#include #include #include #include #include #include #include #include #include #include "screenshooter-protocol.h" #include "util/signal.h" static struct wlr_screenshot *screenshot_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &orbital_screenshot_interface, NULL)); return wl_resource_get_user_data(resource); } struct screenshot_state { struct wl_shm_buffer *shm_buffer; struct wlr_screenshot *screenshot; struct wl_listener frame_listener; }; static void screenshot_destroy(struct wlr_screenshot *screenshot) { wl_list_remove(&screenshot->link); wl_resource_set_user_data(screenshot->resource, NULL); free(screenshot); } static void handle_screenshot_resource_destroy( struct wl_resource *screenshot_resource) { struct wlr_screenshot *screenshot = screenshot_from_resource(screenshot_resource); if (screenshot != NULL) { screenshot_destroy(screenshot); } } static void output_handle_frame(struct wl_listener *listener, void *_data) { struct screenshot_state *state = wl_container_of(listener, state, frame_listener); struct wlr_output *output = state->screenshot->output; struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend); struct wl_shm_buffer *shm_buffer = state->shm_buffer; if (!(output->pending.committed & WLR_OUTPUT_STATE_BUFFER)) { return; } enum wl_shm_format format = wl_shm_buffer_get_format(shm_buffer); int32_t width = wl_shm_buffer_get_width(shm_buffer); int32_t height = wl_shm_buffer_get_height(shm_buffer); int32_t stride = wl_shm_buffer_get_stride(shm_buffer); wl_shm_buffer_begin_access(shm_buffer); void *data = wl_shm_buffer_get_data(shm_buffer); bool ok = wlr_renderer_read_pixels(renderer, format, NULL, stride, width, height, 0, 0, 0, 0, data); wl_shm_buffer_end_access(shm_buffer); if (!ok) { wlr_log(WLR_ERROR, "Cannot read pixels"); goto cleanup; } orbital_screenshot_send_done(state->screenshot->resource); cleanup: wl_list_remove(&listener->link); free(state); } static const struct orbital_screenshooter_interface screenshooter_impl; static struct wlr_screenshooter *screenshooter_from_resource( struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &orbital_screenshooter_interface, &screenshooter_impl)); return wl_resource_get_user_data(resource); } static void screenshooter_shoot(struct wl_client *client, struct wl_resource *screenshooter_resource, uint32_t id, struct wl_resource *output_resource, struct wl_resource *buffer_resource) { struct wlr_screenshooter *screenshooter = screenshooter_from_resource(screenshooter_resource); struct wlr_output *output = wlr_output_from_resource(output_resource); struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend); if (renderer == NULL) { wlr_log(WLR_ERROR, "Backend doesn't have a renderer"); return; } struct wl_shm_buffer *shm_buffer = wl_shm_buffer_get(buffer_resource); if (shm_buffer == NULL) { wlr_log(WLR_ERROR, "Invalid buffer: not a shared memory buffer"); return; } int32_t width = wl_shm_buffer_get_width(shm_buffer); int32_t height = wl_shm_buffer_get_height(shm_buffer); if (width < output->width || height < output->height) { wlr_log(WLR_ERROR, "Invalid buffer: too small"); return; } uint32_t format = wl_shm_buffer_get_format(shm_buffer); if (!wlr_renderer_format_supported(renderer, format)) { wlr_log(WLR_ERROR, "Invalid buffer: unsupported format"); return; } struct wlr_screenshot *screenshot = calloc(1, sizeof(struct wlr_screenshot)); if (!screenshot) { wl_resource_post_no_memory(screenshooter_resource); return; } screenshot->output_resource = output_resource; screenshot->output = output; screenshot->screenshooter = screenshooter; screenshot->resource = wl_resource_create(client, &orbital_screenshot_interface, wl_resource_get_version(screenshooter_resource), id); if (screenshot->resource == NULL) { free(screenshot); wl_resource_post_no_memory(screenshooter_resource); return; } wl_resource_set_implementation(screenshot->resource, NULL, screenshot, handle_screenshot_resource_destroy); wl_list_insert(&screenshooter->screenshots, &screenshot->link); wlr_log(WLR_DEBUG, "new screenshot %p (res %p)", screenshot, screenshot->resource); struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state)); if (!state) { wl_resource_destroy(screenshot->resource); free(screenshot); wl_resource_post_no_memory(screenshooter_resource); return; } state->shm_buffer = shm_buffer; state->screenshot = screenshot; state->frame_listener.notify = output_handle_frame; wl_signal_add(&output->events.precommit, &state->frame_listener); // Schedule a buffer commit output->needs_commit = true; wlr_output_schedule_frame(output); } static const struct orbital_screenshooter_interface screenshooter_impl = { .shoot = screenshooter_shoot, }; static void screenshooter_bind(struct wl_client *wl_client, void *data, uint32_t version, uint32_t id) { struct wlr_screenshooter *screenshooter = data; assert(wl_client && screenshooter); struct wl_resource *wl_resource = wl_resource_create(wl_client, &orbital_screenshooter_interface, version, id); if (wl_resource == NULL) { wl_client_post_no_memory(wl_client); return; } wl_resource_set_implementation(wl_resource, &screenshooter_impl, screenshooter, NULL); } void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter) { if (!screenshooter) { return; } wl_list_remove(&screenshooter->display_destroy.link); struct wlr_screenshot *screenshot, *tmp; wl_list_for_each_safe(screenshot, tmp, &screenshooter->screenshots, link) { screenshot_destroy(screenshot); } wlr_signal_emit_safe(&screenshooter->events.destroy, screenshooter); wl_global_destroy(screenshooter->global); free(screenshooter); } static void handle_display_destroy(struct wl_listener *listener, void *data) { struct wlr_screenshooter *screenshooter = wl_container_of(listener, screenshooter, display_destroy); wlr_screenshooter_destroy(screenshooter); } struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) { struct wlr_screenshooter *screenshooter = calloc(1, sizeof(struct wlr_screenshooter)); if (!screenshooter) { return NULL; } wl_list_init(&screenshooter->screenshots); wl_signal_init(&screenshooter->events.destroy); screenshooter->display_destroy.notify = handle_display_destroy; wl_display_add_destroy_listener(display, &screenshooter->display_destroy); screenshooter->global = wl_global_create(display, &orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind); if (screenshooter->global == NULL) { free(screenshooter); return NULL; } return screenshooter; }