#include #include #include #include #include void wlr_switch_init(struct wlr_switch *switch_device, const struct wlr_switch_impl *impl, const char *name) { wlr_input_device_init(&switch_device->base, WLR_INPUT_DEVICE_SWITCH, name); switch_device->base.switch_device = switch_device; switch_device->impl = impl; wl_signal_init(&switch_device->events.toggle); } void wlr_switch_destroy(struct wlr_switch *switch_device) { if (!switch_device) { return; } wlr_input_device_finish(&switch_device->base); if (switch_device->impl && switch_device->impl->destroy) { switch_device->impl->destroy(switch_device); } else { free(switch_device); } }