#define _POSIX_C_SOURCE 199309L #define _XOPEN_SOURCE 500 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "shared.h" #include "cat.h" struct sample_state { struct wl_list config; struct wlr_renderer *renderer; struct wlr_texture *cat_texture; struct wlr_output_layout *layout; float x_offs, y_offs; float x_vel, y_vel; struct wlr_output *main_output; struct wl_list outputs; }; struct output_config { char *name; enum wl_output_transform transform; int x, y; struct wl_list link; }; static void handle_output_frame(struct output_state *output, struct timespec *ts) { struct compositor_state *state = output->compositor; struct sample_state *sample = state->data; struct wlr_output *wlr_output = output->output; wlr_output_make_current(wlr_output); wlr_renderer_begin(sample->renderer, wlr_output); if (wlr_output_layout_intersects(sample->layout, output->output, sample->x_offs, sample->y_offs, sample->x_offs + 128, sample->y_offs + 128)) { float matrix[16]; // transform global coordinates to local coordinates int local_x = sample->x_offs; int local_y = sample->y_offs; wlr_output_layout_output_coords(sample->layout, output->output, &local_x, &local_y); wlr_texture_get_matrix(sample->cat_texture, &matrix, &wlr_output->transform_matrix, local_x, local_y); wlr_render_with_matrix(sample->renderer, sample->cat_texture, &matrix); } wlr_renderer_end(sample->renderer); wlr_output_swap_buffers(wlr_output); if (output->output == sample->main_output) { long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 + (ts->tv_nsec - output->last_frame.tv_nsec) / 1000000; // how many seconds have passed since the last frame float seconds = ms / 1000.0f; if (seconds > 0.1f) { // XXX when we switch vt, the rendering loop stops so try to detect // that and pause when it happens. seconds = 0.0f; } // check for collisions and bounce bool ur_collision = !wlr_output_layout_output_at(sample->layout, sample->x_offs + 128, sample->y_offs); bool ul_collision = !wlr_output_layout_output_at(sample->layout, sample->x_offs, sample->y_offs); bool ll_collision = !wlr_output_layout_output_at(sample->layout, sample->x_offs, sample->y_offs + 128); bool lr_collision = !wlr_output_layout_output_at(sample->layout, sample->x_offs + 128, sample->y_offs + 128); bool has_double_collision = false; if ((ur_collision && ul_collision) || (lr_collision && ll_collision)) { sample->y_vel *= -1; has_double_collision = true; } if ((ll_collision && ul_collision) || (ur_collision && lr_collision)) { sample->x_vel *= -1; has_double_collision = true; } if (!has_double_collision && (ur_collision || ul_collision || lr_collision || ll_collision)) { sample->x_vel *= -1; sample->y_vel *= -1; } sample->x_offs += sample->x_vel * seconds; sample->y_offs += sample->y_vel * seconds; } } static inline int max(int a, int b) { if (a < b) return b; return a; } static void configure_layout(struct sample_state *sample) { wlr_output_layout_destroy(sample->layout); sample->layout = wlr_output_layout_init(); sample->main_output = NULL; int max_x = wl_list_empty(&sample->config) ? 0 : INT_MIN; // first add all the configure outputs struct output_state *output; wl_list_for_each(output, &sample->outputs, link) { struct output_config *conf; wl_list_for_each(conf, &sample->config, link) { if (strcmp(conf->name, output->output->name) == 0) { wlr_output_layout_add(sample->layout, output->output, conf->x, conf->y); wlr_output_transform(output->output, conf->transform); int width, height; wlr_output_effective_resolution(output->output, &width, &height); max_x = max(max_x, conf->x + width); if (!sample->main_output) { sample->main_output = output->output; sample->x_offs = conf->x + 20; sample->y_offs = conf->y + 20; } break; } } } // now add all the other configured outputs in a sensible position wl_list_for_each(output, &sample->outputs, link) { if (wlr_output_layout_get(sample->layout, output->output)) { continue; } wlr_output_layout_add(sample->layout, output->output, max_x, 0); int width, height; wlr_output_effective_resolution(output->output, &width, &height); wlr_output_effective_resolution(output->output, &width, &height); if (!sample->main_output) { sample->main_output = output->output; sample->x_offs = max_x + 200; sample->y_offs = 200; } max_x += width; } } static void handle_output_resolution(struct compositor_state *state, struct output_state *output) { struct sample_state *sample = state->data; configure_layout(sample); // reset the image struct wlr_output_layout_output *l_output = wlr_output_layout_get(sample->layout, sample->main_output); sample->x_offs = l_output->x + 20; sample->y_offs = l_output->y + 20; } static void handle_output_add(struct output_state *output) { struct sample_state *sample = output->compositor->data; wl_list_insert(&sample->outputs, &output->link); configure_layout(sample); } static void update_velocities(struct compositor_state *state, float x_diff, float y_diff) { struct sample_state *sample = state->data; sample->x_vel += x_diff; sample->y_vel += y_diff; } static void handle_keyboard_key(struct keyboard_state *kbstate, xkb_keysym_t sym, enum wlr_key_state key_state) { // NOTE: It may be better to simply refer to our key state during each frame // and make this change in pixels/sec^2 // Also, key repeat int delta = 75; if (key_state == WLR_KEY_PRESSED) { switch (sym) { case XKB_KEY_Left: update_velocities(kbstate->compositor, -delta, 0); break; case XKB_KEY_Right: update_velocities(kbstate->compositor, delta, 0); break; case XKB_KEY_Up: update_velocities(kbstate->compositor, 0, -delta); break; case XKB_KEY_Down: update_velocities(kbstate->compositor, 0, delta); break; } } } static void usage(const char *name, int ret) { fprintf(stderr, "usage: %s [-d [-r | -f]]*\n" "\n" " -o The name of the DRM display. e.g. DVI-I-1.\n" " -r The rotation counter clockwise. Valid values are 90, 180, 270.\n" " -x The X-axis coordinate position of this output in the layout.\n" " -y The Y-axis coordinate position of this output in the layout.\n" " -f Flip the output along the vertical axis.\n", name); exit(ret); } static void parse_args(int argc, char *argv[], struct wl_list *config) { struct output_config *oc = NULL; int c; while ((c = getopt(argc, argv, "o:r:x:y:fh")) != -1) { switch (c) { case 'o': oc = calloc(1, sizeof(*oc)); oc->name = optarg; oc->transform = WL_OUTPUT_TRANSFORM_NORMAL; wl_list_insert(config, &oc->link); break; case 'r': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL && oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) { fprintf(stderr, "Rotation for %s already specified\n", oc->name); usage(argv[0], 1); } if (strcmp(optarg, "90") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_90; } else if (strcmp(optarg, "180") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_180; } else if (strcmp(optarg, "270") == 0) { oc->transform += WL_OUTPUT_TRANSFORM_270; } else { fprintf(stderr, "Invalid rotation '%s'\n", optarg); usage(argv[0], 1); } break; case 'x': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } oc->x = strtol(optarg, NULL, 0); break; case 'y': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } oc->y = strtol(optarg, NULL, 0); break; case 'f': if (!oc) { fprintf(stderr, "You must specify an output first\n"); usage(argv[0], 1); } if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) { fprintf(stderr, "Flip for %s already specified\n", oc->name); usage(argv[0], 1); } oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED; break; case 'h': case '?': usage(argv[0], c != 'h'); } } } int main(int argc, char *argv[]) { struct sample_state state = {0}; state.x_vel = 500; state.y_vel = 500; state.layout = wlr_output_layout_init(); wl_list_init(&state.config); wl_list_init(&state.outputs); parse_args(argc, argv, &state.config); struct compositor_state compositor = { 0 }; compositor.data = &state; compositor.output_add_cb = handle_output_add; compositor.output_frame_cb = handle_output_frame; compositor.output_resolution_cb = handle_output_resolution; compositor.keyboard_key_cb = handle_keyboard_key; compositor_init(&compositor); state.renderer = wlr_gles2_renderer_init(compositor.backend); state.cat_texture = wlr_render_texture_init(state.renderer); wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); compositor_run(&compositor); wlr_texture_destroy(state.cat_texture); wlr_renderer_destroy(state.renderer); wlr_output_layout_destroy(state.layout); struct output_config *ptr, *tmp; wl_list_for_each_safe(ptr, tmp, &state.config, link) { free(ptr); } }