struct timespec *when) { struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, &surface->current.frame_callback_list) { wl_callback_send_done(resource, timespec_to_msec(when)); wl_resource_destroy(resource); } } static void surface_for_each_surface(struct wlr_surface *surface, int x, int y, wlr_surface_iterator_func_t iterator, void *user_data) { struct wlr_subsurface *subsurface; wl_list_for_each(subsurface, &surface->current.subsurfaces_below, current.link) { if (!subsurface->mapped) { continue; } struct wlr_subsurface_parent_state *state = &subsurface->current; int sx = state->x; int sy = state->y; surface_for_each_surface(subsurface->surface, x + sx, y + sy, iterator, user_data); } iterator(surface, x, y, user_data); wl_list_for_each(subsurface, &surface->current.subsurfaces_above, current.link) { if (!subsurface->mapped) { continue; } struct wlr_subsurface_parent_state *state = &subsurface->current; int sx = state->x; int sy = state->y; surface_for_each_surface(subsurface->surface, x + sx, y + sy, iterator, user_data); } } void wlr_surface_for_each_surface(struct wlr_surface *surface, wlr_surface_iterator_func_t iterator, void *user_data) { surface_for_each_surface(surface, 0, 0, iterator, user_data); } struct bound_acc { int32_t min_x, min_y; int32_t max_x, max_y; }; static void handle_bounding_box_surface(struct wlr_surface *surface, int x, int y, void *data) { struct bound_acc *acc = data; acc->min_x = min(x, acc->min_x); acc->min_y = min(y, acc->min_y); acc->max_x = max(x + surface->current.width, acc->max_x); acc->max_y = max(y + surface->current.height, acc->max_y); } void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) { struct bound_acc acc = { .min_x = 0, .min_y = 0, .max_x = surface->current.width, .max_y = surface->current.height, }; wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc); box->x = acc.min_x; box->y = acc.min_y; box->width = acc.max_x - acc.min_x; box->height = acc.max_y - acc.min_y; } static void crop_region(pixman_region32_t *dst, pixman_region32_t *src, const struct wlr_box *box) { pixman_region32_intersect_rect(dst, src, box->x, box->y, box->width, box->height); pixman_region32_translate(dst, -box->x, -box->y); } void wlr_surface_get_effective_damage(struct wlr_surface *surface, pixman_region32_t *damage) { pixman_region32_clear(damage); // Transform and copy the buffer damage in terms of surface coordinates. wlr_region_transform(damage, &surface->buffer_damage, surface->current.transform, surface->current.buffer_width, surface->current.buffer_height); wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale); if (surface->current.viewport.has_src) { struct wlr_box src_box = { .x = floor(surface->current.viewport.src.x), .y = floor(surface->current.viewport.src.y), .width = ceil(surface->current.viewport.src.width), .height = ceil(surface->current.viewport.src.height), }; crop_region(damage, damage, &src_box); } if (surface->current.viewport.has_dst) { int src_width, src_height; surface_state_viewport_src_size(&surface->current, &src_width, &src_height); float scale_x = (float)surface->current.viewport.dst_width / src_width; float scale_y = (float)surface->current.viewport.dst_height / src_height; wlr_region_scale_xy(damage, damage, scale_x, scale_y); } // On resize, damage the previous bounds of the surface. The current bounds // have already been damaged in surface_update_damage. if (surface->previous.width > surface->current.width || surface->previous.height > surface->current.height) { pixman_region32_union_rect(damage, damage, 0, 0, surface->previous.width, surface->previous.height); } // On move, damage where the surface was with its old dimensions. if (surface->current.dx != 0 || surface->current.dy != 0) { int prev_x = -surface->current.dx; int prev_y = -surface->current.dy; if ((surface->previous.transform & WL_OUTPUT_TRANSFORM_90) != 0) { int temp = prev_x; prev_x = prev_y; prev_y = temp; } pixman_region32_union_rect(damage, damage, prev_x, prev_y, surface->previous.width, surface->previous.height); } } void wlr_surface_get_buffer_source_box(struct wlr_surface *surface, struct wlr_fbox *box) { box->x = box->y = 0; box->width = surface->current.buffer_width; box->height = surface->current.buffer_height; if (surface->current.viewport.has_src) { box->x = surface->current.viewport.src.x * surface->current.scale; box->y = surface->current.viewport.src.y * surface->current.scale; box->width = surface->current.viewport.src.width * surface->current.scale; box->height = surface->current.viewport.src.height * surface->current.scale; int width, height; surface_state_transformed_buffer_size(&surface->current, &width, &height); wlr_fbox_transform(box, box, wlr_output_transform_invert(surface->current.transform), width, height); } }