#include #include #include #include #include #include #include #include #include #include #include "backend/wayland.h" static int dispatch_events(int fd, uint32_t mask, void *data) { struct wlr_backend_state *state = data; int count = 0; if (mask & WL_EVENT_READABLE) { count = wl_display_dispatch(state->remote_display); } if (mask & WL_EVENT_WRITABLE) { count = wl_display_flush(state->remote_display); } if (mask == 0) { count = wl_display_dispatch_pending(state->remote_display); wl_display_flush(state->remote_display); } return count; } /* * Initializes the wayland backend. Opens a connection to a remote wayland * compositor and creates surfaces for each output, then registers globals on * the specified display. */ static bool wlr_wl_backend_init(struct wlr_backend_state* state) { wlr_log(L_INFO, "Initializating wayland backend"); state->remote_display = wl_display_connect(NULL); if (!state->remote_display) { wlr_log_errno(L_ERROR, "Could not connect to remote display"); return false; } if (!(state->registry = wl_display_get_registry(state->remote_display))) { wlr_log_errno(L_ERROR, "Could not obtain reference to remote registry"); return false; } wlr_wl_registry_poll(state); if (!(state->compositor) || (!(state->shell))) { wlr_log_errno(L_ERROR, "Could not obtain retrieve required globals"); return false; } wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_EXT, state->remote_display); wlr_egl_bind_display(&state->egl, state->local_display); for (size_t i = 0; i < state->requested_outputs; ++i) { wlr_wl_output_create(state->backend); } struct wl_event_loop *loop = wl_display_get_event_loop(state->local_display); int fd = wl_display_get_fd(state->remote_display); int events = WL_EVENT_READABLE | WL_EVENT_ERROR | WL_EVENT_HANGUP | WL_EVENT_WRITABLE; state->remote_display_src = wl_event_loop_add_fd(loop, fd, events, dispatch_events, state); wl_event_source_check(state->remote_display_src); return true; } static void wlr_wl_backend_destroy(struct wlr_backend_state *state) { if (!state) { return; } for (size_t i = 0; i < state->outputs->length; ++i) { wlr_output_destroy(state->outputs->items[i]); } for (size_t i = 0; i < state->devices->length; ++i) { wlr_input_device_destroy(state->devices->items[i]); } list_free(state->devices); list_free(state->outputs); wlr_egl_free(&state->egl); if (state->seat) wl_seat_destroy(state->seat); if (state->shm) wl_shm_destroy(state->shm); if (state->shell) wl_shell_destroy(state->shell); if (state->compositor) wl_compositor_destroy(state->compositor); if (state->registry) wl_registry_destroy(state->registry); if (state->remote_display) wl_display_disconnect(state->remote_display); free(state); } static struct wlr_backend_impl backend_impl = { .init = wlr_wl_backend_init, .destroy = wlr_wl_backend_destroy }; bool wlr_backend_is_wl(struct wlr_backend *b) { return b->impl == &backend_impl; } struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend, struct wl_surface *surface) { for (size_t i = 0; i < backend->outputs->length; ++i) { struct wlr_output *output = backend->outputs->items[i]; if(output->state->surface == surface) return output; } return NULL; } struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) { wlr_log(L_INFO, "Creating wayland backend"); struct wlr_backend_state *state = calloc(1, sizeof(struct wlr_backend_state)); if (!state) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return NULL; } struct wlr_backend *backend = wlr_backend_create(&backend_impl, state); if (!backend) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return NULL; } if (!(state->devices = list_create())) { wlr_log(L_ERROR, "Could not allocate devices list"); goto error; } if (!(state->outputs = list_create())) { wlr_log(L_ERROR, "Could not allocate outputs list"); goto error; } state->local_display = display; state->backend = backend; return backend; error: if (state) { list_free(state->devices); list_free(state->outputs); } free(state); free(backend); return NULL; }