#include "backend/drm/backend.h" #include "backend/drm/drm.h" #include "backend/drm/event.h" #include #include #include #include #include #include #include #include #include #include #include #include #include static const char *conn_name[] = { [DRM_MODE_CONNECTOR_Unknown] = "Unknown", [DRM_MODE_CONNECTOR_VGA] = "VGA", [DRM_MODE_CONNECTOR_DVII] = "DVI-I", [DRM_MODE_CONNECTOR_DVID] = "DVI-D", [DRM_MODE_CONNECTOR_DVIA] = "DVI-A", [DRM_MODE_CONNECTOR_Composite] = "Composite", [DRM_MODE_CONNECTOR_SVIDEO] = "SVIDEO", [DRM_MODE_CONNECTOR_LVDS] = "LVDS", [DRM_MODE_CONNECTOR_Component] = "Component", [DRM_MODE_CONNECTOR_9PinDIN] = "DIN", [DRM_MODE_CONNECTOR_DisplayPort] = "DP", [DRM_MODE_CONNECTOR_HDMIA] = "HDMI-A", [DRM_MODE_CONNECTOR_HDMIB] = "HDMI-B", [DRM_MODE_CONNECTOR_TV] = "TV", [DRM_MODE_CONNECTOR_eDP] = "eDP", [DRM_MODE_CONNECTOR_VIRTUAL] = "Virtual", [DRM_MODE_CONNECTOR_DSI] = "DSI", }; // EGL extensions PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display; PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface; static bool egl_exts() { get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT"); create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT"); return get_platform_display && create_platform_window_surface; } static bool egl_get_config(EGLDisplay disp, EGLConfig *out) { EGLint count = 0, matched = 0, ret; ret = eglGetConfigs(disp, NULL, 0, &count); if (ret == EGL_FALSE || count == 0) { return false; } EGLConfig configs[count]; ret = eglChooseConfig(disp, NULL, configs, count, &matched); if (ret == EGL_FALSE) { return false; } for (int i = 0; i < matched; ++i) { EGLint gbm_format; if (!eglGetConfigAttrib(disp, configs[i], EGL_NATIVE_VISUAL_ID, &gbm_format)) continue; if (gbm_format == GBM_FORMAT_XRGB8888) { *out = configs[i]; return true; } } return false; } bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, struct wlr_drm_backend *backend, int fd) { if (!egl_exts()) { fprintf(stderr, "Could not get EGL extensions\n"); return false; } renderer->gbm = gbm_create_device(fd); if (!renderer->gbm) { fprintf(stderr, "Could not create gbm device: %s\n", strerror(errno)); return false; } if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) { fprintf(stderr, "Could not bind GLES3 API\n"); goto error_gbm; } renderer->egl.disp = get_platform_display(EGL_PLATFORM_GBM_MESA, renderer->gbm, NULL); if (renderer->egl.disp == EGL_NO_DISPLAY) { fprintf(stderr, "Could not create EGL display\n"); goto error_gbm; } if (eglInitialize(renderer->egl.disp, NULL, NULL) == EGL_FALSE) { fprintf(stderr, "Could not initalise EGL\n"); goto error_egl; } if (!egl_get_config(renderer->egl.disp, &renderer->egl.conf)) { fprintf(stderr, "Could not get EGL config\n"); goto error_egl; } static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE}; renderer->egl.context = eglCreateContext(renderer->egl.disp, renderer->egl.conf, EGL_NO_CONTEXT, attribs); if (renderer->egl.context == EGL_NO_CONTEXT) { fprintf(stderr, "Could not create EGL context\n"); goto error_egl; } renderer->fd = fd; renderer->backend = backend; return true; error_egl: eglTerminate(renderer->egl.disp); eglReleaseThread(); eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); error_gbm: gbm_device_destroy(renderer->gbm); return false; } void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) { if (!renderer) return; eglDestroyContext(renderer->egl.disp, renderer->egl.context); eglTerminate(renderer->egl.disp); eglReleaseThread(); eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); gbm_device_destroy(renderer->gbm); } void wlr_drm_scan_connectors(struct wlr_drm_backend *backend) { drmModeRes *res = drmModeGetResources(backend->fd); if (!res) return; // I don't know if this needs to be allocated with realloc like