#include #include #include #include #include #include #include #include #include "backend/libinput.h" struct wlr_input_device *get_appropriate_device( enum wlr_input_device_type desired_type, struct libinput_device *libinput_dev) { struct wl_list *wlr_devices = libinput_device_get_user_data(libinput_dev); if (!wlr_devices) { return NULL; } struct wlr_input_device *dev; wl_list_for_each(dev, wlr_devices, link) { if (dev->type == desired_type) { return dev; } } return NULL; } static void wlr_libinput_device_destroy(struct wlr_input_device *_dev) { struct wlr_libinput_input_device *dev = (struct wlr_libinput_input_device *)_dev; libinput_device_unref(dev->handle); wl_list_remove(&dev->wlr_input_device.link); free(dev); } static struct wlr_input_device_impl input_device_impl = { .destroy = wlr_libinput_device_destroy }; static struct wlr_input_device *allocate_device( struct wlr_libinput_backend *backend, struct libinput_device *libinput_dev, struct wl_list *wlr_devices, enum wlr_input_device_type type) { int vendor = libinput_device_get_id_vendor(libinput_dev); int product = libinput_device_get_id_product(libinput_dev); const char *name = libinput_device_get_name(libinput_dev); struct wlr_libinput_input_device *wlr_libinput_dev; if (!(wlr_libinput_dev = calloc(1, sizeof(struct wlr_libinput_input_device)))) { return NULL; } struct wlr_input_device *wlr_dev = &wlr_libinput_dev->wlr_input_device; wl_list_insert(wlr_devices, &wlr_dev->link); wlr_libinput_dev->handle = libinput_dev; libinput_device_ref(libinput_dev); wlr_input_device_init(wlr_dev, type, &input_device_impl, name, vendor, product); return wlr_dev; } bool wlr_input_device_is_libinput(struct wlr_input_device *wlr_dev) { return wlr_dev->impl == &input_device_impl; } static void handle_device_added(struct wlr_libinput_backend *backend, struct libinput_device *libinput_dev) { assert(backend && libinput_dev); /* * Note: the wlr API exposes only devices with a single capability, because * that meshes better with how Wayland does things and is a bit simpler. * However, libinput devices often have multiple capabilities - in such * cases we have to create several devices. */ int vendor = libinput_device_get_id_vendor(libinput_dev); int product = libinput_device_get_id_product(libinput_dev); const char *name = libinput_device_get_name(libinput_dev); struct wl_list *wlr_devices = calloc(1, sizeof(struct wl_list)); if (!wlr_devices) { wlr_log(L_ERROR, "Allocation failed"); return; } wl_list_init(wlr_devices); wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product); if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_KEYBOARD)) { struct wlr_input_device *wlr_dev = allocate_device(backend, libinput_dev, wlr_devices, WLR_INPUT_DEVICE_KEYBOARD); if (!wlr_dev) { goto fail; } wlr_dev->keyboard = wlr_libinput_keyboard_create(libinput_dev); if (!wlr_dev->keyboard) { free(wlr_dev); goto fail; } wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_dev); } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_POINTER)) { struct wlr_input_device *wlr_dev = allocate_device(backend, libinput_dev, wlr_devices, WLR_INPUT_DEVICE_POINTER); if (!wlr_dev) { goto fail; } wlr_dev->pointer = wlr_libinput_pointer_create(libinput_dev); if (!wlr_dev->pointer) { free(wlr_dev); goto fail; } wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_dev); } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TOUCH)) { struct wlr_input_device *wlr_dev = allocate_device(backend, libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TOUCH); if (!wlr_dev) { goto fail; } wlr_dev->touch = wlr_libinput_touch_create(libinput_dev); if (!wlr_dev->touch) { free(wlr_dev); goto fail; } wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_dev); } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) { struct wlr_input_device *wlr_dev = allocate_device(backend, libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TABLET_TOOL); if (!wlr_dev) { goto fail; } wlr_dev->tablet_tool = wlr_libinput_tablet_tool_create(libinput_dev); if (!wlr_dev->tablet_tool) { free(wlr_dev); goto fail; } wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_dev); } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_PAD)) { struct wlr_input_device *wlr_dev = allocate_device(backend, libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TABLET_PAD); if (!wlr_dev) { goto fail; } wlr_dev->tablet_pad = wlr_libinput_tablet_pad_create(libinput_dev); if (!wlr_dev->tablet_pad) { free(wlr_dev); goto fail; } wlr_signal_emit_safe(&backend->backend.events.input_add, wlr_dev); } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_GESTURE)) { // TODO } if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_SWITCH)) { // TODO } if (wl_list_length(wlr_devices) > 0) { libinput_device_set_user_data(libinput_dev, wlr_devices); wlr_list_push(&backend->wlr_device_lists, wlr_devices); } else { free(wlr_devices); } return; fail: wlr_log(L_ERROR, "Could not allocate new device"); struct wlr_input_device *dev, *tmp_dev; wl_list_for_each_safe(dev, tmp_dev, wlr_devices, link) { free(dev); } free(wlr_devices); } static void handle_device_removed(struct wlr_libinput_backend *backend, struct libinput_device *libinput_dev) { struct wl_list *wlr_devices = libinput_device_get_user_data(libinput_dev); int vendor = libinput_device_get_id_vendor(libinput_dev); int product = libinput_device_get_id_product(libinput_dev); const char *name = libinput_device_get_name(libinput_dev); wlr_log(L_DEBUG, "Removing %s [%d:%d]", name, vendor, product); if (!wlr_devices) { return; } struct wlr_input_device *dev, *tmp_dev; wl_list_for_each_safe(dev, tmp_dev, wlr_devices, link) { wlr_signal_emit_safe(&backend->backend.events.input_remove, dev); wlr_input_device_destroy(dev); } for (size_t i = 0; i < backend->wlr_device_lists.length; i++) { if (backend->wlr_device_lists.items[i] == wlr_devices) { wlr_list_del(&backend->wlr_device_lists, i); break; } } free(wlr_devices); } void wlr_libinput_event(struct wlr_libinput_backend *backend, struct libinput_event *event) { assert(backend && event); struct libinput_device *libinput_dev = libinput_event_get_device(event); enum libinput_event_type event_type = libinput_event_get_type(event); switch (event_type) { case LIBINPUT_EVENT_DEVICE_ADDED: handle_device_added(backend, libinput_dev); break; case LIBINPUT_EVENT_DEVICE_REMOVED: handle_device_removed(backend, libinput_dev); break; case LIBINPUT_EVENT_KEYBOARD_KEY: handle_keyboard_key(event, libinput_dev); break; case LIBINPUT_EVENT_POINTER_MOTION: handle_pointer_motion(event, libinput_dev); break; case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE: handle_pointer_motion_abs(event, libinput_dev); break; case LIBINPUT_EVENT_POINTER_BUTTON: handle_pointer_button(event, libinput_dev); break; case LIBINPUT_EVENT_POINTER_AXIS: handle_pointer_axis(event, libinput_dev); break; case LIBINPUT_EVENT_TOUCH_DOWN: handle_touch_down(event, libinput_dev); break; case LIBINPUT_EVENT_TOUCH_UP: handle_touch_up(event, libinput_dev); break; case LIBINPUT_EVENT_TOUCH_MOTION: handle_touch_motion(event, libinput_dev); break; case LIBINPUT_EVENT_TOUCH_CANCEL: handle_touch_cancel(event, libinput_dev); break; case LIBINPUT_EVENT_TOUCH_FRAME: // no-op (at least for now) break; case LIBINPUT_EVENT_TABLET_TOOL_AXIS: handle_tablet_tool_axis(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_TOOL_PROXIMITY: handle_tablet_tool_proximity(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_TOOL_TIP: handle_tablet_tool_tip(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_TOOL_BUTTON: handle_tablet_tool_button(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_PAD_BUTTON: handle_tablet_pad_button(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_PAD_RING: handle_tablet_pad_ring(event, libinput_dev); break; case LIBINPUT_EVENT_TABLET_PAD_STRIP: handle_tablet_pad_strip(event, libinput_dev); break; default: wlr_log(L_DEBUG, "Unknown libinput event %d", event_type); break; } }