#include #include #include #include #include struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl, struct wlr_pointer_state *state) { struct wlr_pointer *pointer = calloc(1, sizeof(struct wlr_pointer)); pointer->impl = impl; pointer->state = state; wl_signal_init(&pointer->events.motion); wl_signal_init(&pointer->events.motion_absolute); wl_signal_init(&pointer->events.button); wl_signal_init(&pointer->events.axis); return pointer; } void wlr_pointer_destroy(struct wlr_pointer *pointer) { if (!pointer) return; if (pointer->impl) { pointer->impl->destroy(pointer->state); } free(pointer); }