this, // as it may not even be possible for the number of connectors to change. // I'll just have to see how DisplayPort MST works with DRM. if ((size_t)res->count_connectors > backend->display_len) { struct wlr_drm_display *new = realloc(backend->displays, sizeof *new * res->count_connectors); if (!new) goto error; for (int i = backend->display_len; i < res->count_connectors; ++i) { new[i] = (struct wlr_drm_display) { .state = DRM_DISP_INVALID, .renderer = &backend->renderer, }; } backend->display_len = res->count_connectors; backend->displays = new; } for (int i = 0; i < res->count_connectors; ++i) { struct wlr_drm_display *disp = &backend->displays[i]; drmModeConnector *conn = drmModeGetConnector(backend->fd, res->connectors[i]); if (!conn) continue; if (backend->displays[i].state == DRM_DISP_INVALID) { disp->state = DRM_DISP_DISCONNECTED; disp->connector = res->connectors[i]; snprintf(disp->name, sizeof disp->name, "%s-%"PRIu32, conn_name[conn->connector_type], conn->connector_type_id); } if (disp->state == DRM_DISP_DISCONNECTED && conn->connection == DRM_MODE_CONNECTED) { disp->state = DRM_DISP_NEEDS_MODESET; wlr_drm_add_event(backend, disp, DRM_EV_DISPLAY_ADD); } else if (disp->state == DRM_DISP_CONNECTED && conn->connection != DRM_MODE_CONNECTED) { disp->state = DRM_DISP_DISCONNECTED; wlr_drm_add_event(backend, disp, DRM_EV_DISPLAY_REM); } drmModeFreeConnector(conn); } error: drmModeFreeResources(res); } static void free_fb(struct gbm_bo *bo, void *data) { uint32_t *id = data; if (id && *id) drmModeRmFB(gbm_bo_get_fd(bo), *id); free(id); } static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) { uint32_t *id = gbm_bo_get_user_data(bo); if (id) return *id; id = calloc(1, sizeof *id); if (!id) return 0; drmModeAddFB(fd, gbm_bo_get_width(bo), gbm_bo_get_height(bo), 24, 32, gbm_bo_get_stride(bo), gbm_bo_get_handle(bo).u32, id); gbm_bo_set_user_data(bo, id, free_fb); return *id; } static bool display_init_renderer(struct wlr_drm_renderer *renderer, struct wlr_drm_display *disp) { disp->renderer = renderer; disp->gbm = gbm_surface_create(renderer->gbm, disp->width, disp->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); if (!disp->gbm) return false; disp->egl = create_platform_window_surface(renderer->egl.disp, renderer->egl.conf, disp->gbm, NULL); if (disp->egl == EGL_NO_SURFACE) return false; // Render black frame eglMakeCurrent(renderer->egl.disp, disp->egl, disp->egl, renderer->egl.context); glViewport(0, 0, disp->width, disp->height); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); eglSwapBuffers(renderer->egl.disp, disp->egl); struct gbm_bo *bo = gbm_surface_lock_front_buffer(disp->gbm); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModeSetCrtc(renderer->fd, disp->crtc, fb_id, 0, 0, &disp->connector, 1, disp->active_mode); drmModePageFlip(renderer->fd, disp->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, disp); gbm_surface_release_buffer(disp->gbm, bo); return true; } static drmModeModeInfo *select_mode(size_t num_modes, drmModeModeInfo modes[static num_modes], drmModeCrtc *old_crtc, const char *str) { if (strcmp(str, "preferred") == 0) return &modes[0]; if (strcmp(str, "current") == 0) { if (!old_crtc) { fprintf(stderr, "Display does not have currently configured mode\n"); return NULL; } for (size_t i = 0; i < num_modes; ++i) { if (memcmp(&modes[i], &old_crtc->mode, sizeof modes[0]) == 0) return &modes[i]; } // We should never get here assert(0); } unsigned width = 0; unsigned height = 0; unsigned rate = 0; int ret; if ((ret = sscanf(str, "%ux%u@%u", &width, &height, &rate)) != 2 && ret != 3) { fprintf(stderr, "Invalid modesetting string\n"); return NULL; } for (size_t i = 0; i < num_modes; ++i) { if (modes[i].hdisplay == width && modes[i].vdisplay == height && (!rate || modes[i].vrefresh == rate)) return &modes[i]; } return NULL; } bool wlr_drm_display_modeset(struct wlr_drm_backend *backend, struct wlr_drm_display *disp, const char *str) { drmModeConnector *conn = drmModeGetConnector(backend->fd, disp->connector); if (!conn || conn->connection != DRM_MODE_CONNECTED || conn->count_modes == 0) goto error; disp->num_modes = conn->count_modes; disp->modes = malloc(sizeof *disp->modes * disp->num_modes); if (!disp->modes) goto error; memcpy(disp->modes, conn->modes, sizeof *disp->modes * disp->num_modes); drmModeEncoder *curr_enc = drmModeGetEncoder(backend->fd, conn->encoder_id); if (curr_enc) { disp->old_crtc = drmModeGetCrtc(backend->fd, curr_enc->crtc_id); free(curr_enc); } disp->active_mode = select_mode(disp->num_modes, disp->modes, disp->old_crtc, str); if (!disp->active_mode) { fprintf(stderr, "Could not find mode '%s' for %s\n", str, disp->name); goto error; } fprintf(stderr, "Configuring %s with mode %ux%u@%u\n", disp->name, disp->active_mode->hdisplay, disp->active_mode->vdisplay, disp->active_mode->vrefresh); drmModeRes *res = drmModeGetResources(backend->fd); if (!res) goto error; bool success = false; for (int i = 0; !success && i < conn->count_encoders; ++i) { drmModeEncoder *enc = drmModeGetEncoder(backend->fd, conn->encoders[i]); if (!enc) continue; for (int j = 0; j < res->count_crtcs; ++j) { if ((enc->possible_crtcs & (1 << j)) == 0) continue; if ((backend->taken_crtcs & (1 << j)) == 0) { backend->taken_crtcs |= 1 << j; disp->crtc = res->crtcs[j]; success = true; break; } } drmModeFreeEncoder(enc); } drmModeFreeResources(res); if (!success) goto error; disp->state = DRM_DISP_CONNECTED; drmModeFreeConnector(conn); disp->width = disp->active_mode->hdisplay; disp->height = disp->active_mode->vdisplay; display_init_renderer(&backend->renderer, disp); return true; error: disp->state = DRM_DISP_DISCONNECTED; drmModeFreeConnector(conn); wlr_drm_add_event(backend, disp, DRM_EV_DISPLAY_REM); return false; } static void page_flip_handler(int fd, unsigned seq, unsigned tv_sec, unsigned tv_usec, void *user) { struct wlr_drm_display *disp = user; disp->pageflip_pending = true; if (!disp->cleanup) wlr_drm_add_event(disp->renderer->backend, disp, DRM_EV_RENDER); } void wlr_drm_display_free(struct wlr_drm_display *disp) { if (!disp || disp->state != DRM_DISP_CONNECTED) return; struct wlr_drm_renderer *renderer = disp->renderer; drmModeCrtc *crtc = disp->old_crtc; if (crtc) { // Wait for exising page flips to finish drmEventContext event = { .version = DRM_EVENT_CONTEXT_VERSION, .page_flip_handler = page_flip_handler, }; disp->cleanup = true; while (disp->pageflip_pending) drmHandleEvent(renderer->fd, &event); drmModeSetCrtc(renderer->fd, crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y, &disp->connector, 1, &crtc->mode); drmModeFreeCrtc(crtc); } eglDestroySurface(renderer->egl.disp, disp->egl); gbm_surface_destroy(disp->gbm); free(disp->modes); } void wlr_drm_event(int fd) { drmEventContext event = { .version = DRM_EVENT_CONTEXT_VERSION, .page_flip_handler = page_flip_handler, }; drmHandleEvent(fd, &event); } void wlr_drm_display_begin(struct wlr_drm_display *disp) { struct wlr_drm_renderer *renderer = disp->renderer; eglMakeCurrent(renderer->egl.disp, disp->egl, disp->egl, renderer->egl.context); } void wlr_drm_display_end(struct wlr_drm_display *disp) { struct wlr_drm_renderer *renderer = disp->renderer; eglSwapBuffers(renderer->egl.disp, disp->egl); struct gbm_bo *bo = gbm_surface_lock_front_buffer(disp->gbm); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModePageFlip(renderer->fd, disp->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, disp); gbm_surface_release_buffer(disp->gbm, bo); disp->pageflip_pending = false; }